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Occulus Changes Again. Oh my!Follow

#1 Jan 05 2010 at 1:32 AM Rating: Good
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From MMO Champion
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To encourage players not to shy away from the many invigorating adventures to be had in The Oculus, we have applied a change to enhance the rewards players are provided when selected for this dungeon via the Random Heroic option in the Dungeon Finder. Once Ley-Guardian Eregos is defeated, one loot bag per character will be provided in his chest in addition to the current rewards. Each loot bag will offer players rare gems, two additional Emblems of Triumph, and a chance of being rewarded the Reins of the Blue Drake. These fine treasures could be yours should you honor your fellow party members by besting the challenges contained within The Oculus! Keep in mind, however, that these extra loot bags will only be awarded to each party member if Oculus is selected by the Dungeon Finder when players choose the Random Heroic option.

In light of this change, the Reins of the Azure Drake will now have a chance of dropping in both 10- and 25-player versions of The Eye of Eternity.



Oh my!
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#2 Jan 05 2010 at 1:35 AM Rating: Excellent
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...when selected for this dungeon via the Random Heroic option in the Dungeon Finder....a chance of being rewarded the Reins of the Blue Drake


That's all I saw. Smiley: drool2
#3 Jan 05 2010 at 1:41 AM Rating: Excellent
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Even better, we won't have to wait for another patch for this.

It's a hotfix.
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#4 Jan 05 2010 at 1:45 AM Rating: Good
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Of course, I got into it tonight, no bonuses no nothing. Still did it.
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#5 Jan 05 2010 at 1:53 AM Rating: Excellent
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OMG Oculus is now my favourite dungeon after this change.
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#6 Jan 05 2010 at 2:02 AM Rating: Good
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*Sighs* Pretty sad they had to do this to get people to be less stupid. This instance is so easy. Clear to first boss. Kill boss. 3 dps drakes, 1 healer drake, 1 tank drake. Fly straight up to first big circular platform, kill, fly over to horseshoe center platform, clear around. fly to other circular platform directly across, kill, fly back to horseshoe, fly to top of arc, fly across to third platform. kill boss (don't stand in beam or in the squiggly lines!), up to first long platform, kill adds, fly to next one, kill adds, fly to third one, kill adds, fly to middle on either side of boss, kill boss (tank kite out of frost towards party and party moves with tank, hide behind INNER pillar when he teleports). Mount up, clear whelps on the side you're going to be tanking boss, DPS time stop boss when he enrages, run to opposite side as boss is facing when purple flashy orbs come out...and you're done.

Copy, paste it, print it out, duct tape it to your monitor. Its easy. So easy that I who have only done it five or six times have it memorized by heart step by step. Oy vey!

/end_wall_of_text
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#7 Jan 05 2010 at 2:10 AM Rating: Excellent
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Well you know... since Oculus has been a whopping 40% of ALL my random dungeons then **** yeah I'll take extra loot. The number of times I've had to teach morons to press 3 followed by on 1 on amber drakes and still had them fail...
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#8 Jan 05 2010 at 2:13 AM Rating: Good
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Maybe I'll actually get to see Oculus now. It's the only dungeon I've yet to run.
#9 Jan 05 2010 at 2:27 AM Rating: Excellent
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Occulus is the only dungeon left on 4 of my 80's Northern Dungeon Hero achievement, maybe I'll finally get them done!
#10 Jan 05 2010 at 3:53 AM Rating: Good
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So an easy dungeon just got a large bag loot attached to it so really bad players will stick around.

This is of course my opinion.

Flame away.

But seriously, this is ridiculous.

edit: This makes me want to get Occy now. I mean it was fine before and I usually get Occy or HoS as the random so WOOT WOOT. 50/50 shot free stuff

Edited, Jan 5th 2010 5:01am by Horsemouth
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#11 Jan 05 2010 at 4:28 AM Rating: Excellent
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Horsemouth wrote:
So an easy dungeon just got a large bag loot attached to it so really bad players people who can't be bothered to coordinate or pay attention in an instance that, heaven forbid, isn't facerollable will stick around.


