Forum Settings
       
« Previous 1 2 3
Reply To Thread

The economy is grinding to a haltFollow

#1 Dec 23 2013 at 7:49 AM Rating: Decent
At least the midgame economy is.

I'm down to 5K gil and I've adjusted the prices on goods at least three times since the weekend to offset undercutting. No one is buying anything.

Tier 4 materia is plunging, as is 2 and 3 (tier one was always junk.)

Yoshi P's estimates of "20K gil" a day was from dungeons only, but that is inaccurate if it only considers the dungeon prize rewards and relies on drops from monsters and goods from chests to come up with the rest.... because no one is buying anything except NQ gear to turn into materia.

As soon as I get CUL to 37 I'm going to re-tackle clothcraft (paused at 25), because that's apparently the only money maker left in mid game. Smiley: glare
#2 Dec 23 2013 at 8:07 AM Rating: Excellent
Avatar
**
327 posts
The mid-range armor sets are still making decent money if you can consistently punch out HQ versions. I do agree with you however that materia and food costs have both dropped significantly in the last week or so. I'd level your clothcrafting first and then go back to culinarian...for the time being you'd probably generate more money that way.
____________________________
Oxide Vanwen

Server: Ultros

Free Company: Terra Sails

The Paragon of White Mage Excellence From Final Fantasies XI - XIV
#3 Dec 23 2013 at 8:13 AM Rating: Good
Always a big dip in prices when the supply is high. It is possible, as you say, that this is indicative of a larger game problem. For the moment the majority of people are running dungeons. I'll bet a dollar you are not trying to sell Deviled Eggs or Eft Steak? That's what people are buying right now.

As far as materia IV, I would suggest buying them up at these prices. After everyone has sold their Story mode Materia IV rewards for quick cash they are going to become quite a bit harder to come by.
#4 Dec 23 2013 at 8:18 AM Rating: Good
It is interesting if the economy is grinding to a halt now that there is actually some incentive to keep your equipment up to date as a battle class (dungeon leveling being superior to FATE leveling).

Prices should be dropping over-time which is a completely natural phenomenon but that should be accompanied by an increase in demand.

Edited, Dec 23rd 2013 5:19pm by Hyanmen
#6 Dec 23 2013 at 8:57 AM Rating: Decent
I put up about 20 pieces of HQ gear yesterday at the typical "1 gil below" price and so far 3 have sold. Some of them were going for about 13k when I listed and within a couple hours were undercut by a couple thousand gil. People complain that the economy is grinding to a halt, but then undercut everything into oblivion.

I personally think Yoshi made a mistake by letting everyone see what other items are listed for. It's great as a buyer, but sucks as a seller.

Edited, Dec 23rd 2013 9:57am by IKickYoDog
#7 Dec 23 2013 at 8:58 AM Rating: Default
***
1,270 posts
I would not buy up the t4 materia as GNU suggests as he is un aware of the other materia changes that were made.

1) i51+ sbs faster
2) can get teir +1 materia now (aka a i45 item can get t3 or t4)
3) increased the rate of obtained t4 (prev was around 10-15% on i55)

All buying it up will do is lead to a surpluss of materia that is worth less in 2 weeks than it is now.
#8 Dec 23 2013 at 9:10 AM Rating: Decent
CUL was on brief pause while I got botanist to 41 so I could farm up my own mirror apples. I'll give deviled eggs and eft steaks a shot if I'm high enough.

It's just annoying - in XI I had a surefire moneymaker that few people bothered with and millions set aside with the easy possibility of making millions more. Smiley: frown I haven't found the magic bullet in XIV yet.

I noticed that NPC prices for goods in XI are also significantly higher than they are in XIV.
#9 Dec 23 2013 at 10:27 AM Rating: Decent
Scholar
***
3,599 posts
With the introduction of iLVL 80 armor, the only craftable endgame gear (which was already a only partially better than DL) got destroyed too. I also can't even give away HQ pvp weapons, even though PVP was supposed to be a boom to crafting, as you can easily purchase better PVP weapons and armor with credits.

Edited, Dec 23rd 2013 11:27am by Louiscool
____________________________

[ffxivsig]1183812[/ffxivsig]
#10 Dec 23 2013 at 10:33 AM Rating: Decent
***
1,270 posts
Not true at all.

1) extreme primals are not farm able reliably with full i70 gear, you might get garuda and titan but thats it, and thats still a crap shoot. I have done 10+ ultima runs and still havent won and I am full i70 with 3 i90s. If i could get the i80 jewlery, i would wear it, but without a static the average player is still better off with crafted i70 gear, specially now that the price is so low on materia.

