Bigdaddyjug wrote:
I did my first high level Duty Roulette over the weekend on my PLD. Now my PLD is only ilevel 56 or 57, so I'm probably undergeared for it, but I didn't realize it would put you in one of the Hard Mode dungeons. Well I got randomed into Copperbell Mines HM. We got to the first boss, and nobody in the group had done the dungeon before, including the ilevel 80+ WHM. So I told them to hold on a minute and alt-tabbed over to check out the strat. It seemed pretty straightforward. You tank the boss where he stands, kill the little green goo, and when he does the ground effect, both DPS go and kill the Flambeau before he got to the boss or it was game over.
So we tried 3 times, and neither of the DPS seemed to understand that they were supposed to kill the Flambeau. The MNK just kept wailing on the boss despite me typing in chat to kill the Flambeau multiple times. And the BRD thought he was supposed to go kill the green goo further down the walkway. After dieing the 3rd time, the WHM dropped group so I did as well. I think I'll wait until I get ilevel 65+ before trying the high level Duty Roulette again, and I'll make sure to CMHm and HMHM with my FC as well so I know the mechanics.
Edited, Jan 7th 2014 10:46am by Bigdaddyjug
As a note, it's definitely
not when the flambeau gets to the boss, because every time I've gone in there, we tank the boss at the end of the path, right next to the boss room seal. You can view that method as a slight variation which you may (or may not) want to entertain, the next time you're in there.
Basically, make your way to the end as early as possible, clumping and blowing up as much of the green goo as you and the healer can handle. (The more geared everyone is, the more you can take at once.) Once you're at the end, you have more time to deal with the flambeaus because you'll be where they spawn and can just focus on the boss.