Forum Settings
       
Reply To Thread

Question for Current TestersFollow

#1 Aug 08 2004 at 11:52 AM Rating: Decent
*
201 posts
Hello, i didnt really look at this game too much until the closed beta signups were over so i didnt get a chance to try to get in which isnt really a big problem. I just wanted to ask a few questions about he mechanics of the the game.

1. when you loot stuff does it drop on the ground like lineage, does it go onto the loot list like ff11, or is it loot the corpse style (my fav) like in EQ?

2. When you find loot in a group is it randomly distributed, or is there a dice/lot/random system like in EQ and ff11?

3. The dungeon thing, how does that work exactly? Like if i go into a dungeon the same time as another group does (me not being in the group), will we go into the same "copy" of the dungeon? What if i dont want to fight all alone without someone to run too incase i get agros/adds.

4. I have one more question, in Lineage the named mobs never drop anything, all good drops are from normal mobs but ther is like a 1/1000000 chance it will drop. In EQ/ff11 there were normal mobs that dropped low stuff "often" but ther were also rare mobs like pegasus and stuff that dropped good stuff often, so that if you wanted a certain item you knew where to go. What is the loot like in WoW, i loved the EQ style and hated lineage 2 's style.

Sry bout long post but i wanted to clarify a few things before buying the game this winter =).
____________________________
"A Proud Member of MMORPGers Anonymous"

Those Without Purpose
#2 Aug 08 2004 at 4:02 PM Rating: Decent
****
6,677 posts
1) Like EQ.
2) Group leader can set to free-for-all, master looter, or the default of round robin. Corpses glow if they are your's to loot on RR.
3) There are special instanced dungeons. In those particular areas, you enter your own private copy of the dungeon. Only group members can join you there.
4) Loot is a little like Diablo in that there are item qualities, and you have random chance of getting a given quality item and then a random choice of what that item is. Boss creatures will usually always drop a random item of at least the third-tier quality (from the bottom), but they also have their own private loot table of unique items of which they will drop one item. The items that drop from bosses are the equivalent of no drop. You have to get it yourself.
____________________________
Only the exceptions can be exceptional.
#3 Aug 08 2004 at 4:08 PM Rating: Good
Sage
*
206 posts
Quote:
1. when you loot stuff does it drop on the ground like lineage, does it go onto the loot list like ff11, or is it loot the corpse style (my fav) like in EQ?


Corpse style

Quote:
2. When you find loot in a group is it randomly distributed, or is there a dice/lot/random system like in EQ and ff11?


Have three feature; round robyn (take turns), free for all, and master loot(1 person gets all loot).

Quote:
3. The dungeon thing, how does that work exactly? Like if i go into a dungeon the same time as another group does (me not being in the group), will we go into the same "copy" of the dungeon? What if i dont want to fight all alone without someone to run too incase i get agros/adds.


You have regular dungions where everyone can enter, then you have instanced dungions where only your group can enter. Instanced dungions are justa photo copy of itself to help support heavy traffic in certain dungions. this also helps from people ks your mobs, and camping the NMs.

Quote:
4. I have one more question, in Lineage the named mobs never drop anything, all good drops are from normal mobs but ther is like a 1/1000000 chance it will drop. In EQ/ff11 there were normal mobs that dropped low stuff "often" but ther were also rare mobs like pegasus and stuff that dropped good stuff often, so that if you wanted a certain item you knew where to go. What is the loot like in WoW, i loved the EQ style and hated lineage 2 's style.


Everyone drops something. The quest mobs dont, this is to prevent camping. But mobs in instanced dungions drop uber gear, while regular ones drop decent gear. There is also a percentage to the drop rates for different NMs and mobs, Looking at thottbot they have one mob that dropped a lot of stuff, ranging from 50 percent to like 1 percent. Even less then that in some cases.

Edited, Sun Aug 8 17:08:46 2004 by Alekan
____________________________
It's just that your train of thought is a bit psychotic
-highRfrequenC
#4 Aug 08 2004 at 5:55 PM Rating: Decent
*
201 posts
I have a few questions i forgot about when i posted earler hehe.

1. How customizable are the characters, i know that in lineage and ff11 i didnt like itmuch because there were only like 5 differnet models so ther were alot of copies. In EQ you customized everything so that your char was individual. What is the WoW creation like?

2. Are the people in closed beta going to get to keep their chars, and if thers an open beta will the people in that be able to keep their chars if they buy the game or do you have to start over? I am curious if i should spend time lvling during open beta and if ther will be a bunch of high lvls when i first start.

3. (Just added this one), I was looking into being a mage (like i always am) and i saw that people talked about Fire,Frost,Arcane magic like they were seperate things. Does this meanyou have to pick one to learn and not the others? Are there any class changes (like lineage) and you go from mage - Fire mage/icemage/arcane? Sry bout the confusion but the website isnt very helpful on these things =)
PS Would you consider this game a "good" game compard to Eq, FF11, and lineage? Is it higher quality so far or is it just "eh".

thx for answers to my other ?s =)

Edited, Sun Aug 8 19:12:31 2004 by Qwestionator

Edited, Sun Aug 8 19:27:40 2004 by Qwestionator
____________________________
"A Proud Member of MMORPGers Anonymous"

Those Without Purpose
#5 Aug 09 2004 at 11:36 AM Rating: Decent
****
6,677 posts
1. Facial features are customizable - face, hair, hair color, facial hair - and you aren't expected to have the same exact equipment everyone else does like I've heard happens in FFXI, so you look different from a clothing/armor perspective too.
2. Beta characters do not carry into retail.
3. You can train any skill available to you at your level. A level 40 mage is just like any other level 40 mage, except for where they spend their talent points. These basically are augmentations you can make to your character to have all frost spells do 2% more damage, or the range of your fire spells 3 yards longer. You are by no means required to only cast one type, but you can specialize.
PS. I have no idea. I've never played either. I think you would do well to read the other threads that specifically mention FFXI in their subject. There's one started every 2-3 weeks, it seems.
____________________________
Only the exceptions can be exceptional.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 63 All times are in CDT
Karlina, Anonymous Guests (62)