Forum Settings
       
« Previous 1 2 3 4 5 6
Reply To Thread

Final Fantasy 14 Gold Saucer Development Has Begun Follow

#1 Mar 06 2014 at 1:56 PM Rating: Excellent
Scholar
***
1,732 posts
http://www.ign.com/articles/2014/02/18/final-fantasy-14-gold-saucer-development-has-begun
____________________________
FFXI: Nashred
Server: Phoenix

FFXIV : Sir Nashred
server: Ultros
#2REDACTED, Posted: Mar 06 2014 at 2:27 PM, Rating: Sub-Default, (Expand Post) I'm glad Eorzea is continuing to form its own unique identity. Yoshi-P is really pumping out some great new ideas.
#3 Mar 06 2014 at 2:38 PM Rating: Excellent
***
2,232 posts
LucasNox wrote:
I'm glad Eorzea is continuing to form its own unique identity. Yoshi-P is really pumping out some great new ideas.

BRB, Lightning and me are gonna take our Magiteks and go do a Crystal Tower run to some epic remixed music tracks.


So you're also against: Chocobos, jobs, magic, hit points, experience, levels, the fanfare song, Cid, airships, monsters, cactuars, the desert, crystals, crafting, dragons, battle, logic, numeration, and the words Final and/or Fantasy? And all while simultaneously being unexcited about what is arguably the greatest aspect of what many to consider to be a touchstone moment in video gaming coming to a 'theater near you'?

Perhaps your princess is in another castle? lol

Smiley: oyvey

#4 Mar 06 2014 at 2:50 PM Rating: Default
Scholar
Avatar
*****
12,820 posts
LebargeX wrote:
LucasNox wrote:
I'm glad Eorzea is continuing to form its own unique identity. Yoshi-P is really pumping out some great new ideas.

BRB, Lightning and me are gonna take our Magiteks and go do a Crystal Tower run to some epic remixed music tracks.


So you're also against: Chocobos, jobs, magic, hit points, experience, levels, the fanfare song, Cid, airships, monsters, cactuars, the desert, crystals, crafting, dragons, battle, logic, numeration, and the words Final and/or Fantasy? And all while simultaneously being unexcited about what is arguably the greatest aspect of what many to consider to be a touchstone moment in video gaming coming to a 'theater near you'?

Perhaps your princess is in another castle? lol

Smiley: oyvey



Quite Honestly, I think the point was ARR honestly doesn't have its own identity in the world of MMOs, sure it's a "FF" MMO, but whether someone agrees or disagrees, what did it bring to the MMO or FF table that is new? Heck even the class system existed in FFII, Seiken Densetsu and Romancing SaGa games. So I don't completely agree with Lucas, but ARR really doesn't have it's own identity xD. Even XI did and it was an EverQuest clone through and through.

Even ESO does the generic MMO motif better than ARR does, but that's a different story. As long as they reincorporate Tetra Master all is well, they have the framework to work with already from Playonline's TM.
____________________________

#5 Mar 06 2014 at 2:58 PM Rating: Good
LucasNox wrote:
I'm glad Eorzea is continuing to form its own unique identity. Yoshi-P is really pumping out some great new ideas.

BRB, Lightning and me are gonna take our Magiteks and go do a Crystal Tower run to some epic remixed music tracks.


You're so silly. We all know that Lightning slays trolls; she doesn't hang out with them.
#6 Mar 06 2014 at 3:13 PM Rating: Decent
Toofer, he does have a point. I'm cool with little nods to predecessors in a series, but this boy is going Oprah with the fanservice while providing anything truly unique to the game itself.
#7 Mar 06 2014 at 3:28 PM Rating: Good
I'm pretty sure that the cute little spriggans are unique to FFXIV.
#8 Mar 06 2014 at 3:29 PM Rating: Good
Thing is, not everything in this world needs to be innovative. What ever happened to appreciating something for doing what it does well?

Some games have awesome battle systems. Others have good story, while others still have cool side-bits like crafting or mini games. I think what the team at SE may be trying to do is create something that is familiar to people and very solid (server issues aside) as opposed to pushing the envelope. There will always be a new shiny MMO with some new "thing" in it, but they usually lack in other areas.

