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Patch 2.3 Notes (Preliminary)Follow

#52 Jul 05 2014 at 8:48 PM Rating: Excellent
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The Hunt has been added.
The Hunt is an initiative established by the Eorzean Alliance, offering a bounty to adventurers who aid in quelling the threat posed by notably dangerous monsters that prowl the realm.

- Mark Bills
At each Grand Company headquarters, players will find a Hunt board upon which mark bills have been posted. There are two types of mark bills: regular mark bills, which are posted once per day, and elite mark bills, which are posted once per week. These bills list the name and number of targets to be hunted, their location, and the reward being offered for their defeat.

- Regular and Elite Marks
While regular marks denote enemies commonly found in the wilds of Eorzea, elite marks denote powerful enemies that only appear under certain conditions. They are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). In addition to the bounties listed on the Hunt board, elite marks will yield rewards including Allied Seals, Allagan tomestones of mythology, and Allagan tomestones of soldiery. Players are free to pursue elite marks without procuring an elite mark bill from the Hunt board, but they will not be eligible for the bounties stated on the bill. To learn more of the nature of these elite marks, players can consult the hunter-scholars stationed at every hamlet about Eorzea.

Allied Seals and Rewards
Allied Seals received from the Hunt can be exchanged for exclusive wares by speaking with the Hunt Billmaster at your Grand Company. Rewards include weapons, armor, minions, sands of time, oil of time, and alexandrite.
* Allied Seals can only be exchanged at your affiliated Grand Company.

New marks will be posted on the Hunt board at the following times:
Regular mark bills: Daily at 15:00 (GMT)
Elite mark bills: Weekly on Tuesday at 8:00 (GMT)

Would like to know how much Myth and Soldiery these will give.

Does look like a whole new type of content. Sounds like it will be fun.

Edited, Jul 5th 2014 10:49pm by Gnu
#53Turin, Posted: Jul 05 2014 at 9:14 PM, Rating: Sub-Default, (Expand Post) No, it actually doesn't all look like a new type of content at all. It's new rewards system for playing content that's already in the game.
#54 Jul 05 2014 at 9:44 PM Rating: Excellent
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Direct me to the hunting board good sir. I would like to play this old content.
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#55 Jul 05 2014 at 10:04 PM Rating: Default
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You mean the thing where you go out and kill random mobs? Because that's all this is. The hunting board is just a reward system for doing so.

#56Theonehio, Posted: Jul 06 2014 at 12:06 AM, Rating: Sub-Default, (Expand Post) I can point you to the Guildleve NPCs.
#57 Jul 06 2014 at 1:20 AM Rating: Excellent
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My FC and I have looked through the patch notes, and for us the content looks awesome. We are a mix of casual and semi hardcore, and there is something for all of us to look forward to. For me, hunts should be fun, the new dungeons look like a sweet way of capping soldiery, and provided it doesn't turn into a cesspool, Crystal tower should be wicked.

Despite this though, there is so much negativity around here about the game these days, it's baffling. People logging in, complaining about the content, complaining about the updates, complaining for the sake of complaining.... I log in daily because I'm surrounded by people who I enjoy playing with, and I enjoy the content I'm doing. The gating of content behind lockouts etc doesn't bother because I work full time, I'm engaged, and real life keeps me occupied enough that gating in a game isn't a big deal. In fact, it helps me as I can't fall behind too badly missing a day/week here and there. If I logged in and had something to moan about every single day, I wouldn't log in, I would play one of the several dozen other MMO on the market at the moment.

Apologies if that came across aggressive, I just can't understand the mindset of people who spend their free time doing something they clearly cannot stand, when I would love to have more time to play if I could.
#58 Jul 06 2014 at 7:06 AM Rating: Excellent
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Theonehio wrote:
Stilivan wrote:
Direct me to the hunting board good sir. I would like to play this old content.


I can point you to the Guildleve NPCs.

I can point you to treasure map quest and treasure maps.

I can point you to the 'special' maps you can buy with Myth tomes.

I can point you to the hundreds of copy/pasted quests that send you to a location to kill usually 2-5 of x monster that's "specific to you."

