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#27 Nov 01 2004 at 10:58 AM Rating: Decent
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Thats what you say now..but im sure you will be bored after your 4th-5th time through..


Perhaps not to cap, but I've already levels four characters to level 40. The thought of starting over doesn't bother me.


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You might be the minority, but MANY people who played the EQ2 beta said that it is a great game, and its so much better than SWG.. They were surprised too..

Leveling speed is just right..not too slow not too fast..I think EQ and SWG gave them some experience to make the leveling speed almost perfect..


My experience, both first- and second-hand is that the game sucks. The only people I have ever heard support it are giving third-hand accounts. (My friend said that it sounded like...) Anyone that has actually played the game, AND played WoW, knows better. Anyone that has only played EQ and EQ2 might be fooled; I tried to convince some people in my old EQ guild that EQ2 sucks and I had to choose my words carefully so they wouldn't go "how is that worse than EQ?"


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Blizzard has no experience in MMO, but i think it will be a great game for PvP fans and Casual Gamers,and people who like to solo alot, which is not me..im an average gamer, and prefer pve over pvp, and prefer grouping rather than soloing :)


I detest PvP and while I grew accustomed to the grouping in Everquest, WoW provides me the needed *opportunity* to get away when I want to. At the same time, I have guildmates who would love to go on instance runs with me if I indicate any preference toward it.


Quite honestly, the only threats EQ2 poses to WoW are the uninformed gamer and/or zealot blindly choosing EQ2, and the possibility of WoW's endgame not being good because of their "no experience in MMO," but Blizzard has almost always come through. Maybe it'll take them an expansion to achieve the balance they want, (Starcraft, i.e.,) but how is that any worse than Sony?

I realize I'm possibly coming off as a fanboy, but if you had made the same comment to me before I got into either beta, I probably would have been leaning EQ2 as well for most of the same "reasons" everyone else gives.
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#28 Nov 01 2004 at 11:16 AM Rating: Decent
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6,678 posts
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Why do people complain about nerfs so much.

I'll admit a good deal of the time nerfs go too far but eventually a balanced game comes out of it.

Too bad the children will complain over and over that thier Uber Unbalanced Slaughter-Machine all of a sudden can't beat everybody and everything with a broken game mechanic.


Good fix: changing ridiculous broken ability to come back into line with "reality" (Mortal Strike, Pyroblast, Charge, Mind Flay, Sleep...)


Bad fix: completely reducing the effectiveness of something that isn't really broken because of the *supposed* (and often incorrect) impact it has on PvP. For example, priest have two non-situational nuke spells, Holy Smite and Mind Blast. Holy Smite did more damage per cast, but Mind Blast was more efficient and had zero cast time.

Holy Smite, pre-talents, while not having better DPM, had better DPS than most mage spells, so people cried "NERF! Why should a healer be able to inflict that much damage?" So the damage was reduced on Holy Smite to something horribly inefficient. As a former cleric of Everquest, well aware of this mentality and also well aware of just how badly cleric DPS lags behind all other casting classes, I just kinda sighed at this. One of the few draws to playing a healer in this game is that I'm not totally dependent on others.

Then Blizzard made instant-cast spells castable on the run, and decided they needed to give Mind Blast a cast timer for this, one patch after they lowered the efficiency on it to not being a whole lot better than Holy Smite. Thing is, (a) Mind Blast already had two drawbacks for being instant cast in the form of a recast timer and an insane amount of aggro, which have never been adjusted, and (b) there are other classes with instant cast nukes that are more powerful or versatile, such as the shaman shock series.

This is but one example. I can give you many others just within the priest class. Changes to Shield. Adjustments in the amount heal spells do. The effect the five-second rule has on healers. I could go on.