Why can't we accept, for the time being, that the developers are just trying to do known things well, rather than do new things poorly? (see: v1.0)
#9 Mar 06 2014 at 3:33 PM Rating: Excellent
Blinded by their rage, the trolls couldn't see how the enrichment of Final Fantasy lore is what made A Realm Reborn unique.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#10 Mar 06 2014 at 3:41 PM Rating: Excellent
***
2,232 posts
Thayos wrote:
Blinded by their rage, the trolls couldn't see how the enrichment of Final Fantasy lore is what made A Realm Reborn unique.


Right?

Because scrapping every good idea and innovating your way to success is the surefire path to greatness, right.....cough1.0cough

I've said it before, so I guess I can say it here again. From my perspective, Yoshi is using FF XIV as a hub around which all other FF's can spin. He's drawing all the outlying lore and characters in when and where he wants them. The FF series has always had little hints of things here and there that the series might be tied together in a more overarching fashion. I just think he's painting with bolder strokes.

The unique story of FF XIV is that it is ALL FF's together... so anything goes. Jump in and enjoy your favorite aspect of it or ***** because.... wait, whyumadtho?

#11 Mar 06 2014 at 3:48 PM Rating: Excellent
***
2,550 posts
Personally, the nostalgia is what keeps me hooked. When I open up the title screen and log in and hear the same damn music I heard on my NES with Final Fantasy I, it sets the example for everything to come. I grew up in a time when FFIII (VI in Japan) was king and Kefka was the world's mortal enemy, and in every game you progressed to an airship and went to the damn moon. I don't play this game because I wish it was something else. I play it because it is Final Fantasy. Give me the old, give me the new, I don't care as long as it reminds me I am playing Final Fantasy.

LucasNox hates that Final Fantasy is trying to be Final Fantasy. Understood, I have no problem with that. He has a right to free speech to blast to the tops of the mountains that he hates the direction the game is going (which is essentially to stick to its roots while gently branching out). I've been in his shoes. When I was 18 (many many years ago) I was fed up with the lack of good, classic JRPGs so I made my own on OHRRPGCE and put it out there for free. People told me they liked it. Maybe Lucas should do that since he has all these great ideas. You never know, he might go on to make Shaq Fu 2, then suck out the nostalgia by replacing Shaq with Godzilla.

But the point I am trying to make is that by blasting snide criticism of a game that many here love for the exact reasons he hates isnt likely to win him any popularity contests. Maybe a few will join his cause, but for what? To endlessly type criticism to a dissaproving audience? He will win no followers here.

The definition of crazy is doing something over and over and over again expecting the same result. Keep fighting the crazy fight friend. No one cares.

Edited, Mar 6th 2014 3:50pm by Valkayree
#12 Mar 06 2014 at 3:58 PM Rating: Excellent
Quote:
Personally, the nostalgia is what keeps me hooked. When I open up the title screen and log in and hear the same damn music I heard on my NES with Final Fantasy I, it sets the example for everything to come. I grew up in a time when FFIII (VI in Japan)was king and Kefka was the world's mortal enemy, and in every game you progressed to an airship and went to the damn moon. I don't play this game because I wish it was something else. I play it because it is Final Fantasy. Give me the old, give me the new, I don't care as long as it reminds me I am playing Final Fantasy.


This!!!

FFXIV:ARR was made with loyal Final Fantasy fans in mind... period.

Also, this will be the first game playable on both a next-gen console AND a last-gen console with the option of remote play. With everyone playing alongside PC players. That's pretty dang cool, and it's something you can bet other MMO makers will start copying in the future.

But what really makes this game unique is the fact that it's a completely through-and-through Final Fantasy title, incorporating more FF lore than any installment in franchise history. And it's effing beautiful, so we can see all the old lore (like Crystal Tower) remade with today's vision and technology.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#13 Mar 06 2014 at 4:19 PM Rating: Default
I wish A Realm Reborn could create some new ideas, awesome original characters, and unique areas that I'll look back on fondly.

The power of nostalgia is awesome, but I want to make some new memories, not old ones.

I know that recurring elements are a staple of the franchise but I'm talking about specific areas and characters. I'm still not completely sure why Lightning is in Eorzea and how any Final Fantasy fan could defend the idea. She's even in the main story.
#14 Mar 06 2014 at 4:22 PM Rating: Excellent
***
2,550 posts
LucasNox wrote:
She's even in the main story.


Source?

