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#77 Nov 10 2014 at 2:00 PM Rating: Good
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svlyons wrote:
Theonehio wrote:
svlyons wrote:
Louiscool wrote:
Nothing's changed from 2 months ago when I stopped playing. Nothing is new about players standing in overly-telegraphed moves. Of all the games I play, FFXIV just has the worst players. The fact that you still can't DF a Titan EX without both healers falling off, and players are simply too-assed to avoid using stun moves (drgs...) when there's a stun rotation and effing up the resistances....

Practice and better gear can't fix lag. Titan EX is just horribly designed. It says a lot about the fight when SE chose to simply remove it as requirement for advancement rather than tweak the fight itself.

And yet, my FC and I still seem to be the only ones in FFXIV that has no issue with Titan Ex..even clear it in 10 minutes..(yes it can be cleared faster) Seriously though, there's absolutely nothing wrong with Titan Ex, some people just flatout suck at dodging or memorizing a script. It's perfectly ok to admit lol.

Have you personally never experienced any significant amount of lag in Titan EX ever? If so, then congratulations on being lucky enough to never, ever run into an issue over which you have no control.


In all reality no I haven't. I know lag is present (there's always some lag present no matter what) but not to the point it's hindering massive amounts of people when..in all reality, it's simply their inability to dodge and learn a script.

No one likes to admit when they **** up, very few honestly do and would admit it and instead, rather blame lag. "Lag!" is the goto excuse since online gaming became a thing. This is why I watch people very closely when they claim lag and a lot of times, it's not lag, they simply have slow reaction time or actually don't know the fight. I even see people claiming lag for letting lightning orbs blow up on Scylla in ST...a set of orbs that has a long wind up time on their "charge"...

Also they removed the Ifrit/Garuda/Titan requirement because it's such old and outdated content that gating newer content behind it no longer made sense since it was essentially 2.1 content gating 2.2-2.4 content. This is why you only need to complete the "optional" primal (Moogle) and the previous story arc's extreme to access the next.

It wasn't removed because of any lag monster or anything. Not saying it doesn't exist, but I can literally run out and run back into a weight and not get hit, yet I see people running INTO weights that were already out (none spawned on em) and I know full well any type of lag would not display the weights in the incorrect position to make you run into them. Same with people who don't run out of telegraphed AoE's. They'll claim lag but they're using Weaponskills like normal - If you were lagging you would no longer be using them as you're hitting it but the server isn't answering, so you THINK you're still attacking but to everyone else you're standing there like a derp eating everything :p That's one of the biggest signs.

Which is why I have no problem calling people out who claim lag when they're doing everything that lag WOULD prevent you from doing which is why I know from experience what degree of lag would be needed to make Titan Ex impossible. You also can do this test:

Ask the "lagger" to sprint and run..if they run perfectly fine, they're not lagging at all neither hardware nor latency wise.
If they're stuttering or run slower than you walk..they're lagging hardware wise.

Hardware lag is also a factor (I play on PS3 mainly so I know which encounters naturally has some hint of problems on the platform), lots, like lag, will never want to admit their specs are up to snuff for the game, while the game isn't THAT intense, it is however still a DX9 game and isn't optimized for every new driver that comes out, hell some driver updates outright breaks ARR at times.

Edited, Nov 10th 2014 12:02pm by Theonehio
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#78 Nov 10 2014 at 2:38 PM Rating: Good
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Louiscool wrote:
Nashred wrote:
Louiscool wrote:
[quote=Nashred][quote=Louiscool][quote=Catwho] every fight is rinse and repeat predictable. If you know the pattern, you are moving before you get targeted.

And how does this explain every other primal EX, or even ST runs and coil where people see a giant orange flashing box and decide not to move?

No, I'm sorry.. Lag could be effecting you, it's not effecting every single person to fall off ever


Edited, Nov 10th 2014 1:17pm by Louiscool


I think you are way way over exaggerating a little....

