Forum Settings
       
1 2 3 4 5 Next »
Reply To Thread

Heavensward!Follow

#102 Oct 22 2014 at 3:00 AM Rating: Decent
Hyrist wrote:
Quote:
Either way, the problem is with Square-Enix and not the playstyle itself. If a game wouldn't let you display more than one hotbar on kb/m it's not a problem with the controller scheme but the inadequate developers.


I'm sorry, I'm not exactly following what you mean in this.

Are you referring to the UI in FFXIV or FFXI?

In FFXIV you most defiantly can view multiple hot bars, my cross hot bar and my KB&M Hot Bar. (Here's a screenshot for reference, especially for those who were curious, especially those who are trying to hybrid.)


That is definitely a good point you're making. I was thinking specifically cross hotbar in the comment. This does fix the cooldown issue which is the most important fix but you can't see the gamepad button layout easily from a normal hotbar.
#103 Oct 22 2014 at 4:48 PM Rating: Decent
*
154 posts
Hyrist wrote:
Quote:
Either way, the problem is with Square-Enix and not the playstyle itself. If a game wouldn't let you display more than one hotbar on kb/m it's not a problem with the controller scheme but the inadequate developers.


I'm sorry, I'm not exactly following what you mean in this.

Are you referring to the UI in FFXIV or FFXI?

In FFXIV you most defiantly can view multiple hot bars, my cross hot bar and my KB&M Hot Bar. (Here's a screenshot for reference, especially for those who were curious, especially those who are trying to hybrid.)

If you're referring to FFXI, that's a misnomer. The Macro Bar there isn't really a hot-bar at all, and the game is pretty much Menu based. A tribute to the slower style of the game, really. So yes, it would be ruled by playstyle.


I had one hell of a time trying to setup my ps4 to use cross hotbars and kb hotbars. Wouldn't let me do keybinds. How did you set yours up?
#104 Oct 23 2014 at 2:39 PM Rating: Default
Scholar
****
4,593 posts
Gamepad is amazing. I wouldn't want to play any other way.

Instant access to 16 abilities on your cross bar using two fingers and one of your thumbs, if you use the extended functions this can be doubled to 32 but the system works so well I don't even bother.

Instant switching to 8 other pallets at will with 1 finger and one of your thumbs.

Auto switching between weapon drawn and weapon sheathed pallets so you don't have to keep your mounts minions etc on your cross bar when fighting and don't have to manually switch to your "fighting" bar.

I can do more key combinations with my controller than I could ever do with a keyboard. And since the keyboard and gamepad bars can be set to not be shared you can put all of your cooldowns on vertical bars so you can keep track of when they are up if you need to have them on a separate cross bar, frankly though I've never run into that problem, using intelligent macro design you can pretty much fit everything into 16 buttons for most jobs I think.

Also keep in mind when using a gamepad you can still use your keyboard :). So you can bind keys on your keyboard to less used stuff if you like or just find it convenient. I have some of my more mundane tasks bound to my keyboard AND my gamepad so I can do them while chatting without having to pickup the gamepad all of the time.

Movement and camera control on a gamepad is WAAAAAAAAAAAAAYYYYY better than keyboard and mouse.
#105 Oct 23 2014 at 4:10 PM Rating: Good
Avatar
****
4,780 posts
PhrozenFFXI wrote:


I had one **** of a time trying to setup my ps4 to use cross hotbars and kb hotbars. Wouldn't let me do keybinds. How did you set yours up?



I'm on PC, but the keybind system is much the same. You will need a mouse to set up the UI elements the way you want. But I don't even keybind my second and third KB&M row. It will automatically take your first row and bind your keyboard 1 - = keys.

I'm frequently tapping my pinkie on the right shift key anyways for mumble so my hands aren't far from the keyboard. If I'm resting back. I find using a TV dinner tray or a Laptop board works with shifting the keyboard into a more comfortable position on your lap.

My skills and off-cross binds differ depending on the class, but I typically tie buffs and off-rotation cooldowns to the directional pad and my primary rotation skills on the D pad buttons. Least used rotation, such as Chaos Thrust combo, goes in the combination trigger section.

