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#1 Dec 09 2006 at 5:46 PM Rating: Decent
hey yall! this is ridiculous! i cant log on, and it says "cannot validate game version" forgive me if this problem is already had ways of fixin, but a police officer and work 12 hours a day... so i dont get to see the site much. ive tried the whole create a new user account on your pc thing.. it worked, one time. after that first log in, it said cant validate again, on the new account. ive done it a few times and still cannot get any response. can anyone please help me out with ideas or the fix? or is blizzard gonna lose another good guy to final fantasy 11 ( which in 2 years never locked me out). any response is greatly appreciated =^.^=
#2 Dec 09 2006 at 5:49 PM Rating: Decent
Sorry already, for not being helpful.

But GODDAMN

michaelfloyd wrote:
final fantasy 11 ( which in 2 years never locked me out)


What server? What, server, NEVER, locked you out?!
#3 Dec 09 2006 at 6:18 PM Rating: Decent
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Quote:
What server? What, server, NEVER, locked you out?!


i had a chuckle. Used to get so furious at how scheduled maintenance was synonymous with "You won't be playing for the 6 hour maintenance, and the 12 hour hot fix after".
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#4 Dec 09 2006 at 6:21 PM Rating: Decent
MYteddy wrote:
Quote:
What server? What, server, NEVER, locked you out?!


i had a chuckle. Used to get so furious at how scheduled maintenance was synonymous with "You won't be playing for the 6 hour maintenance, and the 12 hour hot fix after".


Only 18 hours? Patch day seemed to mean 4 days to get the patch and another week or two before servers were stable.
#5 Dec 09 2006 at 6:39 PM Rating: Decent
... i take it there isnt a fix for the glitch in why i cant log in....? i have to wait until the phone lines arent busy and hope to get thru? dang, that sucks, still, if anyone has any ideas on something that works, id greatly appreciate it.
#6 Dec 09 2006 at 6:58 PM Rating: Decent
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I don't exactly understand how you want us to solve your issue. From what you said it seems like your World of Warcraft didn't update with the latest patch. Try checking what version your running then post again. If it is a problem with the wrong patch, just google the 2.0.1 patch and download it.
#7 Dec 09 2006 at 7:00 PM Rating: Decent
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Unfortunately right now Blizzard is really busy. Imagine say, 5% were affected by some sort of problem (I think i am being VERY conservative here.) that still is 350,000 people calling in or bombarding the site with questions.

If you could maybe give a much deeper report of what you did, when you got this messege, how far into the instalation process. Basically go step by step of everything you have done. unfortunately, I, nor I doubt anyone else can really offer much help until you give us more details.
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#8 Dec 10 2006 at 5:49 AM Rating: Decent
Here is the Blizz tech support page for the patch:
http://www.blizzard.com/support/wow/?id=aww01698p

They give several suggestions for people having problems.
#9 Dec 10 2006 at 6:45 AM Rating: Default
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selebrin of the Seven Seas wrote:
MYteddy wrote:
Quote:
What server? What, server, NEVER, locked you out?!


i had a chuckle. Used to get so furious at how scheduled maintenance was synonymous with "You won't be playing for the 6 hour maintenance, and the 12 hour hot fix after".


Only 18 hours? Patch day seemed to mean 4 days to get the patch and another week or two before servers were stable.


Yeah, specially since besides back when FFXI was being attacked by DDOS maints were never extended for more then 2-4 hours, usually only 1 and sometimes even completed early. Not to mention that when they did an update it didn't fuck everything up.

That and the thing about servers being stable after a patch 95% of the time.

Wow is better then FFXI in some departments, but maint ain't one of them.
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#10 Dec 10 2006 at 6:57 AM Rating: Decent
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You wanna know why XI had more stability even on patch day? The bandwidth limit. If blizzard toned down the game enough and forced a 56K limit, their bandwidth requirements would be at least quartered and make everything more stable on patch days when 90% of the community tries to log in at once. Oh, and on that note, I take it you didn't play when the expansion was released (the most recent one)? There was a zone line (I think it was Rolanberry Fields > Jeuno) that caused the game to crash and your character got locked out. Oh, and it took them over a week to fix it. And 2 days to even comment on it. And their comment? "We're working on the problem, but please just avoid using this entrance to Jeuno as it can lockout your character". And don't even get me started on the instability of the new main city that was in the expansion. Probably not even as many people in it as were in stormwind at primetime a few days after the patch, but it was so bad the entrance was locking people up because the server couldn't handle the strain....their solution? The game boots you out of the area if it's full.

