For those of you who dont read the official forums (and i cant blame you for avoiding that hell hole) heres a copy of the thread.
The following is a partial list of changes planned for the upcoming patch. Thanks to all our players who gave us constructive feedback on these issues.
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-Spirit Healer
Using the Spirit Healer now results in a 25% loss in durability for a player's equipped gear and items in inventory, instead of the previous 100% loss. The length of resurrection sickness suffered from using the Spirit Healer has also been decreased to a maximum of 10 minutes.
-Durability
Item durability costs have been greatly decreased for Superior (blue) and Epic (purple) items.
-Improved Unstuck
We’ve added an auto-unstuck feature that you can use prior to petitioning a GM. You can use this feature in situations where you are caught in a part of the terrain and cannot get out. You can find the unstuck option by clicking on the “Help Request” button found on the bottom right hand side of the user interface.
-Reagents
Reagent requirements have been removed from the following spells:
Druid: Mark of the Wild
Mage: Arcane Intellect
Priest: Power Word: Fortitude
-Warrior
Defensive Stance has been improved to hold aggro more effectively.
Taunt: removed rage cost and global cooldown.