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Would this ST group setup have worked?Follow

#1 Dec 12 2006 at 12:43 PM Rating: Decent
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So I log onto my priest last night, currently shadow specced and about 10k experience from level 52. Two of my guildies ask me to go to Sunken Temple. I say sure, I went there last weekend at 50 and it wasn't too bad, I didn't have quests then, but did now so sounded like a plan.

My two guildies were a 58 rogue and a 52 paladin. We start looking for more and the rogue adds a 47 druid. I say well, thats not so bad necessarily as long as we get a good tank we should be more than capable. I had a warrior who I know woulda joined us, but he hadn't got back from server crash/character screen bugs. So then they decide to fill the party with a 52 shadow priest.

I object to the lack of a true tank. The rogue insists he'll be fine, and that he'll shed aggro a lot to dump it off on the pally to survive. I had very little faith in that working for a whole temple run let alone being sure the pally would be 2nd on aggro list if he feinted. I told them if we didn't get a warrior I was just going to leave, my tank came on, but they wouldn't drop someone else, so I said ***** it and left. I understand they picked up a mage to replace me. Good idea for the aoe, but I'd pity the mage for his inevitable deaths.

I hate telling guildies I'll do something and then bail, but I didn't want to spend hours of utter frustration and death in sunken temple due to an over cocky rogue. But I'm just curious, did this group realistically have a chance at a full clear?
#2 Dec 12 2006 at 1:00 PM Rating: Good
If the Druid was Feral, he could have tanked in Bear form, but it sounds like they had too many healers and no real tank. The fact that the druid was 47 would worry me as well, as even if he was able to tank, he'd be a low tank and need quite a bit of healing. Don't get me wrong- the minimum level for ST is 44, but I find that whenever any party I had with a player under 48, that person would get more aggro and often be the first (if not only) death in the group. The 58 rogue is nice, but leather is no substitute for plate.

I went into ST as a 60 Hunter (for the hunter quest that gives Devilsaur eye, a nice trinket), and still took a considerable amount of damage, as I had to get hate off the clothies frequently when the warrior couldn't maintain aggro, or we got adds. I am pretty sure that with the AGI and mail, we are slightly better off-tanks than rogues, but I wouldn't want to MT there.



Edited, Dec 12th 2006 5:05pm by Wondroustremor
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#3 Dec 12 2006 at 1:13 PM Rating: Decent
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Oh the druid was resto, and they suggested she should main heal then.
#4 Dec 12 2006 at 1:16 PM Rating: Decent
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You could have done part of it but I highly doubt you'd get the whole run completed. The dragons would have kicked all your asses.
#5 Dec 12 2006 at 1:44 PM Rating: Decent
We'll never know, but I'll just stab at a guess. "No, you wouldn't have cleared."

But here's the thing... that place takes so long to clear anyways, that you may have added the warrior by the time you got to the dragons. People disconnect and all kinds of weird stuff.
#6 Dec 12 2006 at 1:46 PM Rating: Decent
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Did this instrance with a 60 restore druid. 55 hunter 52 mage 47 rogue and a 55 mage. No problems. Killed everythign in there no worries all dragons and all
#7 Dec 13 2006 at 5:33 AM Rating: Decent
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Nasty party. The rogue tanking and feinting? How is the paladin gonna get the aggro after him? It's easier to keep the aggro when you got the aggro than getting the aggro. I take it at least one of the priests would DPS? No way the paladin could've kept the aggro off him without being specifically geared and specced for it (which I doubt, cuz then you wouldn't have a tanking problem in the first place).

The levels alone are pretty low already to pull off an ST run, let alone the weird party-build. You saved yourself some annoyance by stepping out of there.
#8 Dec 13 2006 at 8:43 AM Rating: Default
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ST's pretty easy, even if you have a nonstandard party configuration. I've been in with the standard group (warrior, mage, hunter, priest, warlock) and it took longer with more problems than with the nonstandard group.

Now, the non-standard group consisted of 2 rogues (51/53), 2 warlocks (50/52) and a Paladin (49 dinged 50 in the run) as our healer. The only part of the instance that we had difficulty with was Eranikus. We didn't try for Hakkar due to fatigue, but it wouldn't have been that difficult. Lots of running around, though. We could've handled Eranikus, but we had all red gear and the other rogue and I were on backup weapons.

So, it can be done. And it was a blast. So much so that my wife (who played the pally) later took her 34 rogue through SFK with us (the rest of us were level appropriate) and her only comment was "Ooooh, does this mean I get to tank?" The warrior (who played one of the 'locks in ST) just laughed her head off.
#9 Dec 13 2006 at 6:55 PM Rating: Decent
Unless the 52 paladin had bad gear, he could tank ST for the most part. At least traded aggro with the rogue.

