Catwho wrote:
I'm scared of Turn 5 now.
Don't be. Twintania is a tough fight to learn, and it requires people wanting to put in the effort. You get a group of people that you run with, and mesh fairly well together, and she'll go down in time. ADS was a fairly big step up mechanically from Cadecus, Elevator Trash Boss was a numberical crunch step up from ADS, and Twintania is mostly a step up on both fronts from the previous three.
The fight itself is 5 phases, but within each phase is a fairly small set of moves. If you approach it phase by phase, not try to worry about perfecting everything at once, and realize it's going to take time you'll kill her eventually. Mistakes can be recovered from. Ignore the enrage timer completely, just get comfortable with each phase, and worry about the enrage timer if/when you hit it.
If you go in and expect the Echo to solve all your problems, and not want to take any responsibility for poor performance and continually make excuses (like a lot of people do), you'll never get past her. If you go in with the approach of "We can do this, and we're not afraid to put in the time." then you've literally already won half the fight with your attitude alone. Hell, our first T5 kill back in November I walked into a wall during the Divebomb phase. Not was knocked into, walked, because I went too far into the dip, and we got her down. Winning fights in this game like Twintania, Titan EX, and Nael are all mostly about attitudes.
Too many people go for mediocrity/half-*** attempts and expect her to spit out loot due to echo buff like the previous turns, state things happen for no reason, that you can't recover from a single mistake, or don't want to try to get a semi-static force together you're virtually stuck on that fight. That defeatist attitude *never* works.
Jeskradha wrote:
While I agree with you, because I've seen some sh*tty guides to end game content,
Mr. Happy's guides on you tube are actually super informative and easy to watch.
Happy's videos are a good starting point for anything looking to get their feet wet in the harder fights. They're not perfect, and usually any class recommendations/comments should be taken with a grain of salt, but for the majority of the videos they cover what you need to know.
Each fight's mechanics are different, and not every single one is actually pertinent to you depending on your class. Death Sentence means nothing to a non-tank/DPS, Swarm doesn't mean anything to anyone outside of the MT, Venomous Tail only really matters to the healers, if someone's not on tower rotations then Avatar is nothing but a giant pewpew fight for some of your group, so on and so forth.
Happy's videos are meant as an overview, not a majorly in-depth guide designed to hold your hands. You look, you get a glimpse to the mechanics, and then you go entire the fight so you can actually understand what's going on.
Theonehio wrote:
This is why I avoid Mr. Happy's videos like the plague, I learned pretty much nothing from his videos, I usually end up watching a Japanese guide video since they're far easier to understand and break down every role as i play multiple.
Happy's are KISS and get the point across. The many Japanese guides I've seen spew a bunch of pointless, random information that serves no purpose other than to inflate and muddy the waters.