2) i70 melded materia is still better than most i80/90 gear for all around use. You might be 1-3 shy of the primary stat, but the ability to add vit to melee gear is invaluable.
#11 Dec 23 2013 at 11:23 AM Rating: Good
Guru
Avatar
*****
11,159 posts
Selling stuff Fri-Mon tends to invite less profit due to more people playing/flooding the market, too. But the general sentiment of crafted goods not being too hot in demand isn't really far off. /brokenrecordcraftingneedsbettergearandyoshineedstostopfearingrmtrant
____________________________
Violence good. Sexy bad. Yay America.
#12 Dec 23 2013 at 11:49 AM Rating: Good
Avatar
**
341 posts
You could always try your hand at selling HQ reagents used in items that are turned in for levequests/leveling quests. You might not make a bunch of big ticket sales, but you'll have consistent growth, and if you gather your own mats, the profit is all yours.
____________________________
WoW Blackhand-US-Date of Retirement: 9/21/2010... /Sigh
Devari - 90 Rogue 85 DK Druid/Mage/Warrior 70+

FFXI - Shiva "Retired.... Or not? One more try, honest."
Desmar - 65 Sam 36 Mnk 18 Thf 12 War

FFXIV - Devari Garamond - Sargatanas 50 Paladin / Culinarian / Weaver / Armorer
Beta - Devaria Ariadne - Ultros - Pugilist
#13 Dec 23 2013 at 11:49 AM Rating: Decent
dustinfoley wrote:
I would not buy up the t4 materia as GNU suggests as he is un aware of the other materia changes that were made.

1) i51+ sbs faster
2) can get teir +1 materia now (aka a i45 item can get t3 or t4)
3) increased the rate of obtained t4 (prev was around 10-15% on i55)

All buying it up will do is lead to a surpluss of materia that is worth less in 2 weeks than it is now.


Right on thanks for the info. We will see what happens. :D

Looks like Materia normally going for 50k+ is down to 12k on our server.

No way Materia IV going to stay at 12K. There is just too much time even invested in producing Materia IV even with it now coming from T3 equip and the rate increase. The demand is gonna be highest for IV going forward. The point is, SOMEONE is going to buy up the cheap stuff and mark it up. At a 400% potential mark-up rate.


#14 Dec 23 2013 at 12:35 PM Rating: Decent
Scholar
***
3,599 posts
dustinfoley wrote:
Not true at all.

1) extreme primals are not farm able reliably with full i70 gear, you might get garuda and titan but thats it, and thats still a crap shoot. I have done 10+ ultima runs and still havent won and I am full i70 with 3 i90s. If i could get the i80 jewlery, i would wear it, but without a static the average player is still better off with crafted i70 gear, specially now that the price is so low on materia.

2) i70 melded materia is still better than most i80/90 gear for all around use. You might be 1-3 shy of the primary stat, but the ability to add vit to melee gear is invaluable.


Not correct at all.

70 melded gear is in no way better ever than a 80 or 90. 1-3 primary stat? You're cute. Go look up the stats again, I'll wait. It's barely better than Darlkight if you have HQ (in most slots) and only a few slots inch out DL after 5 materia.

As a melee, you should have plenty of Vit from DL to get over 4000 hp. You say meld vit? I'd rather my melee have enough dps to clear T4 instead of getting up to that uber 4200 hp.

And If you think all the gil sunk into that BLM leg piece, which requires 18 ToP materials and then countless gil dropps on failing pentamelds is worth the +5 vit, you go right ahead and do it, but 90% of the population does not.

Also, you seem to be under the impression that ilvl 80 gear is tough to get. It's not. Or maybe you didn't go into Crystal Tower yet? (Yes, I know theres a 1 week lockout but that's really not bad at all, and it's free.)



Edited, Dec 23rd 2013 1:38pm by Louiscool
____________________________

[ffxivsig]1183812[/ffxivsig]
#15 Dec 23 2013 at 12:49 PM Rating: Decent
***
1,270 posts
i80 gear is different than i80jewlery which is what i was talking about, even then its 1 piece a week and here is the stat break down:

wrist:
crafted i70 9 str/dex/6 det/12acc --- optimal meld (debatable) 10 vit - 9 crit - 9 sks
DL 9 str/6det/12crit
inferno (i80) - 13 str / 11 crit / 16 acc

So my i70 wrist costs me 4 str and 2 crit., but gives me 10 vit and 9 sks, 6 det. Yes I am cute, 4 str is pretty close to 3, so pardon me on that one and accept my humble internet apology.

So there i looked it up, its not BIS for absolutely STR build, but it is a dam good choice. And im not at 4.2k. my monk is at 5k hp with i90 left and i70 right side, but nice try again bro!


As far as the rest of your bs full post....

