Can't believe you two are still at it tbh.
About the mini-games I was thinking about what type of card game I would prefer with Triple triad and Tetra master as the two options. Of course they could do something else, but those are the two I've played before.
I read this: http://www.ign.com/blogs/godofmoogles/2012/01/25/final-fantasy-celebration-card-game-showdown-triple-triad-vs-tetra-master to freshen up my memory of the differences. Overall I think I would want Tetra master simply because it is a little more complex. I do like the card modding in Triple triad though and it feels like something like it could be introduced even if you had Tetra master.
As far as I can remember I loved both so either would be cool with me, but if I got to choose I'd pick Tetra master. Anyone who has played other card games that have good things that might fit well into a game like this? I am thinking it can't be too complicated so that people would have a hard time getting into it, but it can't be too simplistic either because it should be hard to master imo.
I know I already said it, but I really hope we get it. I'd love to fight the pompous prince in a card game and take his best card after I beat him. I'd love to venture out into a dark forest and meet an old man in a cottage hidden behind the trees only to find him much to powerful a foe for my deck and instead recieve an epic card game quest. Or why not take part in the annual card games of Uldah and be crowned this years champion?
I can honestly say that if they had something like this and really expanded on it well, I would try to finish as much story as I could and then focus entirely on getting cards. At the very least it would make me not be in such a hurry to complete all end game things which would extend the games life before it got boring for me by a lot.