Theonehio wrote:
Well when you think about....
Ramuh - Yoshi flatout stated the only reason to do the Extreme version is Mount+Accessory, you're not even guaranteed to see ANY weapon drops, that alone already kills this content pretty fast when you can just do your Novus path or stick with Tidal Wave/High Allagan/Allagan, so while this will be done for a little while, it will die out pretty fast, let's not even mention the storyline version that will offer almost zero incentive to do it.
You should know by now that Trials have infinite staying power so long as a Roulette is for it. Hardmode Trials have staying power, even without trials, so long as players desire a Relic/Zodiac weapon. And you'll likely see a Extreme Mode Roulette in the future, especially seeming how this content is gated to one another. Therefore the longevity of the content itself is as long s SE wants to.
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Hullbreaker Isle - Aside the fight with not Ultros unless SE forgot what an Octopus is and deems him a Kraken, this won't be progressive content, so like the Lost City of Amdapor (new dungeon), it won't really have any staying power since they can't create "side content" that is 4 man AND progressive with new raids coming out in the same patch ya know? That's not the design they're going for. So it will be a nice distraction for awhile but soon, like Pharos and other new dungeons, "what new dungeon? I only do x for tomes then forget about it" that it may as well not even exist lol.
Staying power to whom? Again, higher ilvl players are enticed by roulette. Lower ilvl players must go through lower end content to meet the ilvl requirements for higher content. The Zodiac quests have shown that they want you to revisit dungeons of old, and there will likely be more flashback quests for that to come. Heck, my group still occasionally goes through Haukke Manor normal for the furniture piece sets.
I still get Pharos on roulette by the way. Sad they nerfed it, but awell.
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Choco Breeding - This has potential, but with the whole "everything must be accessible to everyone" they kind of already maimed any potential with this long term, because people would cry and cry and cry if chocobos can be special or have any variance, e.g EVERY OTHER FF GAME WITH CHOCOBO BREEDING.
Calling this out as a jaded remark with no grounds. We haven't even seen the preview of it yet. As far as the "everything must be accessible to everyone" comment, Sands and Oils of Time would like to have a word with about these last three months. You have no idea how annoyed I've been about the whole 'weathered' tag on virtually everything I buy with currency these days.
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Individual Rooms - Unless they can compare to Mog Houses or Better, these are tecnically not content since unless I'm given over 200 inventory spaces in said individual room, It's quite uselss like FC housing is in the long run. So yeah we are getting -something- but most of the content we're getting will likely only have an EXTREMELY short life span without lockouts.
Please speak for yourself here. To those of us in the RP community, this is goddamned lifesend for those of us who couldn't afford a mansion. The usability of our FC houses just went up a whole hell of a lot regardless of the size.
And again, there is no conversation of 'the long run' in an MMO environment. All things are subject to changes and edits. Just like how Small Houses got a basement.
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Frontlines - If you care for PvP more power to you.
For the PVP crowd, that's content. For thsoe who were interested in PvP earlier, and was not satisfied with Wolves Den, this is a potential way of getting back into it. Or for those, like me, who were curious, this is something potentially great. Donno, we haven't even gotten a preview.
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New class info - 4 years later? About @#%^ing time.
What? Arcanist wasn't a new class?
And before that? The class revamps and the introduction of jobs?
Done with work, posting what I got, will reply more when I have more time. Sorry I couldn't address everything here Hio.
Edit: Home safe and sound, replying before obligatory nap before raids.
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So not being negative, but when you think about it...the only content with staying power will be Ramuh if you care for that kind of things, Novus and CT2 due to the weekly lockout, everything else will be burned through and forgotten (mostly) very quickly and we'll be right back to where some people feel there's "nothing to do" or "not a lot of content" in terms of 2.3. Hell, CT2 has a high staying power simply because of adding Sands/Oil to loot tables.
So whether you agree or disagree, there truly is a lot of reasons people will slowly feel less inclined to play if they actually progress in the game and not "take things slowly and are 4 - 5 patches behind by choice."
Again, this is entirely assuming that everybody is on the same skill level, starting at the same time, with the same desires and rates to the game.
Put bluntly, there is always, always going to be people complaining that there's nothing to do about that - it's entirely based off of subjective opinion. You're going to get those who create party finder groups only grinding the first two bosses of Brayflox Hard, and those who absolutely detest such groups, or, like me, are impartial to both.
I'll tell you right now, the top Free Companies of this game, the ones that are actually clearing the hardest content - they're not complaining about being bored. The people who are complaining, are those who are willfully ignoring content with longevity in trade for pursuing the path of least resistance and complaining that such paths are short or full of repetition.
Are we to appeal to this sort of playstyle, and honestly, on a limited budget and timeframe, how can you? As I said before, there's no real way to sustain that sort of content consumption without massive cheap time-sink, and for the patches we've gotten so far, there's been sizable chunks of repeatable, varied, content each time. It's just that their rewards aren't best in slot, so they go ignored.
I find myself annoyed here. We're really talking about a narrow but vocal demographic in our overall population as if it's the most important. We're also piling on different kinds of complaints of, honestly, opposing natures, thinking they're all the same base. We really cannot have our cake and eat it too in this circumstance, and some measure of being realistic in our expectation has to be established here before we can really have a conversation. Just how much resource do you think should be thrown where and why on these matters. Because, from what I've seen, I'm hearing a lot of very general complaints, without much in the way of ideas towards solutions, or expressions of what was really desired.
Edited, May 27th 2014 8:30pm by Hyrist