FTFY. People don't bail on Occ because it's hard or because they're bad, they bail because you can't just slam your fist into your keyboard for 20 minutes and get badges.

Fly... up...? Move away from giant glowy things??? I don't understand!!!! What is this madness?!?!?!?!

I vote they bring back heroic entrance requirements like BC had where getting into a heroic required at least a little more than just being 80. But then, I think all of the level 80 content could benefit from some sort of "Weed out the garbage" buffer between level 79.999 and 80 that made the bads either get better or give up and go play something else.

But I digress.
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#12 Jan 05 2010 at 8:16 AM Rating: Decent
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I vote they bring back heroic entrance requirements like BC had where getting into a heroic required at least a little more than just being 80. But then, I think all of the level 80 content could benefit from some sort of "Weed out the garbage" buffer between level 79.999 and 80 that made the bads either get better or give up and go play something else.


Yeah, and ***** over all the late-comers who need Normal instance runs, but can't find any...

I remember TBC. I almost quit WoW permanently during it, but then they announced Wrath and I heard some of the promises about "a less painful gear curve" and such, so I stuck around, and I'm glad I did.

I hit Lv70 about the time Black Temple came out, TBC was already halfway into swing. I played a Warrior.

In TBC, nobody wanted a DPS warrior; they sucked unless they were fully decked out in the best Raid Gear and even then, DPS warriors were not common by any means. So, if I wanted to do endgame content, I had to go as a Tank. Gearing up a Tank to Tank Level 80 Normal Dungeons was painful enough, forget Heroics.

I needed lots and lots of Normal Dungeons; I must have done the Lv80 normals at least 20+ times and I had gotten 2 piece of gear, a shield, that wasn't as good as the one I already had (SSO had just recently been released; I had their shield) and a pair of shoulders from Black Morass.

I spent weeks on tanking the same 3-4 instances (Slabs, killed Murmur 8 times, no shoulders), Bot, Mech, and even did Arcatraz a few times, all the while wishing I could get Badges for these runs so that I could actually get decent gear that would let me into Karazhan.

Nobody wants to spend 3, 4, 5+ weeks tanking normal instances for boss drops that almost never drop it.

The current system is fine, though I will agree the Oculus bribes are going a little far. 2 Extra Triumphs, though... the instance already gives 4, you get 2 more from the random LFG system if it wasn't your first dungeon, and then now 2 more from the bag... 8 badges from one instance, I'll definitely love seeing Oculus come up on the Randoms now.

Esp. now that I can get a drake ontop of THAT.

Not sure what they mean by "rare gems" .... do they mean the super-common blue quality ("rare") gems, or do they mean the purple-quality gems? Most of the Blue-Quality gems aren't worth that much, 'cept Yellow and Red... oh well. They still vendor for 3g each. lol.

Edit:

The good thing of it is, is if you "force" (or, well, strongly encourage) people to do Oculus, the "harder" (more complex?) content found within that instance might actually wake some of the scrubs up into being better players. Some of them. Others are beyond hope... that's what Vote-Kick is for.

Edited, Jan 5th 2010 9:26am by Zariamnk
#13 Jan 05 2010 at 8:55 AM Rating: Default
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I logged into my tank - Picked Heroic Random... Got Occ. As the loading screen clears the healer drops. Then a DPS beat me to the /leave group button. God I hate that place.

I waited the 15 minutes... Figured I'd run a regular instance for the badge drop... Again - Regular Occ. Healer drops out immediately. I follow.


It's a horrible instance. The first sets of trash pulls are really annoying (Even as a Pally -aoe- tank.) You get one random whelpling that always gets away... You move on to the first boss - no one really knows the mechanics for him. So he's always annoying. Then you fight that stupid mage that keeps moving. Then you have to try to move around on the stupid dragons... Then the final boss fight... If anyone dies they get lost. 1/2 the people don't know where the entrance to the instance is. Once they get in they don't know what to do to find you. No one picks the right dragon....


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#14 Jan 05 2010 at 8:57 AM Rating: Excellent
Yay! Now I need to actually get occulus for a random :(
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#15 Jan 05 2010 at 9:02 AM Rating: Good
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OMG Oculus is now my favourite dungeon after this change.