Also those who dont or haven't experienced lag have no idea what its like.. I have been on both sides in this game lag and lag free...
You cant just learn a scripted fight with lag.. Maybe with slight lag,,, I have had lag so bad you actually move into landslides. Lately I dont know what is causing it but I get hit with lag spikes where I cant craft or even teleport.. Its like getting stunned. I have beat titan HM so many times but when lag hits sometimes there is no way...

This lag has only started the last month or so and hits almost the same time for a few hours.. Its weird because it is not a constant lag, it is intermittent for several hours each night..

Edited, Nov 10th 2014 2:48pm by Nashred


Well that's a real bummer, I can imagine. But I'm barely exaggerating that every person who falls off titan says it was lag. 90% of people do blame lag and it can't be possible...

My question is, why are you playing online games in that state? How can you do anything if the connection is that bad? I understand the heart wants what the heart wants, but if you are aware of your own bad connection, why force 7 other people to waste 90 minutes of their life trying to complete a task?

Edited, Nov 10th 2014 2:58pm by Louiscool

Edited, Nov 10th 2014 2:59pm by Louiscool


First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...

I also had lag early in the beginning of 2.0 because of a graphics issue with my pc that was rendering too slow.. I could not beat Titan HM at all.. There was a graphics driver update to my graphics card actually for this game that fixed the issue for me on my pc... Once fixed I beat titan HM first try. So I feel for those with lag..

The internet in the US is at capacity and sooner or latter it will affect most people.. Also a lot of isp's are at capacity and rather put caps on data than upgrade their networks. Time Warner is my alternate ISP and they have issues every evening because they are a capacity in my area. Unless they want to run new cable they cant give more bandwidth.. I was paying for max and getting less bandwidth than their lowest service during peak hours. I switched to ATT which I actually get exactly what I pay for in bandwidth, the problem is they are routing me through this flaky router out east to SE servers.


Edited, Nov 10th 2014 3:38pm by Nashred

Edited, Nov 10th 2014 3:40pm by Nashred
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#79 Nov 10 2014 at 2:48 PM Rating: Excellent
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Theonehio wrote:
In all reality no I haven't. I know lag is present (there's always some lag present no matter what) but not to the point it's hindering massive amounts of people when..in all reality, it's simply their inability to dodge and learn a script.

That explains your lack of empathy. It's difficult to empathize with others when you haven't gone through the same experiences. I've had plenty of Titan EX runs where I had absolutely no issues dodging plumes, and I've had several runs where I could not avoid plumes consistently and saw myself dying from them even though I was outside the plume radius by a significant distance. It's because of this that I give others the benefit of the doubt when it comes to this fight.

Theonehio wrote:
Also they removed the Ifrit/Garuda/Titan requirement because it's such old and outdated content that gating newer content behind it no longer made sense since it was essentially 2.1 content gating 2.2-2.4 content. This is why you only need to complete the "optional" primal (Moogle) and the previous story arc's extreme to access the next.

My problem with that viewpoint is that there is a lot of "old and outdated content" in this game that is even older than Titan EX. And yet I can't think of a single other case where SE removed clearing something from being a blocking point to content. Can you access 2nd coil without clearing all of 1st coil now? You can't access Syrcus Tower without first clearing Labyrinth of the Ancients. As far as I know, you still have to do all of the old Relic upgrade steps even though the intermediate rewards along that path are old and outdated.

If anything, I would consider Primal EX fights and their rewards to be optional, and thus the last thing in this game where SE would have to worry about old content gating new content.
#80 Nov 10 2014 at 3:05 PM Rating: Excellent
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Nashred wrote:

First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...
[...]


I forget the full explanation, but there's a set of servers in the Midwest that a lot of West Coast traffic goes through to get to SE's servers. That's the source of the lag for people on the West Coast who are on otherwise decent connections.
#81 Nov 10 2014 at 3:56 PM Rating: Decent
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svlyons wrote:
Theonehio wrote:
In all reality no I haven't. I know lag is present (there's always some lag present no matter what) but not to the point it's hindering massive amounts of people when..in all reality, it's simply their inability to dodge and learn a script.

