I myself was lucky enough to be in the WoW Stress Test and loved it. Yes, I think the leveling is a little fast, but I either wouldn't change it at all, or I wouldn't make it any harder than 25% more exp needed per level.
Let me start by saying that I'm married, have a 3 year old daughter and a full time job. I played EQ for most of the 5 years and it was a JOB. It was boring, tedious, and very difficult and in the end I didn't feel like I was having fun. I'd get burned out often and have to take time off. I NEVER capped at any of the different levels. My best is a lvl 56 Enchanter. I just don't want to go through that again, and I simply don't have the kind of time I once did. If this game takes that kind of time investment than I'd be better off not playing it. I DO expect to invest a lot of time and effort into my character, but I don't need another job. It's a game and I want to actually have, you know, FUN, and get to PLAY. Call me crazy.
I like WoW because it was a blast. Nice pace. Good rewards for quests. Quests are soloable. Creatures are soloable. You can PvP. You don't HAVE to PvP. Tradeskill are more player friendly. Much less downtime than any MMORPG I've played so far. Don't HAVE to group. Travel is relatively easy. VERY varied environments. Many areas/dungeons are instanced so we can do it anytime without having to leave because another group is doing it.
All that said, WoW is being made for the CASUAL GAMER. All I hear is people saying that we'll hit the level cap too fast..... Don't you know you're just talking about level 60? I know in Everquest and maybe other games level 60 is a lot, but I can already see level 60 is far from what the cap WILL be. I see 100 being the cap in a year, I would be surprised to see it be 120 either. With that in mind and with every level being harder to hit, leveling WILL slow down. What you see right now is just what they are showing us NOW!!
I can't speak of other games, but I can speak of Everquest. Everquest while a good game in it's time(it's time having come and gone and currently being on borrowed time) is probably one of the sloppiest built games made. It's programmers should be ASHAMED of themselves!! For the system requirements needed to play it, it should be capable of a LOT more. Since it was made the programmers have been fighting it's programming limitations and expanding on it during it's entire existence.
WoW is being made to be expanded a great deal more than Everquest ever could be. The game isn't even out yet and we're complaining about things most of us haven't played. We're listening to beta players who THEMSELVES have only seen what Blizzard wants them to see NOW. Blizzard hasn't even finished the classes yet!! I'm saying all this to point out that there is more than we or the beta players have seen yet. No one can speak of the levels over 60. No one can speak of the 'Hero' classes. There are so many things STILL not in the game, how can we really comment now on them? For every one person who has said that the leveling is too fast I've seen 5 say it's fine as it is. Also keep in mind that part of the reason leveling is faster is because you don't lose experience on death unless you choose to and those are rare occasions.
Keep in mind that people HATE change and will almost always rebel against it unless it was exactly what they wanted to hear. Once you give the change a chance you might actually find it to your liking. We're making a lot of assumptions and not giving the game it's fair chance. The PvP system is far from finished. The zones aren't all in. The Hero classes aren't in yet. Level 60 may be the cap when the game is released but is likely to not remain the cap long, and there are MANY expansions to come I'm sure.
In time we will all have our answers. Till then I can personally say I was VERY impressed with WoW and can't wait to play it.
For those few powergamers who bust their asses and hit level 60 in two weeks and are then bored with the game, we'll all miss you when you're gone. ;D
Edited, Tue Sep 21 23:33:54 2004 by KerikDaven