This. I didn't enjoy Occulus before, but it wasn't hard *at all* post-nerfs. The fact that it wasn't fun is what made me not want to do it.

But now...

7 Emblems for the run. [EDIT] Oops, sorry, EIGHT. [/EDIT]
Rare gems.
AND a chance for the Blue Drake?

Yeah, here's hoping it is ALWAYS my daily.


Edited, Jan 5th 2010 10:19am by idiggory
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#16 Jan 05 2010 at 9:05 AM Rating: Excellent
Zariamnk wrote:

Not sure what they mean by "rare gems" .... do they mean the super-common blue quality ("rare") gems, or do they mean the purple-quality gems? Most of the Blue-Quality gems aren't worth that much, 'cept Yellow and Red... oh well. They still vendor for 3g each. lol.


Blue = Rare.
#17 Jan 05 2010 at 9:09 AM Rating: Decent
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Ever feel like you find new ways to die?

Tanked Oculus y'day, charged one of those **** whelps in the first area. Whelp was right near the edge, and sure enough, I went falling. *sigh*

Fun? /agree not really. Easy? Only if I don't have to explain the drakes to an Oc-newb.

Was a ridiculous bonus loot reward needed? **** no. Ultimate caving in to whiners.
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#18 Jan 05 2010 at 9:25 AM Rating: Good
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I was doing the LFG thing last night and Oculus popped. My toon went through the loading screen and I see in party chat "crap." The next thing I know, literally within ten seconds, I'm alone in the group. Everyone else dropped group.

Like an idiot I teleported out and dropped group to re-enter the LFG, forgetting for the moment about the 15 minute debuff. I don't think it's that bad an instance, but it has that reputation and it's hard to overcome that. A nice mount may be just the ticket.



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#19 Jan 05 2010 at 9:26 AM Rating: Good
idiggory wrote:
This. I didn't enjoy Occulus before, but it wasn't hard *at all* post-nerfs. The fact that it wasn't fun is what made me not want to do it.
Oculus is probably the most fun heroic there is aside from the new ones. Or do you enjoy thoughtless button smashing.
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#20 Jan 05 2010 at 9:35 AM Rating: Decent
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Was a ridiculous bonus loot reward needed? **** no. Ultimate caving in to whiners.


I disagree.

This is a game. And there was a while part of it that players just weren't finding fun (to the point where 15 minutes of doing nothing sounded better).

Do you think that maybe, MAYBE, changing the game according to player opinion is actually part of the mission statement for the game?

Did they HAVE to do this? No. And it is surprising. But there certainly isn't anything wrong with it. Blizz wants players to run all of the dungeons. This is a relatively easy-to-make change that will increase the population of players running it. And they may like it better since it has high rewards.

Let's break up players into 5 groups with reference to Occulus:

1. Hate it, Will always leave
2. Kinda Hate or Really Dislike it, will leave sometimes.
3. No strong opinion, will leave if 2 have left.
4. Like it, they aren't going to stick around if if it down to two people.
5. Love it--they run it through specific dungeons all the time.

Now, even with this change, most from group 1 will still leave. Because 6 emblems wasn't enough to entice them, 8 probably won't be. People that really want the mount may stay though.

In group 2, however, you will probably have more people that will hang around upon entering, where they might have left otherwise. And, if one player leaves, they will be more likely to stick around instead of just quitting.

Group 3 is more likely to stay by a decent margin. And, since fewer from groups 1 and 2 will be leaving, they will find themselves in a 3-man party much less.

Group 4 is very likely to stay now.

Group 5 was never going to leave anyway.

I think most players probably fall into groups 3, with a skew towards 1 and 2.

But, this will cause more groups that form to actually DO the instance. That means 3-5 are going to have more fun. Even group 2 may find themselves not hating it AS much.

Overall, people hate Occulus less because their groups aren't falling apart.
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#21 Jan 05 2010 at 9:37 AM Rating: Decent
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Oculus is probably the most fun heroic there is aside from the new ones. Or do you enjoy thoughtless button smashing.