Maybe balance does come out of it eventually, but to the players, some of these changes are completely unnecessary and pointless. I'll grant you there are some changes that SOME players don't udnerstand, but there are also some that NOBODY understands. I don't think, (at least I hope,) Blizzard won't be bad about this in retail, but it does sour the experience of playing a particular character sometimes.
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Only the exceptions can be exceptional.
#29 Nov 01 2004 at 12:41 PM Rating: Decent
the easiest way to make sure you never hit the end game status, or never get bored of the game and want to quit is to log off, call sum friends, go out to a bar, or to a football game, basketball game, ( i would say hockey...but you know, lockout) or have a game of football with your friends.

Endless possibilities in RL and in game.
#30 Nov 01 2004 at 1:03 PM Rating: Decent
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4,520 posts
RL death penalties suck, I keep trying to explore this creepy dungeon called the "'hood" and people keep trying to gank me.
#31 Nov 01 2004 at 10:01 PM Rating: Default
why does EQ2 suck?

The thing about WoW, is that sometimes you dont have the choice, im sure no one will party if they CAN solo, because solo just brings in more rewards and xp..

I would say the replay value would last until your 6th character, because there are 6 cities with different quests, and the replay value comes from the different quests and different approach to the storyline..

I dont think it would be fun to plough through the SAME content 6 times, just that your character look different and have different abilities..thats why the replay value in EQ2 sucks..

Edited, Mon Nov 1 22:15:40 2004 by Seiferseph

Edited, Mon Nov 1 22:16:41 2004 by Seiferseph
#32 Nov 01 2004 at 10:21 PM Rating: Decent
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408 posts
What is the 5 second rule?
#33 Nov 01 2004 at 10:29 PM Rating: Decent
40 posts
I personally will LOVE the endgame no matter wut it would be. Im a casual player so it migh ttake me a month or so to get one char to lvl 60, and im fine with that, so if i do all 8 chars, thats 16 months, with all endless limits coming to endgame, hero classes, instances, areas, an dhelpfulness in groups. PvP will be fun for a VERY long time, theres just sumthing fun about fireing at 8 differant targets, and not have NE of them c u, it will be great endgame i think.

There r limitless possibilites, cuz ur never in the same group 2wice, never in the same instance with the sam egroup, all differan tplay stills, having an offbeat group, i think this will be quite an enjoyable few years.
#34 Nov 01 2004 at 10:35 PM Rating: Decent
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1,073 posts
"The thing about WoW, is that sometimes you dont have the choice, im sure no one will party if they CAN solo, because solo just brings in more rewards and xp.. "

Based on my experiences I must disagree. There are quests that you must group for and quests that you really ought to solo, but the rest is up to you. The Hillsbrad series of quests (for the Horde, not Alliance) is a perfect example. In that area, there are a few quests to gather ingredients for a nasty-minded Apothecary. There are a number of quests that involve killing the human inhabitants of Hillsbrad. There is another series that involves killing certain named Hillsbrad humans. And the capstone of the whole thing is an attack on the keep of Dun Morogh.

Gathering the ingredients is probably best done as a solo endeavour; sure, you can kill more safely and easily with two than with one, but you have to kill twice as many bad guys before you and your partner are done. Killing the human inhabitants, on the other hand, CAN be done solo; however, there's a good chance of adds in many of these battles, so having one or two buddies can really save your bacon. Killing the named humans is more of a challenge, and you're generally better off with a few groupmates to help you out. Dun Morogh is an elite quest that requires a full group of five.

So you see, here is a group of quests that have the full range between solo-able and requires grouping. Sure, you CAN solo any of them (except maybe Dun Morogh), but are you better off that way? Probably not. (Note: This is especially true on the PvP server, where Hillsbrad is the site of notorious ganking. Sure, you CAN wander alone, but when the DIE jerks start showing up...)

I had started the stress test with your thoughts in mind, Seiferseph, but it was only partly true. Several times during the stress test I found myself grouping with people in an impromptu manner. I just noticed we were doing the same quest, and it occurred to me it'd be faster to work together, so we did. Once out of the region we parted ways. On the other hand, I also eventually found a few people whom I preferred to group with, and we did some good work. It wasn't just about getting phat lewtz, it was about getting things done and working together. It was fun. On the other other hand, I occasionally found myself asked for help by lowbies, wanting me to help them do something that was (honestly) too hard for them. Occasionally I agreed, and you know what? That was fun, too.

