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There are a lot of people here who say they'd quit playing XIV if it went F2P because of the incentives created to push players toward the cash shop, yet they have no problem with SE doing the same in a P2P game. I don't get it.
I think the big factor is whether that F2P wall is in a place where most players will actually run into it. In true F2P games, normal players run into that wall more frequently, and are thus given incentive to buy from the cash shop. That's not the case with FFXIV.
Even though a third retainer gives an advantage, it's an advantage I'd never benefit from even if I had the third retainer. I wouldn't benefit from inventory space, because I don't even have enough stuff to fill ONE retainer, and that's despite leveling multiple battle and crafting classes... as far as ventures go, I don't craft often enough to need my retainers to go get mats for me... and even if I do step up my crafting, I've still got to fully utilize two retainers before a third would even enter the picture.
For someone who plays this game like a job, then sure, they may be hitting that "F2P wall" where they might actually feel incentivized toward the cash shop...
For most players though, there's no real push to get that third retainer. The F2P wall is so far out there, it's not even something I'd think about if I didn't frequent these forums.
Edited, Mar 26th 2014 11:51am by Thayos