He was correct, this is a new way of doing old content. There may be "new" monsters (leviathan reskin and bears from Halatali hard for example) but it's still very much nothing new perse.

It's new in the sense it didn't exist until 2.3, but it's not a new concept or system.


Funny because none of those offer the same thing the Hunting Board does.

They should just not add it then. Why flesh out current content anyway? Everything they release should be new. Quantity over Quality! Yeah!

Yeah that was sarcasm. So what that it's reused content? It still new and offers something more to do in the game. It's an update not an expansion.
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#59Theonehio, Posted: Jul 06 2014 at 7:32 AM, Rating: Sub-Default, (Expand Post) These were actually Yoshi's words, which is why the quests in this game outside of the main scenario is very copy/paste like (and even that's debatable). You can't really "flesh out" current content which is why they bring in stuff like Crystal Tower, because sooner or later your playerbase will be like:
#60 Jul 06 2014 at 10:21 AM Rating: Excellent
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As said, by now XI actually hit Rise of Zilart, which all who played can agree ws one of the main expansions that "made" FFXI, XIV desperately needs something like that content wise. They're not giving us "Hard Modes" due to fan service either, it saves A LOT of development time compared to making 3-4 brand new dungeons each time.


This is all true, but this also isn't a bad thing. In fact, the strategy of getting the most from content is a great thing. Thanks to the "hard mode" approach, a lot of the dungeons that would have otherwise been "one and done" are now viable on a weekly basis. Would be a shame to let all those dungeons just rot in the duty finder. Meanwhile, producing another dungeon or two every three to six months really keeps things fresh.

To get back to the quoted text above, though... while we're now approaching the game's 11th month (when RoZ was launched for XI), FFXIV already has way more content than XI had at its 10-month mark. Obviously, we'll need to wait longer than 11 months for an expansion, but XIV will still have more content than XI had at RoZ, and it's really not even close.

I think the difference of opinion comes into play over the types of content. Some people just want dynamis and sky... but I don't think anyone should act surprised when the development team doesn't implement three- and four-hour events into this game. That's never been the plan for ARR.
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#61 Jul 06 2014 at 11:57 AM Rating: Excellent
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Stilivan wrote:
Direct me to the hunting board good sir. I would like to play this old content.


New is not synonymous with better. More often than not, the best innovations take something already in existence and perfect the original concept. I see no problem with taking a concept from previous Final Fantasy titles or other games as long as it fits the lore and is an enjoyable diversion.
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#62 Jul 06 2014 at 12:25 PM Rating: Good
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The entire game is just a rip off of an 8,000 year old game called "Dodge the Rock"
#63 Jul 06 2014 at 12:43 PM Rating: Excellent
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kainsilv wrote:
Stilivan wrote:
Direct me to the hunting board good sir. I would like to play this old content.


New is not synonymous with better. More often than not, the best innovations take something already in existence and perfect the original concept. I see no problem with taking a concept from previous Final Fantasy titles or other games as long as it fits the lore and is an enjoyable diversion.



I agree with you. It was a remark to the post above it.
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#64 Jul 06 2014 at 12:47 PM Rating: Excellent
Stouter wins.
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#65 Jul 06 2014 at 3:18 PM Rating: Decent
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Everyone knows the earth is only 5000 years old. Stop trolling Smiley: sly
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#66 Jul 06 2014 at 3:38 PM Rating: Excellent
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Velerophon wrote:
My FC and I have looked through the patch notes, and for us the content looks awesome. We are a mix of casual and semi hardcore, and there is something for all of us to look forward to. For me, hunts should be fun, the new dungeons look like a sweet way of capping soldiery, and provided it doesn't turn into a cesspool, Crystal tower should be wicked.

Despite this though, there is so much negativity around here about the game these days, it's baffling. People logging in, complaining about the content, complaining about the updates, complaining for the sake of complaining.... I log in daily because I'm surrounded by people who I enjoy playing with, and I enjoy the content I'm doing. The gating of content behind lockouts etc doesn't bother because I work full time, I'm engaged, and real life keeps me occupied enough that gating in a game isn't a big deal. In fact, it helps me as I can't fall behind too badly missing a day/week here and there. If I logged in and had something to moan about every single day, I wouldn't log in, I would play one of the several dozen other MMO on the market at the moment.