That explains your lack of empathy. It's difficult to empathize with others when you haven't gone through the same experiences. I've had plenty of Titan EX runs where I had absolutely no issues dodging plumes, and I've had several runs where I could not avoid plumes consistently and saw myself dying from them even though I was outside the plume radius by a significant distance. It's because of this that I give others the benefit of the doubt when it comes to this fight.


I can empathize quite easily, the problem is far too many use it as an excuse to empathize with them. I used to, but then I started actually observing people and realizing they're simply failing, it's not lag most of the time.

Quote:
My problem with that viewpoint is that there is a lot of "old and outdated content" in this game that is even older than Titan EX. And yet I can't think of a single other case where SE removed clearing something from being a blocking point to content


This was more of an artifical gate because the ONLY sense that it made was the "story" behind it explains why Extreme Primals are a thing, something that no longer is needed as the story in 2.2, 2.3 and 2.4 essentially explains the same thing. The main story gates plenty of content (need to beat "The Ultimate Weapon") but they can't remove that requirement because they hold "lore" as the most important factor of their decisions. If anything, removing Ifrit Extreme ONLY would be the deciding factor of removing it, which you need to beat titan in order to access, so instead of locking out numerous primals, they removed that quest (which is what they technically removed, not the fights themselves.)

Quote:
As far as I know, you still have to do all of the old Relic upgrade steps even though the intermediate rewards along that path are old and outdated.


You don't need to do Relic to access other content in the game, especially with numerous alternate weapons that exist now. Coil is still progression because it is the ONLY End-game content, so they're still having some form of gating on it because it's the only progression content in this game. If this was XI where you had like Nyzul, Dynamis, Einherjar, Abyssea, Wildkeepers Reives, Delve and so on..yeah they likely would have gotten rid of the requirement a long time ago, since Coil 1 been in the game since Beta.

Quote:
If anything, I would consider Primal EX fights and their rewards to be optional, and thus the last thing in this game where SE would have to worry about old content gating new content.


Technically it's optional, but the quest itself was required. Relics are optional as well..but they keep updating the quest line, so yeah, it depends on what prevents people from progressing. T5 > T6..do you realistically think if people can't beat T5 they should be able to go into the next section of the story/raid content? Especially when it's the only content to exist?

Ravashack wrote:
Nashred wrote:

First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...
[...]


I forget the full explanation, but there's a set of servers in the Midwest that a lot of West Coast traffic goes through to get to SE's servers. That's the source of the lag for people on the West Coast who are on otherwise decent connections.


(I play from Long Beach CA or Japan depending on time of year..atm Long Beach CA.)


Edited, Nov 10th 2014 1:59pm by Theonehio
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#82 Nov 10 2014 at 3:58 PM Rating: Excellent
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I think part of the issue with Rogues and Ninjas being bad at dodging is because they (and, to be honest, I have to include myself in that category sometimes as well) want to squeeze off that one last ability before they get out of the highlighted areas. I'm always sure that I can do it, and then it turns out, no, there's not enough time.

I had to learn it on MNK. I'm relearning it on ROG/NIN. People will figure out eventually.
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#83 Nov 10 2014 at 4:01 PM Rating: Excellent
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Ravashack wrote:
Nashred wrote:

First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...
[...]


I forget the full explanation, but there's a set of servers in the Midwest that a lot of West Coast traffic goes through to get to SE's servers. That's the source of the lag for people on the West Coast who are on otherwise decent connections.


I'm on the west coast and I don't get any noticeable lag except for those days when the servers are overwhelmed, like on free weekends or the week of a new major patch. Clearly, it's server lag on those days. But I've never experienced this Midwest traffic bottleneck you speak of.
#84 Nov 10 2014 at 6:04 PM Rating: Excellent
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Xoie wrote:
Ravashack wrote:
Nashred wrote:

First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...
[...]


I forget the full explanation, but there's a set of servers in the Midwest that a lot of West Coast traffic goes through to get to SE's servers. That's the source of the lag for people on the West Coast who are on otherwise decent connections.