I find Occ to be even more mindless than regular play. Okay, I have to not fly into patches of dragons, but that certainly isn't hard.

Other than that, you have 1-3 buttons to press the whole time. And they aren't even that interesting.

So. Boring.
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#22 Jan 05 2010 at 9:40 AM Rating: Decent
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Oculus is probably the most fun heroic there is aside from the new ones.


Back in the day of the ach for daily dungeon's I had to do the one for occulus. So I started to get a group together. The first recruit said "I love occulus its fun!" So I was like cool. Then it took me awhile to find the other 3 people but eventually I did get a group together. So we get in there. We take down the first boss, then have trouble dealing with flying around. Some of us die more than once, but eventually we get what we needed for the quest. After that first person to say "I'm done" is the guy who said occulus was fun.


More to the point though is. They nerf it, nerf it again, still no one likes it. Now they have to bribe us to do it. HAHAHAHAHA. Always works for government too. You want to be able to do something. Bribe them!

Edited, Jan 5th 2010 7:49am by clusto
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#23 Jan 05 2010 at 9:40 AM Rating: Good
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Occulus is the same as any other heroic instance. Rediculously easy. Always has been even before the nerfs. I did, however, appreciate all the scrubs removing themselves from the group before it began. If you cannot figure out a 3 button rotation on a mount, please continue to drop group at the sight of Occulus.

Which brings me to my public service announecment: If you are scared or incapible of figuring out the one, two, and three-button on your keyboard, but insist on remaining in the group due to the improved rewards, please find a nice and safe area where you can /dance, /cower, /palywithyourself and let the grown folks easily four-man (woman) it.

/Thank you
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#24 Jan 05 2010 at 9:49 AM Rating: Good
idiggory wrote:
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Oculus is probably the most fun heroic there is aside from the new ones. Or do you enjoy thoughtless button smashing.


I find Occ to be even more mindless than regular play. Okay, I have to not fly into patches of dragons, but that certainly isn't hard.

Other than that, you have 1-3 buttons to press the whole time. And they aren't even that interesting.

So. Boring.
Well, the bosses have decent mechanics, that at one point you actually had to pay attention to, and while the last boss isn't hard per say, I enjoy the vehicles and the flying around. I wouldn't want more, but one fight out the heroics is fine with me. Of course between the nerfs and the gear it's just a super fast run, but I still remember when you couldn't just ignore the lightning bars from the first guy, or where the mage would one shot you with his blast.

The only fail part of it is how some people lose their heads when they get off the drake, but that's easily dealt with.

Edited, Jan 5th 2010 9:58am by Xsarus
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#25 Jan 05 2010 at 10:10 AM Rating: Excellent
I completed Occulus several time, I even got my red proto-drake from Glory of the Hero a long time ago, back when people didn't outgear 5 man instance so bad you could get the achievements without even trying.

I don't find Occulus hard.

But apparently, a lot of people do. I have no interest in wiping because of other people's failure. What's worse is that because of the GS system in LFG, I usually get paired up in group that can clear the entire instance before the 15minute debuff even clears out... so doing any instance that will take more than 15 minutes feels like a waste of time. I have no patience at all for wiping in 5 man.

This bag of loot gives a bunch of epic gems (so gold, which I don't need), emblem of Triumph (which again, I don't need) and a blue drake (which I don't care about because it's not 310% speed)... yeah, don't think I'm going to stick around.
#26 Jan 05 2010 at 10:11 AM Rating: Decent
Ahh Occulus. Bads dont like it becuase it confuzzles them. Decent players don't like it becuase it's to much information to have to try and type out to bads who really should know the instance by now but failed the apptitude test for it before they nerfed it into the mushy bowl of easy paste it is today.

So it annoys both good and bad players when it comes up. I'll take my extra bag of loot as reward for assigning people drakes, and telling the bronze their time stop order on enrage. ( You first, you second ) And reminding players that BIG BALLZ TO FACE IS BAD!

I actually don't leave when I get it. I am head master at the instructional school for Occ newbs. Not that I want to be. But its so easy now we usually get [Make it count] without even trying. So 20 min run. No biggie.
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