Thayos wrote:
Quote:
Not to mention the tone of every post you make oozes negativity that it does tend to portray a reader's bias on your posts.
I know we've gone over this before, but it still blows my mind that some people insist on playing games that they clearly despise.
The biggest problem is - Unless you're tossing praise at this game constantly, it'll always be considered "negative" which is why people continuously mock the OF or any other community that looks past the game's issues, or articles that state that XIV ARR/HW is the best MMO and is the perfect MMO to play if you're burnt out on other ones. If we're to talk of bias - ARR did absolutely nothing new and it barely even got the "standard" features right. Not to mention the architecture of the game is either ancient or lazily thrown together that they can barely do what they're doing as is and it's already on the absolutely basic level.
Despite people who love to mock you because of their experience differed from yours (because they only played a game till level 10 and quit as the old saying goes) the fact a very old MMO (XI) can handle certain basic features better and from a design standpoint is actually better than an MMO developed on a much more powerful engine SPECIFICALLY designed for it, there's a problem..but that would never bother people who takes anything thrown at them and smile. The ironic thing is, people continually stated that I'm an "SE apologist" because I never talked **** or berated everything SE does..it's funny how the tables turn.
FilthMcNasty wrote:
It still blows my mind that people don't see that having strong feelings about something stems from actually giving a ****.
There isn't always wrong and right. Experience will vary from player to player based on what they enjoy. As long as you qualify your opinion with some sort of experience or at least show that you've given it some thought outside of how it affects you directly, that opinion should be respected.
It might be easier on the eyes if all we saw was praise for the game, but the negative opinions(read: honest opinions) about the state of the game are what brought the game to where it is now. It wasn't that long ago that SE didn't listen to player voices and rarely gave you more information about what they were doing than a few images and a "look forward to it". At least now you know what's coming and where the devs are heading rather than having to wake up early to read patch notes the day things go live.
This. My opinions aren't biased, they're honest. I praise things based on their DESIGN and if I enjoy it - but if the only opinions or feedback "that matters" is "nothing wrong here, don't like it leave" nothing will ever change and sooner or later..that's going to be a bad thing for this game in particular. It would be a different story if this game brought something new to the table..but the fact so many people accepted an MMO that barely meets the current MMO standard and find it "perfect"..why change anything?
Think about this for a second: Yoshida wants to keep job images, FFXI does as well. In FFXI I can glamour whatever the **** I want despite my job - in XIV? I can barely glamour anything if the levels and item levels mismatch let alone class of item. Every other MMO? With some exceptions I can glamour anything I want and have dedicated slots to it.
"PS3 limitations!"
FFXI has a proper gearset system despite the PS2 limitations.
That's why I remain "negative" because there's literally no reason XIV shouldn't be superior to XI and other MMOs in every single way given how creative SE can be and has been...and people who find that it is...hasn't really played other MMOs, let alone XI, for any real length of time. XIV is probably one of the more aesthetically pleasing MMOs..but it ends there.
I mean I can sit here and say:
"Yay Yoshida is the best director ever. I mean, he's nerfing overmelds and nerfing hybrid accessories so I only have to use vit as a tank now! Praise be Yoshi! There's absolutely NOTHING wrong with this, there's no downsides to nerfing crafting even more. Oh 3.2 will add stronger armors? Cool! Now I don't have to do end-game ever because I can buy crafted gear that's just as strong!...oh materia cost 8-12mil per and yoshi's words was materia is too expensive than intended so that's why he wanted to reevaulate the system and thus let you meld materia onto raid gear? PERFECT DECISION! EVERYTHING IS PERFECT! NOTHING IS WRONG!"
Seriously. This is why my tone is "negative" because I look at it realistically. Anyone's who's played MMOs before wants the path of least resistance if you make it possible.
Easy/Normal Mode can drop up to i210 but 180 is common - If there's something that shows it can drop i210 constantly be it a certain boss, guess what people won't do ever again?
Hard Mode.
Savage Alexander
Void Ark.
People may do it for a little while..but if gear is their goal..guess what they'll do? Easy/Normal mode..thus there's no point in doing something harder when you can get in and get out in 20 minutes and get the same reward. Think about why people want crystal tower to be revisited - people liked the design of the content for better or for worse (it's one of the few alliance based contents in the game) but think about why no one does them anymore: There's no reason to. The gear is obsolete and you can get far better far easier. If you join the game now, your first job to 50 grants you i90 gear and storyline grants you i100-110 iirc, thus Labyrinth and Syrcus has no reason to be ran and running it for glamour...check your queue times - despite glamour being the real end-game, it would still be no problem to run them if people truly do play content purely for glamor for example.