I wouldn't have objected to the group makeup because I think you would have been fine. I would have objected to the addition of another shadow priest since you already had one. Why not a mage, warlock or a warrior?

The 58 rogue could tank and with a mage/warlock you would have killed stuff faster, means rogue has better chance to live.



Edited, Dec 13th 2006 10:01pm by Abito
#10 Dec 14 2006 at 8:05 AM Rating: Decent
One of the coolest runs I've ever done was in ST. We started with 5. Me, a 60 resto shaman, a 50 hunter, a 48 rogue, a 50 mage and 50ish warrior. The warrior wanted to tank but didn't have a one-hand or a shield. The warrior leaves like 15 minutes into the run, after not being able to hold aggro on the rats, fine. We decided to try and press on. We ended up doing the 6 "mini-bosses" that open the force field, we cleared the whole lower room on the way to the prophet, and we were able to kill him. We made it all the way to Eranikus before we wiped, then we called it a night.

Basically, the hunter's wolf was the main tank and I was the off-tank. I would go in and start healing the wolf early and my healing aggro basically pulled the mobs to me, and then I just stood there healing myself. I was able to hang on long enough for the other to dps down the mobs. It ended up being fun, just for what I assumed was the sheer audacity of even trying to go on with the group we had.

To the original question; I can certainly understand not wanting to get into a bad group and inevitable deaths and repair bills. If you're with people who's company you enjoy, it may be a challenge just to give it a shot.
#11 Dec 14 2006 at 8:27 AM Rating: Decent
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Quote:
The dragons would have kicked all your asses.


I agree, especially the shade of eranikus, he is a very hard boss at that level. He sleeps highest on the aggro list and hits like a truck, he must be killed rather fast or he becomes very troublesome, i think warrior as tank almost obligatory unless you have a lvl 60 epic dude. And it gets everyone very depressed to spend very long in ST to get to him and then being unable to down him due to group composition.
#12 Dec 14 2006 at 8:55 AM Rating: Default
I've never tried that group makeup but I generally dont think ST is super-hard, even right through to Eranikus. Classic group make-ups sometimes dont actually seem to be miles faster than odd-ball ones IMO.

We managed it with 4 Hunters and a resto druid (all 50-60) albeit the druid was 58 (and one hunter was 60 and awesome with the Rhok-whatever you call it bow - not me sadly) which is not what you might describe as a classical group composition..... The 60 hunter's pet (sort of) main-tanked and the rest of the pets were all launched into the fray shortly afterward. They died (a lot). But we didnt, although the end was hairy-ish.

It was actually really fun. I did start to loose track of which Ex-Bangalesh stripey cat was mine.....

It was an all N/E group to.....very unpopular I dont doubt.



#13 Dec 14 2006 at 5:51 PM Rating: Decent
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Quote:
ST's pretty easy, even if you have a nonstandard party configuration.


Psh, the mobs are not the hard part of that instance, it's keeping everyone together until the end. I loathe that instance more than any other. It should be illegal for an instance to be that ungodly long.

Only once have I ever made it to the final boss and we couldn't beat it. Prolly cause everyone was just exausted at that point.

As for the above party, you wouldn't have beaten the final boss but possibly eeked through the trash provided you played your cards well.
#14 Dec 14 2006 at 7:07 PM Rating: Default
I've had this group before we finished it fairly quickly.

1) 57 Warrior

2) 54 Priest

3) 55 Mage

4) 54 Mage

5) 54 Mage

I was #5. I was 2nd on the damage calc and u can guess who I was losing to. Anywayz this is an incredible group because you need tons of AoE for ST and a healer and a tank. We were all frost so we Ice Barrier+Power Word: Shieldx 3 Blizzards and AE damage was going up the roof. The only way the warrior got hits were on bosses. Pretty fun.
#15 Dec 14 2006 at 7:36 PM Rating: Decent
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Quote:
I went into ST as a 60 Hunter (for the hunter quest that gives Devilsaur eye, a nice trinket), and still took a considerable amount of damage, as I had to get hate off the clothies frequently when the warrior couldn't maintain aggro, or we got adds. I am pretty sure that with the AGI and mail, we are slightly better off-tanks than rogues, but I wouldn't want to MT there.


I did the same thing, went there at level 60, and It was still tough. The group I had was moderate from what i remember. A priest level 52 or so, rogue unsure of level, warlock, and tank. And we made it through, but only because my level 60 pet kept aggro and was a pretty good off tank. Otherwise we might not have made it.

That instance is pretty darn hard for anyone lower than a level 50, it just amazes me that people even try at that level.

Them thar dragons are tuff!! ;)
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