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The Future of WoW?Follow

#1 Nov 28 2006 at 3:06 AM Rating: Decent
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I've kinda had this on my mind for a couple of months now, what is going to become of WoW?

They are coming out with a much needed expansion because a lot of gamers have multiple lvl 60 toons, tons of honor/gear, ran every raid/instance in the game and then some. Will Blizzard be able to keep up with some of the insane progress that a lot of people make? This game has really taken off in the past 2 years and is steadily getting more and more players into it.

I know they are adding a lot of PvP aspects to the game and tons of new dungeons, but outside of the shear fun of PvP has this game turned into a 'gear' grind like FFXI? The way items are soulbound and what not make it soooo much better but my point is; People usually run(clear) a raid 1-3 times just for the experience of running it and beating the cool bosses that were created. However, tons of guilds have put some of the obsolete raids on farm status just for gear, while others have stopped running certain raids altogether.

I really like this game, there is only one thing that I can think of that would make it better, and that would be a more defined storylines and cutscenes (the ONLY thing I like about FFXI). Will this game's players/maybe even the game itself divide in 2? The hardcore PvPers and the hardcore Raiders.....? If so, where will that leave the casual players that like to do both?

Once they have added a couple of expansions....what becomes of MC/BWL/ZG/Ony? Sure new players will want to run those, but getting 40 of them together with the right classes to run and clear the raid? The new pvp gear and honor revamp will make it much easier for casual players to get great gear, and since the expansion pvp gear will be 'on par' with the raid gear will that further divide the 2 groups or will it be easier to just pvp and get the 'top' gear? If so, what then?

Thoughts?

Edited, Nov 28th 2006 5:11am by Darister
#2 Nov 28 2006 at 3:27 AM Rating: Decent
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Here's my opinion on that subject:

First of all, i'm an up and coming warrior. I played Monk and Warrior throughout FFXI and was fully satisfied in being a tank with Ninja. I have always been a big fan of melee damage in any RPG i've played, and with few exceptions, have done everything possible in those RPGs to stay away from magic using, or playing mage.

So far almost all of my time in WoW has been spent solo, with the few exceptions of when i am invited to Tank or DPS in a 5 man instance. And i really look forward to raiding. End-game FFXI (Sky,KB,Sea,Dynamis etc.) really did it for me, i loved it. And i hope that the end-game in WoW is either just as fun or somewhat similar.

All this being said, I think what will end up happening is new guilds trying to work out kinks/bugs in their own class systems will use the old dungeons (MC,BWL,Naxx etc..) as training grounds for Lv 70 - 25man raids. So unless you join a pronounced/awesome raiding guild with experience in TBC, expect to do at least a few runs of the old dungeons before you get to experience the new ones.

To be honest i want to do them to. So you're not alone.
#3 Nov 28 2006 at 3:35 AM Rating: Decent
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I'm in an up and coming guild on my server, we broke into the top 50 a couple of weeks ago and we do MC/Ony occasionally (when enough ppl are on) and ZG/AQ20 quite regularly. The guild is laid back and oriented at having fun not grinding end-game content.....But....

It has been said/shown that the quest rewards and 5 man instances will have gear equal in quality to MC/BWL possibly and just wondering how many people will not even bother with some of the original raid instances at all? I hope not too many. I play this game for the fun of it, once I stop having fun I'll quit. There are tons of things that I want to be apart of and do because I've long been a fan of Warcraft and I really wouldn't mind Backstabbing Kel'Thuzad :)

Yeah there are high end guilds that have tons of requirements but mostly they are concerned with gear instead of personality and play style. So if it would be easier to have them run through simple instances instead of long raids....who knows....
#4 Nov 28 2006 at 3:41 AM Rating: Decent
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Depends i guess.

I can understand where you're coming from but put it this way.

How can a 25 man raid get decent raid practice from a 5 man instance?

That's all i'm getting at. If they want to jump right into a 25 man instance in Outlands, then by all means, head first. But If I were in a guild like that, when we had no experience or prior raids. I'd sure as hell like to start low and work up.

I have a big feeling that the TBC raids will be MUCH more complex and diverse then the current raids as well as much much more difficult.
#5 Nov 28 2006 at 3:52 AM Rating: Decent
I think the old instances (MC/BWL/AQ/Nax) will become more or less obsolete when TBC comes. Sure, some people will still run them for fun at lvl 70, and some guilds that reformed on a new server might run them for fun/practice at lvl 60 with Pallies and Shamans.

But they will be exceptions. It takes a lot of time, dedication, and organisation to run these isntances. Not only that, but running them for gear means you have to do them several times. And who, in their right mind, will run MC/BWL to get gear which will be obsolete a couple of levels later?