What if Thordan's Reign drop i200-205 weapons?
What if Sky Exploration drops i210 Aetherial weapons even on Easy/Normal?
What, realistically, would people do if gear is their end-goal? Your Greatsword from Singularity Ex has 102 Skillspeed and 75 Parry. Your 210 Greatsword has 85 Det and Random secondary stat - Same weapon damage and it comes in random glamour which this one happens to be the Balmung glamour...which greatsword would you go after if you personally care for properly gearing your character? Which would you rather do? Spend an hour or less with little to no mechanics to deal with..or spend 30 minutes or more with tons of mechanics that people will mess up continually for inferior rewards?
This is why I stay "negative" rather than praise every single thing, because if you gloss over the problems or say "it's only a problem to you"..that's how MMOs get bland and boring. The reason other MMOs fail or have massive relaunches or go F2P is because those communities aren't going to sugarcoat it or kiss the dev's asses - If there's a problem they'll be sure to express it. But with XIV? If it isn't 1.x you're not allowed to look at the game in any light other than praise or get met with attacks basically. After playing XI and DQX, you will wonder what happened with the dev team for ARR/HW. Any other MMO people would really question them if an expansion released that did absolutely nothing different like HW did.
GW2's expansion...if it was exactly like vanilla launch or 2 updates in how do you think people would have taken it compared to they are now? What if it didn't come with the awesome guild changes but instead..went backwards? Do you really think people would be as accepting as people in XIV community is? The game itself is fine..there's just far too few people who are honest about the game, especially as some people say, those who barely play it. I may get hate for it but I'm not wrong: The less you play this game the more you'll enjoy it because even Yoshi himself has said his main ideology for the game is to cater to newer players, even those new to the MMO genre and those who don't play as much and will take breaks. Its not designed for people who are playing the game actively and if someone can say "you're playing it wrong"...how can you play an MMORPG incorrectly?
Trust me, if I took everything at face value and only looked at games as a consumer, I would have nothing but praise because I wouldn't actually think about what I'm playing or care, I would just play. I wouldn't compare it to other MMOs I enjoy, I wouldn't compare it to their last 2 successful MMOs that's done more in many areas and I certainly wouldn't think: "Hey..this is Square Enix..they were so creative with other FF games where you have 2 parties going up separate towers but have to clear them at the same time..why don't they do it here? Why do they contiunally do as little as possible?"
Main rebuttal: "MMOs and single player games aren't the same."
That is true - However, if XIV is as successful as people believe, it shouldn't be a problem if say..Spire Towers, a kind of throwback to FFV is a 2 party dungeon (8 total people) where you have to progress your sides of the tower and sync up with the other party in order to actually kill the last boss, say both bosses will stay at 1% until both are sync'd at 1% (the mechanics already exists in guildhest, so there's no excuse not to get as creative with the dungeons)...there's just so much more they can do.
"But their dev cycle is tight!"
Stop wasting time on stuff like Lord of Verminion and pump life into the content far more people will do. No one can realistically say "only a small part of the community cares for the game's content"..or else Gold Saucer would be packed even after it's limelight was lifted. Having side distractions is fun but...if you were to show someone who plays MMOs XIV, do you realistically think they'd join for Lord of Verminion..or they'd join because they'd want to say...fight iconic summons? Go through dungeons? You know..RPG stuff? Not everyone is the same but..shrugging off the fact there's content design problems helps no one, that's why it doesn't bother me that people are all for SE ignoring end-game and adding loot pinatas, but there's still quite a lot of people who play MMOs for the end-game and will and saying "this isn't that game"..is silly. Final Fantasy games are ALL about the end-game.
So my tone will always "negative" about everything when I know they can do better and not question some changes that not even Blizzard would do to their MMO because it makes no sense whatsoever. People may hate to admit it, but the fact XI has their content setup properly means XIV should to - I should be able to go Alexander's entrence and have 3-4+ options for the raid tier I want to do, like every other MMO, including XI these days.
Edited, Oct 26th 2015 8:09am by Theonehio