The upshot: EXACTLY WHAT REDMOONXL SAID. If you want to solo because you're all about powerleveling and phat lewtz, fine. Heck, if you want to solo because you don't want to deal with people and want an escape from reality for a few hours, that's fine too. The beauty of how WoW has done it is that you don't have to group for most things, but doing so makes things easier.
#35 Nov 01 2004 at 10:43 PM Rating: Default
Smilyfun wrote:
I personally will LOVE the endgame no matter wut it would be. Im a casual player so it migh ttake me a month or so to get one char to lvl 60, and im fine with that, so if i do all 8 chars, thats 16 months, with all endless limits coming to endgame, hero classes, instances, areas, an dhelpfulness in groups. PvP will be fun for a VERY long time, theres just sumthing fun about fireing at 8 differant targets, and not have NE of them c u, it will be great endgame i think.

There r limitless possibilites, cuz ur never in the same group 2wice, never in the same instance with the sam egroup, all differan tplay stills, having an offbeat group, i think this will be quite an enjoyable few years.


If you are a casual gamer, i think you will take around 6 months..average gamers (in between hardcore and casual gamer) will take around 2 months, and hardcore gamers will take around 1 month or less..

i assume casual gamers play about 2 hours a day
average gamers play about 5 hours a day
hardcore gamers play about 10+ hours a day.
#36 Nov 01 2004 at 10:49 PM Rating: Default
ChahDresh wrote:
"The thing about WoW, is that sometimes you dont have the choice, im sure no one will party if they CAN solo, because solo just brings in more rewards and xp.. "

Based on my experiences I must disagree. There are quests that you must group for and quests that you really ought to solo, but the rest is up to you. The Hillsbrad series of quests (for the Horde, not Alliance) is a perfect example. In that area, there are a few quests to gather ingredients for a nasty-minded Apothecary. There are a number of quests that involve killing the human inhabitants of Hillsbrad. There is another series that involves killing certain named Hillsbrad humans. And the capstone of the whole thing is an attack on the keep of Dun Morogh.

Gathering the ingredients is probably best done as a solo endeavour; sure, you can kill more safely and easily with two than with one, but you have to kill twice as many bad guys before you and your partner are done. Killing the human inhabitants, on the other hand, CAN be done solo; however, there's a good chance of adds in many of these battles, so having one or two buddies can really save your bacon. Killing the named humans is more of a challenge, and you're generally better off with a few groupmates to help you out. Dun Morogh is an elite quest that requires a full group of five.

So you see, here is a group of quests that have the full range between solo-able and requires grouping. Sure, you CAN solo any of them (except maybe Dun Morogh), but are you better off that way? Probably not. (Note: This is especially true on the PvP server, where Hillsbrad is the site of notorious ganking. Sure, you CAN wander alone, but when the DIE jerks start showing up...)

I had started the stress test with your thoughts in mind, Seiferseph, but it was only partly true. Several times during the stress test I found myself grouping with people in an impromptu manner. I just noticed we were doing the same quest, and it occurred to me it'd be faster to work together, so we did. Once out of the region we parted ways. On the other hand, I also eventually found a few people whom I preferred to group with, and we did some good work. It wasn't just about getting phat lewtz, it was about getting things done and working together. It was fun. On the other other hand, I occasionally found myself asked for help by lowbies, wanting me to help them do something that was (honestly) too hard for them. Occasionally I agreed, and you know what? That was fun, too.

The upshot: EXACTLY WHAT REDMOONXL SAID. If you want to solo because you're all about powerleveling and phat lewtz, fine. Heck, if you want to solo because you don't want to deal with people and want an escape from reality for a few hours, that's fine too. The beauty of how WoW has done it is that you don't have to group for most things, but doing so makes things easier.


ok i lose..

but can only play if blizzard let South East Asia into US servers..