You realize they changed recipies for ToP crafted items? You might want to check that, cause your shouldnt be using 18 anymore bro.
#16 Dec 23 2013 at 12:55 PM Rating: Decent
*
79 posts
I blame the player base on that. Some people are really stupid in selling period. Don't know how many times i see a certain item selling like hotcakes and for good gil only to see a few morons undercut it by a lot and ruin the price. People do realize that undercutting will only make your item sell slower and kill your future profits down the line. Please people look at the selling history of a item before putting a price on it
#17 Dec 23 2013 at 12:58 PM Rating: Good
Scholar
***
1,098 posts
Wow I cant wait to log on later tier 4 has been at a steady 50k each if it gets below 20k on my server I'm going to clear the boards. Vanya HQ pants I paid 3 million for a few months ago is down to under 400k since the patch. At least I still have about a hundred cracked materia I'm saving for quick money in the far future.
____________________________




[ffxivsig]459049[/ffxivsig]
#18 Dec 23 2013 at 2:42 PM Rating: Decent
Scholar
***
3,599 posts
Quote:
i80 gear is different than i80jewlery which is what i was talking about


You responded to me, who was not talking about jewelry at all.

Quote:
wrist:
crafted i70 9 str/dex/6 det/12acc --- optimal meld (debatable) 10 vit - 9 crit - 9 sks
DL 9 str/6det/12crit
inferno (i80) - 13 str / 11 crit / 16 acc


That 4 str is huge and you are kidding yourself if you think otherwise. let's take the example of 400 str. This is a 1% increase in your total dmg. 6 det is ~ 1 str and skill speed is kind of useless unless you are hitting the next tier where you can get in an extra action.

Seriously, put in all your stats and let me know what's better.

Quote:
And im not at 4.2k. my monk is at 5k hp with i90 left and i70 right side, but nice try again bro!


Stop getting your boxers in a knit, this wasn't supposed to be an insult, relax.

Quote:
You realize they changed recipies for ToP crafted items? You might want to check that, cause your shouldnt be using 18 anymore bro.


Oh bro I'm not. Don't worry. The point of this thread is that the market is dead. No one is buying these items but you. You are the only one. Ultima is a joke, Garuda is also pretty easy. No one is going to spend 500k on melding a wristlet to lose 4 str. I think you may be upset because you spent alot of money on these melds and now there is better gear that's easier to obtain.

Crafting is dead, these things killed it, coil T1 and 2 are easily grindable for way better than this ilvl 80 jewelry that you find so hard to get.

Edited, Dec 23rd 2013 3:44pm by Louiscool

Edited, Dec 23rd 2013 3:46pm by Louiscool
____________________________

[ffxivsig]1183812[/ffxivsig]
#19 Dec 23 2013 at 4:27 PM Rating: Excellent
****
8,779 posts
Level 80 armor isn't going to destroy the armor economy on account of the 1-item-per-week CT lockout. The issue is, most people who would have bought and melded that stuff have already done so, and the ones who are just now finishing up the story and prepping for end game are much less likely to worry about the mix-maxing of Gryphonskin vs. Darklight and what not.

End game food still does pretty well. Sells for cheaper now, but sells more consistently too, so it's a wash. Thanks to some things requiring earlier mats, there's also a small market improvement for earlier cookinarian stuff (i.e. Walnut Bread because it's used in both a triple turn-in and as a base ingredient for La Noscean Toast).

Pvp gear flooded the markets early on and you could make good money with it then, but it's pretty much bottomed out for now. You want that starter gear unless you're in full i90 stuff; it takes quite a few matches before you can snag a piece of pvp gear, so the starter stuff is a nice addition.

High-level mats still do well. Darksteel nuggets and Twinthread are down relative to before, but still sell at a profit, and relatively often (at least on my server). I imagine Rose Gold and other high level stuff is about the same. If anything, the changes to spiritbonding have made for a better Gsmith market at the end game because more people will want accessories to bind with. Running two or three CT's is usually enough to bind a full set of five accessories, and if you're in a mix of DL and AF2 then you're totally fine taking the ilvl hit by using spiritbind gear.

I doubt materia prices will recover. The level 4 materia rewards from the storyline really wrecked that market. Level 3 still does ok on account of it being needed for relics, but it's taken a hit too. Still, I can get more for a battledance 3 than I can for a battledance 4. Which is hilarious.

Things are still in flux. It's only been a week, but I'm starting to see stuff calm down a bit. Housing materials and items should start to see more traction once people actually can afford houses. There is currently one house on Leviathan right now, and it's a small in Mist, right next to the beach. There are maybe a dozen or so items in the house and on the lot. Once larger plots are sold and people get all OCD about house design that should be a prime market, if not for finished items than for materials.
#20 Dec 23 2013 at 11:34 PM Rating: Default
*
129 posts
I made over a million gil this past weekend. I don't think market is dead.
#21 Dec 24 2013 at 9:08 AM Rating: Good
ASpaceman wrote:
I made over a million gil this past weekend. I don't think market is dead.


