WFOAssassin wrote:
Well said. I will also add that if this game had a grind every level thing going on, I wouldn't play it. It also took me over a year to fight Maat. And if your the guy, me, who thought a healing monk (MNK/WHM) was a cool idea you had to start all over again when you realized people hated you unless you were /WAR. Then you realize that end game hates monk, except for year 6 when you got formless strikes and then in abyssea. I think I was asked to go Monk on Alexander fight (ToAU), first time I fetl needed. lets not even talk about what happened to the TNL at 60, good god, man.
Off point, I agree that ARR is a good pace. Keeping up with the endgame and additional content is a different story. We will see.
Off point, I agree that ARR is a good pace. Keeping up with the endgame and additional content is a different story. We will see.
Yeah.. Every job I seemed to pick was disliked in end-game. Paladin was losing favor over NIN/WAR and WAR/NIN and MNK was useless when I played. Puppetmaster is still considered the worst job in the game, especially for end-game, even though it puts out nearly double the damage of most other jobs.
Oh man, and that TNL.. it was actually double or triple that for a while after the game came out. They lowered it right about the time I got to those levels. I think I recall people needing 120k+ exp to get a level.