Not only that, but I've heard that bosses which are "??" are always 3 levels higher than you, no matter the level. Which means that at lvl 70, these raid bosses will be lvl 73.

Personally, if I level up a toon again, I'll go to the Outlands at lvl 59. No doubt about it. I won't bother running the instances I've run a thousand times before (either the 5-man, ot the 20/40).

I'm sure there will be exceptions. There always are.

But for the most part, the "old" content will be obsolete. And so what? Most people have run them to the ground. I'm actually happy I'll never have to set foot in MC/BWL ever again. I swear, if I see another Core Hound or hear "LOOT THE DOG" once more, I'm gonna puke.

Quote:
I have a big feeling that the TBC raids will be MUCH more complex and diverse then the current raids as well as much much more difficult


I certainly hope so. But the best and most efficient way to get practice for them, will be to do them. Not to do some lvl 60 tank-and-spank raid.

Also, keep in mind that Blizzard will keep adding lvl 70 content. Apart from the nostaligic/fun value, there won't be any point in going to those old instances.

And imo it's a good thing.
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#6 Nov 28 2006 at 8:04 AM Rating: Decent
Future of WoW? More then likely pretty stable. I mean after all there is 7 million subscribers and I'm sure it's not dropping much..if at all. I know when I get 60 I'm not going to bother with the raids/instances I'm just going straight to TBC, why? Well..as explained the gear is as good if not better, so why would I bother with the other ones? I'd rather PvP for some good gear then raid (I know you still will have to raid) and that's fine. The thing I miss about MMO a few years back is grudges. In a lot of MMO you would have grudges against other guilds and it made it fun to PvP against them. Some were friendly and you would set up fights, some you just hated. Although I think Warhammer will put a dent in WoW subscribers, they should still be fine though.

I know for sure I'll be trying out Warhammer. Darker, geared more towards RvR/PvP, guess you can't ask for a whole lot more in todays age. Age of Conan also looks cool but I have a feeling it will turn out like Shadowbane.

A cool add-on WoW should do in the future is player housing. It's just fun if anyone remembers the UO days.

Edited, Nov 28th 2006 11:09am by Wysh
#7 Nov 28 2006 at 8:29 AM Rating: Decent
The talk is that there will be new X-packs ever year after this.

As for MC/BWL/NAXX


There will be quest and Craftable items in TBC that you can only get in those instances.......

WOW will be around for long time.... I like the slow progression... It sucks for hard-core gammers but for more causal - gamers it gives us a chance to experinace all the content WOW has to offer. I been playing for 1 year with causal guild and we just started MC and had 1st Hakkar fight.... Yes I do hacve 2 Level 60's (Had wait for some to catch up) but have not gotten to board with the game even though I have started my 3rd major toon that may never see 60... LOL.
#8 Nov 28 2006 at 9:45 AM Rating: Decent
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1,233 posts
Blizzard is the best game company in my opinion, and generally their design and implementation is superior. But WoW was poorly designed for expansion for some reason. This seems inexplicable since there is a decade of practical knowledge about the genre.

The nice thing about on-line games is that mechanics and content can change in response to experience. The game really never gets old as long since they need to update it to keep the subscriptions flowing in. Change is welcome from my point of view.

Obviously Blizzard is regrouping and correcting their mistakes, but at the cost of making the "end game" content obsolete as currently implemented. The 40-man raids will effectively become 20-man raids for higher levels if they feel like it, and probably there will be people doing them as 10 or even 5 man raids (geared out 70's...80's...90's).

But really it is not much different that the people farming Gnomeregan or Scarlet Monastery with their 60. The real laugher will be people soloing the capital city bosses for entertainment. Can you sneak/rush in and get the boss faster than anyone can respond?
#9 Nov 28 2006 at 10:49 AM Rating: Default
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Well I know I shouldn't be mentioning this. But on private servers you can go up till level 250!!! I wasn't quite sure how that was possible but it was, and there wasn't even Outland or anything.
#10 Nov 28 2006 at 11:55 AM Rating: Decent
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Is it seriously surprising that old game material will become out-dated by newer game material? Seriously? Even if they hadn't raised the level cap the gear increases alone would have made those old instances irrelavent over time. Sure... there are enchants, patterns, recipes, etc. that you can get in those instances that will make people go back to them, but over time even the stuff in TBC will become old news.

The question... is that a bad thing? I don't think so. The game experience for someone just starting today will be far different that it was for someone that started a year ago. New instances, major game changes have occured, enhancements to the game, etc. Things like opening the gates of AQ will be missed unless you start up on a new server. Things like the Scourge Invasion and the introduction of Naxx.