I'm on the west coast and I don't get any noticeable lag except for those days when the servers are overwhelmed, like on free weekends or the week of a new major patch. Clearly, it's server lag on those days. But I've never experienced this Midwest traffic bottleneck you speak of.


Again, "a lot" of West Coast traffic, not "all" West Coast traffic. This is not a "you will randomly get it" connection. This is a "you either have it or you don't" connection because it's how your local ISP tries to connect to SE.

#85 Nov 10 2014 at 6:07 PM Rating: Excellent
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Theonehio wrote:
I can empathize quite easily...

It sounds more like you can not empathize quite easily. You've never experienced severe lag in Titan EX. You've never been the one to die multiple time to plumes. You've never been the one who had to tell 7 other people, "I'm sorry guys but I'm dragging you down, I better bail."

I've been that guy. I know what it feels like. That's why I'm not so quick to write other people off.
#86 Nov 10 2014 at 6:15 PM Rating: Excellent
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Illsaide wrote:
I think part of the issue with Rogues and Ninjas being bad at dodging is because they (and, to be honest, I have to include myself in that category sometimes as well) want to squeeze off that one last ability before they get out of the highlighted areas. I'm always sure that I can do it, and then it turns out, no, there's not enough time.

I had to learn it on MNK. I'm relearning it on ROG/NIN. People will figure out eventually.


Actually this is alot of it. Specially in ST, you'll land a Suiton and then not be able to follow up that trick attack so you try anyway and get hit.
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#87 Nov 10 2014 at 7:02 PM Rating: Decent
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Ravashack wrote:
Xoie wrote:
Ravashack wrote:
Nashred wrote:

First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...
[...]


I forget the full explanation, but there's a set of servers in the Midwest that a lot of West Coast traffic goes through to get to SE's servers. That's the source of the lag for people on the West Coast who are on otherwise decent connections.


I'm on the west coast and I don't get any noticeable lag except for those days when the servers are overwhelmed, like on free weekends or the week of a new major patch. Clearly, it's server lag on those days. But I've never experienced this Midwest traffic bottleneck you speak of.


Again, "a lot" of West Coast traffic, not "all" West Coast traffic. This is not a "you will randomly get it" connection. This is a "you either have it or you don't" connection because it's how your local ISP tries to connect to SE.


Well, since Net Neutrality hasn't ended quite yet, the traffic should go always across the fastest, least congested routes possible, which I'm telling you from experience, are working just fine. At least, that's how the Internet is supposed to work (in order to survive a nuclear attack and all). Otherwise, I'd be experiencing the lag spikes like everyone on the West Coast would be since my traffic is treated equally to everyone else's (at least, for a few more days, anyway).

If it's the "last mile" West Coast ISP that's experiencing the lag problem, then it has nothing to do with the Midwest. It has to do with that lousy West Coast ISP interfering with the transmission or maybe it's something with the way that ISP is routed into the Internet (some rural coastal areas may have limited routing options, for example). But that's about as far as it would go.
#88 Nov 10 2014 at 7:08 PM Rating: Default
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svlyons wrote:
Theonehio wrote:
I can empathize quite easily...

It sounds more like you can not empathize quite easily. You've never experienced severe lag in Titan EX. You've never been the one to die multiple time to plumes. You've never been the one who had to tell 7 other people, "I'm sorry guys but I'm dragging you down, I better bail."

I've been that guy. I know what it feels like. That's why I'm not so quick to write other people off.


I've died plenty of times while learning the Titan HM/EX fights, but I know it wasn't due to lag everytime I died, I know it was due to my ***** up. I'm pretty empathetic, but I know when people are using an excuse and when it's actually lag because as said, if I see you popping off your rotation without missing a beat, you're not lagging.
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#89 Nov 10 2014 at 9:17 PM Rating: Excellent
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I just thought of a new fun drinking game, using this thread.

Whenever Theonehio throws a jab at DRGs, take a shot. I guarantee you that you'll be drunk before your hovercraft fills with eels. Smiley: rolleyes
#90 Nov 10 2014 at 9:44 PM Rating: Excellent
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Catwho wrote:
At least BLM has some good native "oh shi-" abilities to prevent getting killed of they pull hate (Manaward and Manawall.) I think the only ones that NIN gets are from cross classed abilities.