*Still angry with blizzard*
#37 Nov 01 2004 at 10:53 PM Rating: Default
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but can only play if blizzard let South East Asia into US servers..



there is a korean servers... and alot of it.... you know....
#38 Nov 02 2004 at 1:24 AM Rating: Decent
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4,520 posts
Wow...defending SOE and saying Blizz is a bunch of greedy bastards...do we need to break out Sonys track record?
#39 Nov 02 2004 at 1:48 AM Rating: Default
Blizz are big retards..its true..they implemend some stupid policy know as server regionalisation and srewed every country except NA, Aus,NZ, Korea

Great move blizzard..great move

As for SOE, you cant base EQ2 on their past records, so erm..IF you say EQ2 is going to fail judging from SWG,
then can i say WoW is going to get hack judging from D2?
#40 Nov 02 2004 at 12:42 PM Rating: Decent
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4,520 posts
Hmm lets see, Blizzards games have always been successful, SOE on the other hand has EQ which has degraded from its once glory days because of SOEs stance and development. And then theres SWG...no need to say more. Blizzard at least trys to please its gamers and listen to them, SOE just cares about how big their wallets get from the next unfinished expansion.
#41 Nov 02 2004 at 12:46 PM Rating: Default
Just a bit of a clarification. SOE inheireted EQ from Verant (which was then a successful game, even though it had a very shakey start) and then pounded it into the ground with poorly executed expansions that only served to water the game down. Although the game is still quite successful, its just not the game it once was.
#42 Nov 02 2004 at 12:55 PM Rating: Decent
Quote:
If you are a casual gamer, i think you will take around 6 months..average gamers (in between hardcore and casual gamer) will take around 2 months, and hardcore gamers will take around 1 month or less..

i assume casual gamers play about 2 hours a day
average gamers play about 5 hours a day
hardcore gamers play about 10+ hours a day.


By and far, I think you're giving "average" gamers way too much time. Considering how many people have things to do on a weekday (jobs, classes, school), five hours of time is a LOT of time spent on a game per day. If you have a 9-5 job, that's like getting home, playing from 6PM-11PM straight. That's not average at all (okay, so maybe it's FFXI average).

Also consider that the majority of the people who are playing WoW will probably be working or be at school during the day... I think your hardcore gamers are more like, no-life kids.

I would say an average gamer would probably play about 2-3 hours a day, and a casual gamer would probably be like, 2-3 hours... every other day. A hardcore gamer who doesn't care much about the game could probably pull off 5 hours a day while still going to work/school whatnot.
#43 Nov 02 2004 at 11:53 PM Rating: Default
VampyreKnight wrote:
Hmm lets see, Blizzards games have always been successful, SOE on the other hand has EQ which has degraded from its once glory days because of SOEs stance and development. And then theres SWG...no need to say more. Blizzard at least trys to please its gamers and listen to them, SOE just cares about how big their wallets get from the next unfinished expansion.


Yeah they listen to their customers, yeah they are not selfish, yeah they are very considerate..they are SO GOOD that they come out with a crappy nonsense called SERVER REGIONALISATION, thus ******** so many from other countries..

Anyway 5 hours a day is not hardcore at all..you never see people playing 10+ hours a day before..i play around 5 hours a day..

Edited, Tue Nov 2 23:55:28 2004 by Seiferseph
#44 Nov 03 2004 at 1:21 AM Rating: Decent
Server regionalization is a plus to me. I dont want another FFXi where i cant play or understand half the population plus they said its only temporary.
#45 Nov 03 2004 at 1:26 AM Rating: Default
arimer wrote:
Server regionalization is a plus to me. I dont want another FFXi where i cant play or understand half the population plus they said its only temporary.


you say this because you are NA, you are not in the same situation as me.. Just imagine you wait patiently for a game that you really like, then the company just ***** you by either 1)Not releasing in your country OR releasing it MUCH later than other countries 2) Put you in a server where almost 90+% of the people dont speak your language 3) Practically dont care about your country and dont announce a SINGLE thing about what they are going to do with your country..
#46 Nov 03 2004 at 2:11 AM Rating: Decent
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Every time you post in this thread, Seiferseph, your voice becomes more shrill.