Maybe it's just because it's the first expansion, but this one really seems to be generating a lot of fear/concern in the gaming community. I'm just looking forward to it myself.
#11 Nov 28 2006 at 12:24 PM Rating: Decent
Quote:
They are coming out with a much needed expansion because a lot of gamers have multiple lvl 60 toons, tons of honor/gear, ran every raid/instance in the game and then some. Will Blizzard be able to keep up with some of the insane progress that a lot of people make? This game has really taken off in the past 2 years and is steadily getting more and more players into it.


No, I doubt Blizzard will be able to keep up with the progress. There's always going to be some uber hardcore guilds that will devour content faster than they can produce it. That being said, the majority of the guilds/people won't run out of content any time soon. There's going to be TONS of stuff added with the expansion. For the normal raider-type person I'd look to at least six months before content gets old - even longer for casual players.

Quote:
I know they are adding a lot of PvP aspects to the game and tons of new dungeons, but outside of the shear fun of PvP has this game turned into a 'gear' grind like FFXI? The way items are soulbound and what not make it soooo much better but my point is; People usually run(clear) a raid 1-3 times just for the experience of running it and beating the cool bosses that were created. However, tons of guilds have put some of the obsolete raids on farm status just for gear, while others have stopped running certain raids altogether.


Well, 'supposedly' things are going to be different now, it looks as if they're trying to lessen the disparity of gear, trying to make things a bit more fair for casuals. But, I'm sure things will end up the way the are now, grinding instances repeatedly for gear. All guilds require their members to have top gear to progress further in the game, so obviously the instance with all the best loot will be run repeatedly.

Quote:
Once they have added a couple of expansions....what becomes of MC/BWL/ZG/Ony? Sure new players will want to run those, but getting 40 of them together with the right classes to run and clear the raid? The new pvp gear and honor revamp will make it much easier for casual players to get great gear, and since the expansion pvp gear will be 'on par' with the raid gear will that further divide the 2 groups or will it be easier to just pvp and get the 'top' gear? If so, what then?


Despite what everyone may say...IMO I think MC/BWL/ZG/Ony will be forgotten about, especially by the new guilds that have not have experienced 40man content. What's the point in learning difficult content (aq40, Naxx) when your guild could get comparable gear doing content which is easier/less tedious? Established guilds might run it from time to time to pick up specific items, but overall I think they're going to be forgotten about.

In regards to the PvP I really doubt it will be 'easy' to aquire the top-tier PvP gear. I think it'll just bring the difficulty (time required??) of PvPing in line with raiding. Right now, achieving top rank in PvP requires more time and individual effort than raiding - mostly because of honor decay. The new system won't have any kind of honor decay so it should require less of a time investment.

But, if you're right, and if it is tons easier to get gear via the PvP system there will be far less raiders IMO. People tend to follow the easiest gear in an effort to be the best of the best.

Edited, Nov 28th 2006 1:30pm by DRTACO
#13 Nov 28 2006 at 6:23 PM Rating: Decent
Darister wrote:
I've kinda had this on my mind for a couple of months now, what is going to become of WoW?

My take:

Nothing is forever. I'll play WoW as long as I'm enjoying myself. Who the h*ll cares what other people think?
#14 Nov 29 2006 at 2:30 AM Rating: Decent
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1,207 posts
Future of WOW? You have to satisfy so many different customers that somebody is bound to get neglected.

TBC will offer new raids/instances: for the raiders, this would mean new challenges and new uber gear.

For those who like pvp, new BG and arena system to conquer.

For the casual player, new quests and rewards should also be satisfying.

But what you should be mindful of is the gap between the hardcore player and the casual player. Hardcore (raid/pvp) would have the better gear compared to Casual players. And that's where the issues usually start. The argument has always been there but with more expansions, the complaints and gripes will only get louder.

That's what happens to most MMOs that have been around for a while.
#15 Nov 29 2006 at 2:39 AM Rating: Decent
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albertbryan wrote:
But what you should be mindful of is the gap between the hardcore player and the casual player. Hardcore (raid/pvp) would have the better gear compared to Casual players. And that's where the issues usually start. The argument has always been there but with more expansions, the complaints and gripes will only get louder.


Casuals will actually be able to get much more comparable gear thanks to the change in the honor system and the coming of the Arena(10 games optimal per week is what I heard, and casuals should be able to put in that much time, so it'll be their skill that determines what they get, not time spent). Not to mention the Hard-Mode instances, which should help to close the gap between the raider and the non-raider a bit for those who prefer PvE.

Blizz is doing an excellent job making this game more balanced for casuals.
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