Apologies if that came across aggressive, I just can't understand the mindset of people who spend their free time doing something they clearly cannot stand, when I would love to have more time to play if I could.


Agreed.I just don't understand people's negativity. I men, yes, there will be flaws, no, the game will never be utterly perfect. Guess what? Everything has flaws and nothing is perfect. Coming from XI, I can honestly say that while I do recognize the flaws, this is such an improvement that they don't bother me in the least. What does it say when the closest I can come to an actual 'complaint' is that I have to leave my settings on 'hide headgear' because I find every single piece I've gotten to be goofy looking as hell or ugly as hell? It says that any complaining I do would be nitpicking.
#67Theonehio, Posted: Jul 06 2014 at 4:09 PM, Rating: Sub-Default, (Expand Post) Depends on how much content you've done in this game, because I can promise you many people's complaints with this game content wise and progression wise isn't cherry picking :p You may like and accept everything but checking out the official forums and dev responses will show you they understand not everyone does.
#68 Jul 06 2014 at 6:52 PM Rating: Excellent
Ha, the official forums... worth checking out for lulz and breaking news, but I'd never use that as a barometer for how the majority of players feel about the game.
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#69 Jul 06 2014 at 7:56 PM Rating: Excellent
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Thayos wrote:
Ha, the official forums... worth checking out for lulz and breaking news, but I'd never use that as a barometer for how the majority of players feel about the game.


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#70 Jul 06 2014 at 9:29 PM Rating: Default
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Thayos wrote:
Ha, the official forums... worth checking out for lulz and breaking news, but I'd never use that as a barometer for how the majority of players feel about the game.


It's much better than some fan forums where there's only praises and anything but = negativity, which is equally not good to find how people feel about the game :p



Edited, Jul 6th 2014 9:33pm by Theonehio
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#71 Jul 06 2014 at 11:20 PM Rating: Excellent
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Thayos wrote:
Ha, the official forums... worth checking out for lulz and breaking news, but I'd never use that as a barometer for how the majority of players feel about the game.


One of the few positive threads currently on the official forums is simply about ffxiv creatively displayed in meme images and half the posts are complaining that the thread shouldn't be allowed to exist. And the latest Dev Tracker has one of moderators defending himself against someone who complained that the thread he responded to wasn't worthy of his attention. Smiley: oyvey
#72 Jul 07 2014 at 12:47 AM Rating: Excellent
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It's much better than some fan forums where there's only praises and anything but = negativity, which is equally not good to find how people feel about the game :p


And that's why I'm still here on ZAM. It's definitely hard to find forums like this, where people discuss the pros and cons (usually) without losing their minds.

The official forums are useful for news and dev posts, but most of the "discussion" is just trolling or dead-horse complaining. I've only ever posted over there maybe a handful of times since ARR launched. There's just no point.
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#73 Jul 07 2014 at 3:39 AM Rating: Decent
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Edited, Jul 7th 2014 5:41am by BrokenFox
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#74 Jul 07 2014 at 9:11 AM Rating: Default
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Is it wrong of me that the only thing i'm truly excited about is the simple fact that shouts, yells and tells have (finally) been limited to a set maximum per second?

I mean, why they didnt have that on day one is beyond me, but hey, getting a RMT tell every 20 seconds unless you blacklisted them the very second you got it was starting to get anoying.

Paladin once again got shafted with a lack of any buffs. "Oh, you guys have been crying out for a buff for months! Here you go, here's an ability change so that it wont wear off when you die". Yeah.... thanks SE..... That would have been nice if it had a 10 minute recast, not something you can put on at any time you like for trivial amounts of MP.

And what the hell, soldiery? :/ I barely finish capping them out each week. Now it's going to be a massive pain.
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#75Theonehio, Posted: Jul 07 2014 at 9:36 AM, Rating: Sub-Default, (Expand Post) Probably because people would ***** trying to chat or anything and they get limited.
#76KojiroSoma, Posted: Jul 07 2014 at 10:08 AM, Rating: Sub-Default, (Expand Post) Not talking about endgame really. Just dungeons are a pain now that everyone and their chocobo only wishes to run them in one specific way.
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