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#52 Nov 24 2004 at 9:42 AM Rating: Decent
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I don't know if they exceed the 300 level cap. I assume so, but for the tradeskills, it wouldn't exactly benefit you. The advantage - while you are still leveling - is that you will be able to create items sooner. A base of 160 with a +5 bonus will let you attempt 165-skill items sooner.

Having 5 extra skill in a weapon, AFAIK, doesn't affect crit rates. It DOES affect hit rates though, so you would effectively be able to hit creatures one level higher. (I'm real fuzzy on how weapon skill actually works, but if I interpret correctly.)

And I won't say they don't matter at all to you. You're obviously being choosy over creating the supa character. To that extreme, they do matter, but again, to that extreme.
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#53 Nov 24 2004 at 7:12 PM Rating: Decent
Great post Azuarc, answered a ton of my questions. *Thumbs up*
#54 Dec 04 2004 at 11:31 AM Rating: Decent
33 posts
Hi Sorry to bother I have looked for an answer to this but cannot find anywhere...have also checked Brady guide.

Can you tell me where in game are Artisan and Master Enchanter, I am now at the top level for Journeyman (150) and need to open expert and so on.

Thanks!
Rachellie
#55 Dec 06 2004 at 1:49 PM Rating: Decent
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337 posts
gottabump
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