Allegory wrote:
Sigh twink defences...they're just so weak.
This sentence makes me worried that you’re projecting the attitudes, opinions and statements of others onto me rather than fully engaging with what I’ve written. Let’s discuss this as friends, and not poison the well with blanket statements like this.
Allegory wrote:
You're never going to find fair in a BG. There will always be one side with an advantage. There is however a difference between the constant and tolerable unfair, and broken.
I have no problem with an unfair BG match. level differences, arranged teams versuses pugs, that's all fine. Broken is not simply unfair, the game changes. It's no longer fun.
Perhaps the difference in our perspectives is the level of challenge we experience as fun. I enjoy uphill fights, the tougher the better, because the emotional payoff is so much higher when you win. Rolling a bunch of noobs is relatively unsatisfying to me compared to outthinking experienced, well-geared opponents.
I’m not a twink by the strict definition. 99% of the time I’ve spent in the battlegrounds has been with my main on Runetotem and my main on Garithos. Both were equipped solely with gear I found or purchased with them, for them. And neither spent much time in the 19 or 29s brackets.
However, they were extremely well geared for their brackets, and I camped 30-39 and 40-49 with them for ages. Considering the effort I put into, say, running and rerunning RFD to get the Coldrage Dagger, or the time I spent getting Engineering to 300 so that my Battle Chicken and other engineering pets would be forces to fear, I felt obliged to get all the benefit from those items that I could, rather than level past their usefulness immediately.
I played PUGs mostly, and I lived for the times when I’d be thrown in against organized groups on Vent--I got to know the PVP guilds on my servers and in my battlegroup pretty quickly. Then winning was a real challenge, and when my team coordinated well enough to win against those monsters, I felt all my effort was worthwhile.
From my perspective, twinking is a good thing because it gives me opponents who give me a challenge even when I bring my best game. I hope that gear matching is implemented, because it will put me in that kind of situation more often.
I feel some sympathy for people who find my well-geared characters more of a challenge than is fun for them, but frankly, I’d be insulted to think that anyone was bringing less to the table than they could simply to spare my feelings. There’s nothing quite so maddening as when people condescend to let you win at a game instead of playing to win themselves. So by the Golden Rule, I show my respect for my opponents by giving them stiff competition, not some misguided measure of mercy.
Hopefully they learn from the experience, as I try to.
Allegory wrote:
New players are far less vocal for several reasons. First in that they probably don't udnerstand what is going on. They see they are dying, but they don't know why they are dying so quickly, and chalk it up to being new. Second even if they know what is going on they may not know where to express their frustrations. They may not know about message boards.
I’ve tried to point out to tell you there’s another reason. Some new players, such as myself, expect to get slaughtered, and value the experience because you can learn more from a loss than you can from a win. Those early twinks teach you much more than how to lose gracefully. For example, they teach you the amazing power of crowd control in team PVP.
Allegory wrote:
emmitsvenson wrote:
Generally, it isn’t the new players who complain. It’s the experienced players. Although both promulgate that it is a problem.
FTFY.
Experienced players complain as well, but to say they want to compete without putting in effort is laughable. I'm relatively experienced. I have all the gold required to made a dual crusader twink. I have the people connections required to run me through WC and VC to get the best BoPs. I have the time to level up a character to 19 (although I already have quite a few around that level, altism ftw). I also have the drive to do this, as I've things that require so much more effort in FFXI already. I have everything required to make make a twink, but I don't and I hate twinks. I'd love to say I don't make a twink because I care abotu the feelings of others in BG and don't want to ruin it for them, but I'm not that altruistic. Twinking breaks the game and I don't find palying a broken game any fun. There are people who played teh starcraft campaigns legitimately, not everyone types in "poweroverwhelming" you know?
Not everyone wants to play on “easy†setting either. For some, even “hard†isn’t hard enough.Some like “impossibleâ€. I sure do.
Incidentally, is the whole “fixed this for you†gambit ever meant to be anything but rude and insulting? Can we please keep this on a more civil tack?
Allegory wrote:
Again you fail to see the difference between unfair/difficult and broken....I'll face a level 19 rogue in lots of blues as I play an 18 rogue in mainly greens without complaint and even happily lose to him. This is a difficlt situation, maybe something a little unfair, but I'm fine with that. A heavily enchanted twink rogue though I'll "complain" about even if I win. BEcause the former situation is fun and the latter isn't.
Here we must simply disagree. I’ve never faced a team that my team could not, in theory, defeat through superior play. The upset games where PUGs made of me and assorted midlevel chars managed to squeak out victories over well-organized high levels were few, but remain my favorite WoW moments, especially if my own contribution was instrumental to winning.
If that’s broken, don’t fix it. ‘cause it’s my favorite part of the game.
The only advice I can offer to someone who can’t stand a near-impossible challenge is to not bang your head against the concrete wall of the 19 and 29 bgs. 39 and 49 are currently the battlegrounds with the least gear disparity, and will remain so until the BC introduces a ton of enchants that can be placed on lvl. 35+ gear.