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Granted, not everyone was a fan of 1.0's setting, it had its faults and I'm sure some would be quick to point them out, but the world being too small or enclosed was definitely not one of them.
Yeah, 1.x's world was definitely expansive, certainly larger than ARR's Eorzea.
However, it was also kind of boring. One part of Thanalan looked like all the rest of Thanalan. One corridor of the Black Shroud looked like all the rest of the Black Shroud. Much of the world was beautiful in screenshots. However, everything was so "samey" that you had this feeling of playing most of the game in the same three zones.
Imagine playing FFXI, but you didn't leave West Sarutabaruta until hitting level 60 or so. That's what 1.x felt like.
In ARR, the zones are much smaller, but there are more of them, and each zone is way more unique. So while walking from end to end of 1.x's Eorzea took longer, I feel that I cover more ground when traversing zones in ARR.
For what it's worth, I was a fan of 1.x. Played from launch to close... but the game obviously had flaws. Later in 1.x's life cycle, the devs added different music to different parts of the zones, which helped a little with adding the feeling of identity as you traveled around.
Edited, Mar 9th 2014 11:29pm by Thayos