List of zones where you find <npc function>.
Some npc functions (assuming you correctly guess the name of the function) can be searched, but you are then presented with a list of names, and have to click them 1 by 1 to find out what zone they are in.
Tradeskill trainers. A list of the trainer types for that tradeskill (including those where you buy a book), and for each of those a list of Npc names and ZONES. I've no idea how the tradeskills work for skills over 225, and I can't find a guide to explain it, but however it works, that needs including.
Just to give an example, most of the primary skills you learnt he basics from a Journeyman of your trade (e.g. Journeyman blacksmith), then you go to an expert, then an artisan, then ummm, someone else. Mining/skinning follow a different route, you just appear to have "Mining trainers" and "Skinning trainers", but Herbalism is different again. I'd like to see anyone who doesn't already know guess the names of all the herbalist trainers.
A list of zones with a Banker.
A list of zones with a forge/anvil.
A list of zones with a griffin master.
A list of zones with an Inn.
A list of zones with a class trainer (one list per class).
Take a copy of the world map (the one you see when you zoom out as far as it goes in game), and then put an X approximately where each npc of the searched function is. That way, when someone wants to know "where's the nearest to here", its more obvious (and I know some noob will walk into enemy territory because that was where the nearest trainer was :-) - they will only do it once).
A list of ZONES where you find tradeskill raw materials. E.g. try looking up Tin Ore. You will find a list of mobs which drop the stuff with drop rates generally arround the 1 in 1000 mark. Most tin is MINED, but there is no list of what zones or area's to look in. Adding area's as a list off the zone list would be good too, but at least if you know the zone you've got a chance. There are already lists for fish, but the are by area, so you have to text search the list of zones and area's (hit ctrl-f and type in the area name manually). Then if you find the zone is too high level for you, or in enemy territory, you have to keep searching, and given that fish can be in many area's of each zone they are found in, that can be 50 or 100 searches individually typed, just to find one area to go to, and you can too easily miss the best area for you personally. And all the above has to be re-searched if you want to find more than one fish type. Thus listing only area's is not the most usefull. Fishing needs to be changed to list zones first, with the area's as a sub-list. Ores and herbs need these lists adding please.
Fix the skill level numbers for tradeskills. You've called it "Green", but unfortunately there are two green levels, the first is when the RECIPE becomes green, i.e. you can learn it, and the second is when the COMBINE becomes green, i.e. low chance of skill up. The numbers shown for tradeskills mix these numbers up, also some of the numbers listed are just wrong (Probably because Blizzard changed them during or since the beta's). Personally I'd like to see all four numbers, when you can learn it (combine becomes orange / recipe becomes green), combine becomes yellow, combine becomes green, combine becomes grey.
Downloadabe or printable copies of lists.
The site is getting slow, probably due to the difficulty of finding anything in the game, meaning that a lot of people have browsers open all the time, and do a lot of searches while playing. When you do find what you need, its fairly hard to save it to your hard disk or print it. If you could download a .doc or .txt or something of the most frequently visited pages, it would save thousands or millions of hits on the site.
Examples of what I'd personally download.
Tradeskill lists with name of the item, name of recipe (if there is one), ingredients, trivials, stats/effects/level/vendor sell price of the resultant item. It would be no use if I had to then click on every item one by one to find out if I would wear it, and then copy that information item by item to the list. Put it all in, that way, people can make a copy of the file, remove the columns they personally dont want, and print what they do. I include vendor sell price because if you want to find the next sensible item for practising on, some recipe's use a very expensive vendor ingredient. Being able to see at a glance if thats reflected in the sell price allows you to skip the recipe's where you would make an unacceptable loss without clicking on every item individually.
Quest list by zone. Fairly similar to the existing quest list by zone pages which are pretty good, but in a downloadable format. If you include the reward in the download, then you need to add stats/effects/level for them. The idea after all is to save having to go back to the website all the time.
Tradeskill ingredient lists, with zone names where you can find them and a description of how rare it is in the zone (common/uncommon/rare/trace etc.).
"Tourist" maps. Take the existing map for a zone, make it bigger, and then put names of significant area's on it. E.g. the names of buildings functions (Inn, Forge, Armour, Mining Trainer, Empty, Bank etc etc). Add names for notable area's including the Blizzard names of area's, where the griffin's are, where notable quest npc's are (if not too many). Add the name of the zone itself onto the image (yes I know that when you view the page, you know what zone you clicked on, but think what will happen when you've printed the image). Then make the resultant jpg (or whatever), downloadable, and if possible give a web page which has a "scale to fit my printer" function, which prints just the map. Make the default name of the image something sensible, calling them all "image1.jpg" simply means that everyone who does download, had to type in every name of every zone they download. Make a .zip file of all the images so that users dont have to download every zone individually.
As an example of "notable quest npc's", visit Darkshore during a busy period, you will find someone asking "where is the druid trainer", where is "Buzzbox 827", "Where is Onu" (usually followed by "What is Onu"), "Where is the bank", "How do I get <tradeskill> past 75/150" or some such question in the general channel every few minutes. I realize that other common questions like "where are the rabid thistle bears, I can only find normal thistle bears" is much harder to answer, but if you could solve 3/4 of the questions (for those who download such a map), those people would be very gratefull.
I know this is quite a big list, but I frequently find myself thinking one of two things.
a) How frustrating it is that a site with so much good information, makes it so hard sometimes to find what I actually want, and yet for somethings they make it so easy
b) How hard it is to print/save to disk the information when I do find it, so that when I want to find the information on the "next" item/quest in the list, I have to go through the same searches again.
For example, it took me several hours of searching to find how to get cooking/fishing past 150. I've spent longer trying to find so much as a single zone where I can MINE Iron and still not found an answer, and yet when I want to find out where to buy a recipe, I can click on it and get a list of ZONES in just a few seconds (or I find out that its drop only just as quickly). Please don't someone tell me that I should have posted a question about where to mine iron and that someone would answer, just think about herbalism/fishing and the hundreds of herbs/fish that exist. No one would want a question posting on every one of those, and besides once there were hundreds of such questions, people would miss them and post the same one again.
Edited, Thu Dec 9 00:25:28 2004 by tassio
Edited, Thu Dec 9 00:27:26 2004 by tassio
Edited, Thu Dec 9 00:29:07 2004 by tassio