Let's get one thing straight: Blizzard is not ******** you.

Sure, they many not release the game in your country (whatever that is) for a while. And sure, if you buy the game and play they may force your account on to a regional server.

But this is hardly ******** you. Why? Because it is a game. No one ever forced you to buy it; in fact, you're paying Blizzard cash up-front and a monthly fee for the privilege of "being screwed". They are offering some level of service to you, any amount of which is larger than zero; it is up to you whether to accept that or not. In no case are they actively harming you, whether you decide to play or not.

Come on, now, let's match our rhetoric to the level of the problem. You're overstating something awful, and it wears upon one's ears. Blizzard isn't "********" you. They're just not offering you the same level of support they're offering other people. There's a difference.
#47 Nov 03 2004 at 7:17 AM Rating: Default
Read my above post and imagine my situation..

Im sure you will be VERY upset with Blizzard if you were in my position..
#48 Nov 03 2004 at 4:47 PM Rating: Decent
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Seifer, I understand you are upset about *one* decision Blizzard has made, (or had made for them, as might be the case,) but that in no way gives you the right to reverse their reputation with that of Sony's. If you think Sony is so great, go play EQ2, and tell us how it is three months from now when you're playing a game that was rushed out simply to beat WoW, with crappy...everything, really. I understand that it must suck to live outside of Blizzard's initial release audience; I remember back when I played more console games all the times that stuff got released 3-6 months earlier in Japan. I have at least some vague clue how you feel. But you're being extreme, and becoming more extreme with every post.
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#49 Nov 03 2004 at 10:28 PM Rating: Default
Azuarc wrote:
Seifer, I understand you are upset about *one* decision Blizzard has made, (or had made for them, as might be the case,) but that in no way gives you the right to reverse their reputation with that of Sony's. If you think Sony is so great, go play EQ2, and tell us how it is three months from now when you're playing a game that was rushed out simply to beat WoW, with crappy...everything, really. I understand that it must suck to live outside of Blizzard's initial release audience; I remember back when I played more console games all the times that stuff got released 3-6 months earlier in Japan. I have at least some vague clue how you feel. But you're being extreme, and becoming more extreme with every post.


I dont think Sony is great, in fact, im a little wary of them too, but do you think i have a choice? I want to play WoW but blizzard wont let me, so i my as well try EQ2, since i cant play WoW anyway..
#50 Nov 03 2004 at 10:34 PM Rating: Decent
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4,520 posts
Yeah, and while were at it, what about those japanese people. Hording all their games for themself! I say we petition!

(This is meant as comical because of the fact that many of japanese games are only released in japan because of the audience of gamers and the content in the games. Even though some of the games in Japan I would play, it is just not profitable or possible for developers of all sizes to port a game that will only attract a small audience and will cost more than it will make, or a small developer that does not have the means.)
#51 Nov 03 2004 at 10:38 PM Rating: Good
didnt FFXI come out in the US -.-"
and the games are in japanese, maybe the developers dont want to translate it?

and all Blizzard have to do is let us connect to the US servers, is that so difficult?

Why Blizzard? Is it because of lag?
Nope, If Aus is doing fine in US servers, Singapore will do fine too. In fact, quite a number of players from Singapore are playing the ST right now, are you all lagging so badly till its unplayable?
Plus, there are so many MMOs out there where Singapore connect to the US servers, have the games turn into lagfest?

Well, is it because of language?
Nope, Many singaporeans speak English, and its the main language in Singapore. Only a VERY SMALL amount dont speak english, but if they buy the english client of the game, then they should know how to speak english.

Is it because of GM Support etc.?
Nope, Singapore players have experience bad GM support for every MMO they played. Whats the difference in having another one?
Plus, how often do people seek the help of a GM?

Then why the hell is blizzard doing this??

Edited, Wed Nov 3 22:40:11 2004 by Seiferseph

Edited, Wed Nov 3 22:46:42 2004 by Seiferseph
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