BLM's don't get stun to help prevent stuff from attacking everyone. No no no, they get stuff so the stuff doesn't hurt just them! That's all that matters! Smiley: lol


I am up for playing that drinking game.

Edited, Nov 10th 2014 10:46pm by Stilivan
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#91 Nov 11 2014 at 8:04 AM Rating: Excellent
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Xoie wrote:
Ravashack wrote:
Nashred wrote:

First of all this problem has only been a month or so. The lag only hits during about 2 hours every night and is not constant, otherwise I am fine and it is just this game as others are experiencing the same..


It is not my connection that is the problem its a router or server out east I believe is what others have nailed it down to.. VPN allows most people to get around it. But most of the games vpn's services you have to install their software but this is not possible on the ps4.. Honestly the lag has got us thinking about quitting because it hits right at the time we are online the most.

The problem is their are pretty many people who are experiencing this.. I have not traced the problem down yet myself but from what others have said is SE sits so close to this flaky router or server it effects a good portion of SE customers. Most Verizon and some ATT customers are affected now. Those on PC use something like WTFast to get around the issues, but these vpn services cost money...
[...]


I forget the full explanation, but there's a set of servers in the Midwest that a lot of West Coast traffic goes through to get to SE's servers. That's the source of the lag for people on the West Coast who are on otherwise decent connections.


I'm on the west coast and I don't get any noticeable lag except for those days when the servers are overwhelmed, like on free weekends or the week of a new major patch. Clearly, it's server lag on those days. But I've never experienced this Midwest traffic bottleneck you speak of.


Not everybody would.. It depends on where your traffic is routed.. Depends on where and who your isp uses to drop into the back bone..

Lets say your neighbor is on a different ISP and is running a server.. You want to use his server.. The data could travel 100 of miles between you and him. The data does not go right next door.. It rarely takes the shortest route.

People can use tracert to find out where there data is going.

Quote:

I can empathize quite easily, the problem is far too many use it as an excuse to empathize with them. I used to, but then I started actually observing people and realizing they're simply failing, it's not lag most of the time.


Theonehio wrote:
svlyons wrote:
Theonehio wrote:
I can empathize quite easily...

It sounds more like you can not empathize quite easily. You've never experienced severe lag in Titan EX. You've never been the one to die multiple time to plumes. You've never been the one who had to tell 7 other people, "I'm sorry guys but I'm dragging you down, I better bail."

I've been that guy. I know what it feels like. That's why I'm not so quick to write other people off.


I've died plenty of times while learning the Titan HM/EX fights, but I know it wasn't due to lag everytime I died, I know it was due to my ***** up. I'm pretty empathetic, but I know when people are using an excuse and when it's actually lag because as said, if I see you popping off your rotation without missing a beat, you're not lagging.


You cant always see lag and in most cases can not. First of all every single person lags, it is just to what degree.. None of us are actually playing on the actual SE server so we all have some lag. Real lag is created mainly by distance to the servers.. There are other things that cause the lag like the speed of equipment the data has too go through.. IE routers, switches etc.



Lag has become kind of a general term for allot of things too.. When you see people rubber banding around that most likely is caused because they are overwhelming their connection.. That's what happened when I was on time Warner. During the evening when more people got on their just was not enough bandwidth and my connection slowed big time,, The other thing you can see is packet loss and that causes stuttering and disconnects.. These are the two things you usually see.


What I am experiencing now really isn't lag it most likely is packet loss. I freeze for a bit.

I will say what ever is happening is getting worse and affecting more and more people.. We had two people drop from a dungeon last night and a third complained about lag in the same dungeon..... I see more and more people complaining about lag especially in dungeons.. What I saw last night though I believe is SE problem. I think with it being the last night before reset people were trying to cap their tomes and overwhelming the instance servers.



I also know that SE knows there is a problem out there..

I believe there is a weak point somewhere close to the data center SE uses.. The added traffic from FFXIV is causing a issue when the game gets busy.