Selling tomes or other endgame items, I presume?

My crafting linkshell was talking about it - our server is a bit smaller than some of the others, so things are affecting us more than on some of the bigger servers where there is just more overall participation in the market economy.
#22 Dec 24 2013 at 3:32 PM Rating: Good
Guru
Avatar
*****
11,159 posts
Catwho wrote:
ASpaceman wrote:
I made over a million gil this past weekend. I don't think market is dead.


Selling tomes or other endgame items, I presume?

I dunno, I think given his stance on housing being fine, it feels like a bit of trollbait. If one is pumping out that kind of gil over a weekend, then I suspect they're going well above and beyond what the average player may or can do. On the easy end of it, maybe they're part of a group that sells Titan clears or he got really lucky with the in-demand T4s from SBing. Crafting will otherwise be a slow and monotonous crawl subjective to undercutting a lot of people wrestle with and even if selling tome items outright at 15k per, that's a hell of a lot of dungeons.

So, while I don't think it's impossible, it's not something that'll happen in a couple hours of casual play. As well, if everyone else starts doing the same, well... splat go the profits and the stance that housing pricing is fine pretty much collapses because next week that same million may be 750k, then 600k the week after that, etc...
____________________________
Violence good. Sexy bad. Yay America.
#23 Dec 24 2013 at 4:15 PM Rating: Default
*
129 posts
Catwho wrote:
ASpaceman wrote:
I made over a million gil this past weekend. I don't think market is dead.


Selling tomes or other endgame items, I presume?

My crafting linkshell was talking about it - our server is a bit smaller than some of the others, so things are affecting us more than on some of the bigger servers where there is just more overall participation in the market economy.


I have my secrets ;)
#24 Dec 24 2013 at 4:19 PM Rating: Default
*
129 posts
Seriha wrote:
Catwho wrote:
ASpaceman wrote:
I made over a million gil this past weekend. I don't think market is dead.


Selling tomes or other endgame items, I presume?

I dunno, I think given his stance on housing being fine, it feels like a bit of trollbait. If one is pumping out that kind of gil over a weekend, then I suspect they're going well above and beyond what the average player may or can do. On the easy end of it, maybe they're part of a group that sells Titan clears or he got really lucky with the in-demand T4s from SBing. Crafting will otherwise be a slow and monotonous crawl subjective to undercutting a lot of people wrestle with and even if selling tome items outright at 15k per, that's a hell of a lot of dungeons.

So, while I don't think it's impossible, it's not something that'll happen in a couple hours of casual play. As well, if everyone else starts doing the same, well... splat go the profits and the stance that housing pricing is fine pretty much collapses because next week that same million may be 750k, then 600k the week after that, etc...


You're right, Seriha. Casual players will not be able to amass that much gil over 3 days.
#25 Dec 24 2013 at 4:57 PM Rating: Excellent
It's Just a Flesh Wound
******
22,702 posts
Louiscool wrote:
You responded to me, who was not talking about jewelry at all.

"craftable endgame gear" is not a term that magically excludes accessories.

Quote:
That 4 str is huge and you are kidding yourself if you think otherwise. let's take the example of 400 str. This is a 1% increase in your total dmg. 6 det is ~ 1 str and skill speed is kind of useless unless you are hitting the next tier where you can get in an extra action.

Seriously, put in all your stats and let me know what's better.

It's not as huge as you seem to be making it out to be. ilvl70 accessories are not all magically dead. Some of those ilvl70 accessories were, and some still are, better than ilvl90 counterparts. Take Gryphonskin Wristbands or Ring for Bard as an example. In 95% of all sensible situations I'd use them over allagan. Even now with the new primal accessories, I'll still be using my Gryphonskin Wristbands at the very least until I eventually get the drop from Ifrit Extreme.

And just to really point out the problem of the crux of what you're saying: People don't go instantly from artifact to BiS gear. Crafted ilvl70 gear, especially accessories, is a great way to fill the gap.

Edited, Dec 24th 2013 6:01pm by Deadgye
____________________________
Dear people I don't like: 凸(●´―`●)凸
#26 Dec 24 2013 at 5:18 PM Rating: Decent
There's a cave in Western Thanalan that's filled with frogs/toads and has an Imperial Fortress in it or something. This is the same place where you go for your 30 THM quest. I always see people standing around in here. I assume they're farming. What are they selling from there?
« Previous 1 2 3
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 255 All times are in CST
Anonymous Guests (255)