Btw, I'm pretty sure she was in there for marketing purposes. Game crossovers happen all the time to promote stuff. But I wasn't aware that she was in the main storyline, having um, played through it and all. I must have been skipping text boxes that day.

Edited, Mar 6th 2014 4:24pm by Valkayree
#15 Mar 06 2014 at 4:26 PM Rating: Excellent
Hildebrand? Thancred? Sultana Nanamo Ul Namo and Flame General Raubahn Aldynn of Ul'dah?

They've done a good job of creating memorable characters so far. Heck, even the White Raven from 1.0 (still part of this game's lore) was awesome.

As for locations, that will take time. It wasn't that the Sanctuary of Zi'Tah was this super stellar zone... really, it was just a forest, with nothing very remarkable about it other than the music. But we ran through that zone like 50 billion times, so that boring old forest grew on us. Play FFXIV enough, and Eorzea will grow on you in much the same way.

Again, not trying to tell you to "go play another game," but there's a very strong chance that this may not be the MMO you're looking for... and there's nothing wrong with that.

Edited, Mar 6th 2014 2:27pm by Thayos
____________________________
Thayos Redblade
Jormungandr
Hyperion
#16 Mar 06 2014 at 4:29 PM Rating: Excellent
Raubahn is a recycle from FFXI, but yeah, Nanamo is 100% original.

Zi'Tah was special because the lighting effects were just out of this world. I have an amazing screenshot of dawn there. The trees were black silhouettes against a pure yellow sky.

Morning in Zitah


Edited, Mar 6th 2014 5:31pm by Catwho
#17 Mar 06 2014 at 4:36 PM Rating: Default
Nanamo's whole character/persona is a trope used in anime/Japanese games constantly. She's not memorable in the least... and I would still like to know how fans of the series justify Lightning's existing in this universe.

Edited, Mar 6th 2014 5:40pm by LucasNox
#18 Mar 06 2014 at 4:37 PM Rating: Excellent
***
2,550 posts
Catwho wrote:
Raubahn is a recycle from FFXI, but yeah, Nanamo is 100% original.

Zi'Tah was special because the lighting effects were just out of this world. I have an amazing screenshot of dawn there. The trees were black silhouettes against a pure yellow sky.

Edited, Mar 6th 2014 5:31pm by Catwho


Pretty sure I sat over there for at least a month of my life in one spot battling gil sellers with twitchy fingers to cut off tree saplings from goobue backs. But that was 8 years ago so I could be wrong.

Edited, Mar 6th 2014 4:37pm by Valkayree
#19 Mar 06 2014 at 4:37 PM Rating: Excellent
Quote:
She's not memorable in the least...


Nice little opinion you've got there.
____________________________
Thayos Redblade
Jormungandr
Hyperion
#20 Mar 06 2014 at 4:39 PM Rating: Good
***
2,550 posts
LucasNox wrote:
Nanamo's whole character/persona is a trope used in anime/Japanese games constantly. She's not memorable in the least... and I would still like to know how fans of the series justify Lightning existing in this universe.


http://en.wikipedia.org/wiki/Fictional_crossovers_in_video_games

That's a pretty long list of some pretty popular games. Plus Lightining is like a damn planeswalker, bouncing all over from place to place. Makes sense if you think about it.
#21 Mar 06 2014 at 4:41 PM Rating: Excellent
And yeah, Gusgen Mines was one of those memorable zones for me in FFXI... but it was only really memorable because I spent so much freakin time there battling RMT for darksteel ores.

Only because I spent so much time there did I come to appreciate the small details that made the zone interesting. Without all the time I spent in there, Gusgen was just a cave with some ghosts.

Quote:
Makes sense if you think about it.


He's not thinking.

Edited, Mar 6th 2014 2:42pm by Thayos
____________________________
Thayos Redblade
Jormungandr
Hyperion
#22 Mar 06 2014 at 4:42 PM Rating: Good
***
2,550 posts
Thayos wrote:
Quote:
She's not memorable in the least...


Nice little opinion you've got there.


I knew she had white armor and I don't even pay attention.

edit - Oh wait, she's the lala leader of Uldah, my home city. Case in point. Watch the cutscenes and she will be memorable. Skip them like me and.... yep.