Edited, Nov 11th 2014 10:23am by Nashred
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#92 Nov 11 2014 at 9:49 AM Rating: Excellent
Wasn't just XIV last night. XI was getting hit by R0s. Got disconnected three times in quick succession during zone changes. Super annoying.
#93 Nov 11 2014 at 11:59 AM Rating: Good
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Xoie wrote:


Well, since Net Neutrality hasn't ended quite yet, the traffic should go always across the fastest, least congested routes possible, which I'm telling you from experience, are working just fine. At least, that's how the Internet is supposed to work (in order to survive a nuclear attack and all). Otherwise, I'd be experiencing the lag spikes like everyone on the West Coast would be since my traffic is treated equally to everyone else's (at least, for a few more days, anyway).

If it's the "last mile" West Coast ISP that's experiencing the lag problem, then it has nothing to do with the Midwest. It has to do with that lousy West Coast ISP interfering with the transmission or maybe it's something with the way that ISP is routed into the Internet (some rural coastal areas may have limited routing options, for example). But that's about as far as it would go.


You're not understanding. Going through the Midwest to get to SE's servers from the West Coast is apparently mandatory. You not experiencing problems is not relevant to the problem because it's not 100% of all West Coast players. All it means is that whoever your ISP uses to get information to/from there isn't using an affected server.

#94 Nov 11 2014 at 4:36 PM Rating: Excellent
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Ravashack wrote:
Xoie wrote:


Well, since Net Neutrality hasn't ended quite yet, the traffic should go always across the fastest, least congested routes possible, which I'm telling you from experience, are working just fine. At least, that's how the Internet is supposed to work (in order to survive a nuclear attack and all). Otherwise, I'd be experiencing the lag spikes like everyone on the West Coast would be since my traffic is treated equally to everyone else's (at least, for a few more days, anyway).

If it's the "last mile" West Coast ISP that's experiencing the lag problem, then it has nothing to do with the Midwest. It has to do with that lousy West Coast ISP interfering with the transmission or maybe it's something with the way that ISP is routed into the Internet (some rural coastal areas may have limited routing options, for example). But that's about as far as it would go.


You're not understanding. Going through the Midwest to get to SE's servers from the West Coast is apparently mandatory. You not experiencing problems is not relevant to the problem because it's not 100% of all West Coast players. All it means is that whoever your ISP uses to get information to/from there isn't using an affected server.



All the backbones are interconnected with each other, and there are multiple redundancies as well. Companies that operate the Tier 1 backbones don't charge fees for traffic traveling between backbones, even competing ones, either, because they make money selling their services to ISPs, not for traffic. If part of this backbone is not working properly because of congestion, or it's completely destroyed (again, it was originally designed to survive a nuclear attack... it's purposefully designed to take traffic through the best available route), traffic will be routed through alternate routes, seamlessly through other parts of the backbone.

Traffic between the west coast and the east coast is all traveling along the backbone by the time it's through the mid-west, so we're all probably experiencing the same level of service at that stage. If the mid-west was prone to lag, then everyone on the west coast who uses the backbone between these two regions would experience it because the best level of service that could be offered would be laggy. I can assure you, I don't experience lag, which means when it's through the mid-west, the level of service is adequate. The problem of lag would have to be local to the west coast region that's experiencing it, not because of the backbone in the mid-west.
#95 Nov 12 2014 at 9:03 AM Rating: Excellent
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Since people are making it sound like melee jobs are the only ones who ***** up, I feel that I have to bring up a BLM in my expert roulette last night. We were in Sastasha HM, and I was on PLD. On the last boss, I heard the noise that meant the LB got used. I waited for the bosses life bar to drop a big chunk, but it didn't. Later, I went back in my battle log to see if there was some reason I missed it. I saw no reference to the boss getting hit by Starstorm.