Yeah, the crap that went down when the XI expansion hit was what made me quit. this ain't NEARLY as bad.
#11 Dec 10 2006 at 5:45 PM Rating: Decent
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CrimsonNeko wrote:
You wanna know why XI had more stability even on patch day? The bandwidth limit. If blizzard toned down the game enough and forced a 56K limit, their bandwidth requirements would be at least quartered and make everything more stable on patch days when 90% of the community tries to log in at once. Oh, and on that note, I take it you didn't play when the expansion was released (the most recent one)? There was a zone line (I think it was Rolanberry Fields > Jeuno) that caused the game to crash and your character got locked out. Oh, and it took them over a week to fix it. And 2 days to even comment on it. And their comment? "We're working on the problem, but please just avoid using this entrance to Jeuno as it can lockout your character". And don't even get me started on the instability of the new main city that was in the expansion. Probably not even as many people in it as were in stormwind at primetime a few days after the patch, but it was so bad the entrance was locking people up because the server couldn't handle the strain....their solution? The game boots you out of the area if it's full.

Yeah, the crap that went down when the XI expansion hit was what made me quit. this ain't NEARLY as bad.


I like how half of that is wrong Smiley: lol

While some of what you said is right; I went from rolanberry > jeuno multiple times after the expansion came out and never had a problem. Also the new city was not unstable, i'll say that WoW is probably more stable but the server was deffinantly able to handle it. And their solution? What are you talking about? The only max persons cap is that only during besieged, Al zahbi will only allow up to 700 people. Not to mention that 700 people, besieged monsters, and the city graphics contain a ******** more memory(not sure if that's the right word) and polygons than WoWs main citys alone. (I do give them major props for doing an amazing job at linking most of the areas together tho.)

I personally never had problems with FFXI, but I have had problems with WoW. I think this is mainly because WoW focuses more on RAM and FFXI focuses more on CPU. I also personally believe that these 'server problems' you describe in ffxi are more likely problems with the computer itself and not the server. I can't comment fully on the zoning thing, because I don't recall it that much. I only know it didn't effect a lot of people.

And yes, what's happening in WoW is much worse then any problems i've ever had in ffxi besides the DDOS stuff. (Logs being screwed with constantly, BG servers going down constantly[although this seems to have gotten much better now], me getting alliance defense messages while on the horde, item text ***** ups[this one isn't that big a deal], etc.) About the maint too, both wow and ffxi seem to do good with downloading the patch, but blizzards servers were just too unstable after the maint. Maybe it was just a one-time deal and i'm just jumping the gun, and i'm hoping I am.

Now this is a serious question that I don't know anything about: Is it just my current server that disconnects me if i'm afk for over 15 minutes, or does every server do this?
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#12 Dec 10 2006 at 6:15 PM Rating: Good
I cant get on Tanaris server currently and the official WoW site is down too.

heh.

I'll stay out of the what game has the suckiest maint. peeing match though.

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#13 Dec 10 2006 at 6:20 PM Rating: Decent
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This was a large patch that essentially rewrote the foundation of WoW in some places. Of course with such a shift there are bound to be problems. My Guild even decided to delay all raids and events one week because of the patch (people having lag problems, mass disconnects, addon failure), which we have never done.

Deadgye wrote:
Now this is a serious question that I don't know anything about: Is it just my current server that disconnects me if i'm afk for over 15 minutes, or does every server do this?


This is a feature in the game. Keeps dead bodies from filling up the cities and zones.
#14 Dec 10 2006 at 7:23 PM Rating: Decent
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Orz, that sucks I can't afk for long periods of time and then check back on what was said.

But thanks a lot for the first tid-bit of information, I was hoping that this was a very big thing and it didn't happen a lot. Hopefully my WoW experience will get better after most of this stuff is fixed.
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#15 Dec 10 2006 at 7:24 PM Rating: Decent

"Rabble rabble rabble!..."
#16 Dec 10 2006 at 7:30 PM Rating: Decent
just wait for the hotline or e-mail blizzard
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