A neat trick to know: With the Direct Chat system deactivated, you can use Shift + (#) to change the keyboard hotbar to a different number even while that number is currently being displayed elsewhere. Nice for when I need to micro a pet or use skills not easily accessible on my main keyboard bar, and bypasses keybind issues.
#106 Oct 23 2014 at 5:04 PM Rating: Decent
Guru
***
1,310 posts
PhrozenFFXI wrote:
I had one **** of a time trying to setup my ps4 to use cross hotbars and kb hotbars. Wouldn't let me do keybinds. How did you set yours up?


On the PS4, by default, it will ignore keybindings to your keyboard if you're set up to use a controller (e.g. if you type 'M' to bring up the map, it will place an 'm' in your chat bar instead). There's an option to undo this, however. In the Character Configuration window, you'll see that Enable Direct Chat is checked. If you uncheck this, your keyboard will now be able to execute commands.

#107 Oct 23 2014 at 5:58 PM Rating: Decent
Scholar
***
3,599 posts
Archmage Callinon wrote:
Ability bloat is something that will eventually come up. But if we take a hard look at that, it took WoW 10 years before it mattered to the point that they felt the need to do something about it. I play MNK and DRG, some of the buttoniest classes available. I suspect NIN, with its mudra system, might even be buttonier than that. I'm not concerned about ability bloat at this time. In the future? Probably. But not now.


The best thing to combat ability bloat is something FFXI did with they macro system when they added books.

My friend had the most amazing macro system for summoner. All macros started in a base page, with all summons being on that page.

When he used a macro to call a summon, say Carbuncle, that macro then changed his macros to book 2 with all the Carbuncle-related macros. When he would dismiss Carby, it went back to the main menu again.

I would really like a similar macro swapping here so on Monk I would only see abilities I could use in my current stance, etc.
____________________________

[ffxivsig]1183812[/ffxivsig]
#108 Oct 23 2014 at 6:41 PM Rating: Excellent
***
3,737 posts
I had a similar system set up when I was playing FFXI.

Honestly... I'm using a Nostromo mapped with numpad keys and modifiers. This allows me to comfortably have 60 keybinds available entirely to my left hand, with another 12 left over for the pet bar on the off chance I'm playing a pet class.

I have 5 keybound bars visible at all times, 3 non-keybound bars, and the pet bar.

I absolutely hate actionbar paging and will go out of my way to avoid it.

After ten years, WoW got to the point where seriously having that many buttons available still meant I was leaving things out on certain classes, and they started to trim abilities. When FFXIV gets to that point, I expect we'll be ready for them to go ahead and do that. But we aren't getting there in one expansion. This is a problem yes, but it's a problem years and years down the line.
____________________________
svlyons wrote:
If random outcomes aren't acceptable to you, then don't play with random people.
#109 Oct 23 2014 at 11:52 PM Rating: Excellent
Guru
Avatar
*****
11,159 posts
Louiscool wrote:
When he used a macro to call a summon, say Carbuncle, that macro then changed his macros to book 2 with all the Carbuncle-related macros. When he would dismiss Carby, it went back to the main menu again.

I would really like a similar macro swapping here so on Monk I would only see abilities I could use in my current stance, etc.


You can kind of sorta do this via macros and calling up an alternate macro bar, but I think it only works for the base bar. I did it with my BLM when it come to flipping between Fire and Ice so I wasn't messing with ctrl/alt combinations. Basically, I had a T3 macro'd twice, one just casting normally while the other cast and swapped the bar. Other non-conditional abilities were either worked into both bars based on use or placed above (yeah, I'm a dirty clicker in some instances).
____________________________
Violence good. Sexy bad. Yay America.
#110 Oct 24 2014 at 8:29 AM Rating: Excellent
*
154 posts
I Appreciate the replies. Got the setup that I wanted. I'll still play on pc from time to time, but I'm making ps4 play primary. Movement, for me, is so much better.

As far as Heavensward goes, I can't wait to see what the new classes are. DRK has been speculated, and I wonder if it will stem from Marauder.
1 2 3 4 5 Next »
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 91 All times are in CST
Anonymous Guests (91)