So, I'll see your ROG/NIN who don't dodge and raise you a BLM that missed a stationary target with the LB!
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#96Theonehio, Posted: Nov 12 2014 at 9:08 AM, Rating: Sub-Default, (Expand Post) Everyone ***** up now and then, but it's mostly DRG and NIN that seem to..continually do so. It's almost guaranteed if you join content and see 2 or more DRG/NIN at least 1 of them will be dead or hit by everything. Only time I ever seen a caster LB miss is when the tank decides to drag things Out as they're casting it and the caster doesn't interrupt it, like in T5 for example the tank decides to drag all the snakes away from the usual LB spot.
#97 Nov 12 2014 at 9:22 AM Rating: Good
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Theonehio wrote:
Everyone ***** up now and then, but it's mostly DRG and NIN that seem to..continually do so. It's almost guaranteed if you join content and see 2 or more DRG/NIN at least 1 of them will be dead or hit by everything. Only time I ever seen a caster LB miss is when the tank decides to drag things Out as they're casting it and the caster doesn't interrupt it, like in T5 for example the tank decides to drag all the snakes away from the usual LB spot.


Yea some dragoons are pretty bad too but not nearly as bad as ninjas..
I think they are in so close to the boss with so much going on sometimes it is just hard to see..
But I see Dragoons just stand there and not even try to get out of aoe's allot..
Thing is I have seen really good Dragoons but not many Ninjas, I am sure there are some really good NIN out there though... So few I wonder if there is actually something wrong with the Job...









Edited, Nov 12th 2014 10:25am by Nashred
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#98 Nov 12 2014 at 9:51 AM Rating: Excellent
We got hit by a wave of 90000s and 90002s last night while we were queued up for ST. Smiley: frown

Rana Tayuun was getting lag so bad he quit in the middle of a Snowcloak because the game was unplayable.

Edited, Nov 12th 2014 10:52am by Catwho
#99 Nov 12 2014 at 9:54 AM Rating: Good
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Yep These ISPs were effected:

ATT
Verizon
Time Warner.

Something went screwy with the routing they used because while I'm on Charter I had no issues whatsoever last night while lots of people were complaining about lag more than usual and I looked into it and ATT for sure has been having issues with this game the past 2 months. Verizon seems to have issues with it every now and then.
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#100 Nov 12 2014 at 10:55 AM Rating: Good
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Catwho wrote:
We got hit by a wave of 90000s and 90002s last night while we were queued up for ST. Smiley: frown

Rana Tayuun was getting lag so bad he quit in the middle of a Snowcloak because the game was unplayable.

Edited, Nov 12th 2014 10:52am by Catwho



Yea that's how it gets for me.. I cant craft, mine, teleport etc sometimes when it gets real bad.. I do get booted sometimes but usually not.. Most of the time I freeze for a few second to like 15 seconds which is a long time on the PS4.. On the pc I get booted more often..

What weird is 5 min latter it can be just fine and 5 min later right back,.. Just up and down for around 2 hours most nights..
Was pretty bad around 8:30 central last night if I recall...

Monday and Tuesday for a while after a patch there always seem to be issues with instance to some extent though because of the reset of tomes ...

Theonehio wrote:
Yep These ISPs were effected:

ATT
Verizon
Time Warner.

Something went screwy with the routing they used because while I'm on Charter I had no issues whatsoever last night while lots of people were complaining about lag more than usual and I looked into it and ATT for sure has been having issues with this game the past 2 months. Verizon seems to have issues with it every now and then.


Verizon customers have had this issue since almost launch on the east coast.

Yep I am on ATT and it is getting close to around 2 months now.. I keep hoping it gets fixed.. But those who have dealt with att on the issue are not getting anywhere because the problem is not on att's network...

Time Warner will always have issues for highly populated areas where more people are on a cable.. They use a shared connection. They need to run more cable to split people up. Their main issue is bandwidth... But this could affect Time Warner customers too..



I just hope it get resolved.. This could cost them some customers even if it is not their fault...


Edited, Nov 12th 2014 12:07pm by Nashred
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#101 Nov 12 2014 at 12:37 PM Rating: Excellent
I'm on AT&T and I rarely have problems. I'm on a high QoS low latency old school DSL line, though, so my packet loss tends to be very minimal and my pings are fast, even though the flow rare of data is not very large.
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