Edited, Mar 6th 2014 4:46pm by Valkayree
#23 Mar 06 2014 at 4:43 PM Rating: Default
Valkayree wrote:
LucasNox wrote:
Nanamo's whole character/persona is a trope used in anime/Japanese games constantly. She's not memorable in the least... and I would still like to know how fans of the series justify Lightning existing in this universe.


http://en.wikipedia.org/wiki/Fictional_crossovers_in_video_games

That's a pretty long list of some pretty popular games. Plus Lightining is like a damn planeswalker, bouncing all over from place to place. Makes sense if you think about it.


I'm not exactly sure how a list of crossovers between games is justification of Lightning's existence in Eorzea.

"Kinect Disneyland Adventures" did it, so it's fine in "Final Fantasy XIV"? That's basically your point.
#24 Mar 06 2014 at 4:52 PM Rating: Decent
So your argument is that Lightning has abilities that would allow her to travel to Eorzea?

After the finale of Lightning Returns, Lightning does not seem to have any abilities to travel times or realms, let alone games.

Also, Lightning never really had the power to hop through realms. It was Etro who brought her to Valhalla. Then again that whole storyline got pretty stupid after the first game.

Edited, Mar 6th 2014 5:52pm by LucasNox
#25 Mar 06 2014 at 4:59 PM Rating: Excellent
***
2,550 posts
LucasNox wrote:
Valkayree wrote:
LucasNox wrote:
Nanamo's whole character/persona is a trope used in anime/Japanese games constantly. She's not memorable in the least... and I would still like to know how fans of the series justify Lightning existing in this universe.


http://en.wikipedia.org/wiki/Fictional_crossovers_in_video_games

That's a pretty long list of some pretty popular games. Plus Lightining is like a damn planeswalker, bouncing all over from place to place. Makes sense if you think about it.


I'm not exactly sure how a list of crossovers between games is justification of Lightning's existence in Eorzea.

"Kinect Disneyland Adventures" did it, so it's fine in "Final Fantasy XIV"? That's basically your point.


How did Cecil from FFIV end up in the Secret of Evermore?
How did Moogles end up in Seiken Densetsu 3?
How did Mega Man's Buster Arm get into Dead Rising? We will never know. Marketing doesn't have to make sense to get your attention.

But as for Lightning.

http://finalfantasy.wikia.com/wiki/Lightning_(Final_Fantasy_XIII)

She got caught in a paradox in between XIII and XIII-2. She ended up falling through the Historia Crux and serving the whims of gods. She is pretty much pinned as the protector of the gods and is sent off to random places to do their bidding, in a nutshell. She kind of planeswalks, which would make sense why she is there. Just after the beginning of Lightning returns where she awakes from crystal statis, she could have been sent there for a purpose.

Anyway, it is a marketing tool. Just like Valentine's day or Halloween. Its there to sell stuff.

Edited, Mar 6th 2014 5:02pm by Valkayree
#26 Mar 06 2014 at 5:02 PM Rating: Default
Keeper of the Shroud
*****
13,632 posts
LucasNox wrote:
I wish A Realm Reborn could create some new ideas, awesome original characters, and unique areas that I'll look back on fondly.

The power of nostalgia is awesome, but I want to make some new memories, not old ones.

I know that recurring elements are a staple of the franchise but I'm talking about specific areas and characters. I'm still not completely sure why Lightning is in Eorzea and how any Final Fantasy fan could defend the idea. She's even in the main story.


It's called a cross over promotion, and no she isn't in the main story. At best it's a side quest. Personally, I don't think it was particularly fun waiting for a couple of fates to pop so I could get my rewards, but nobody forced me to do it. I'm not going to freak out because SE decided they wanted to add a little exposure to their upcoming game to their new flagship MMO.

LucasNox wrote:
So your argument is that Lightning has abilities that would allow her to travel to Eorzea?

After the finale of Lightning Returns, Lightning does not seem to have any abilities to travel times or realms, let alone games.

Also, Lightning never really had the power to hop through realms. It was Etro who brought her to Valhalla. Then again that whole storyline got pretty stupid after during the first game.


The first FFXIII was so bad I don't know why anyone went back for the second and third helping. The only FF game that was worse than XIII and it's sequels was FFXII, I couldn't even finish that piece of crap. I could at least force myself to finish XIII, though I've never touched it since then.

Edited, Mar 6th 2014 6:08pm by Turin
« Previous 1 2 3 4 5 6
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 231 All times are in CST
Anonymous Guests (231)