Hyanmen wrote:
And then due to a magical leap of logic you can apply your LS to represent the whole playerbase.
I especially like how you say you don't cling to the game but then go on to say "you can't quit playing" because X and Y.
A hint: not all people progress in the game at the pace your LS does. I am trying to clear Titan HM as we speak - I do beastmen dailies too but do you seriously think that's all I'm doing? There's plenty for me to accomplish even today and I have played since the release.
Would you like me to poll ~1200 players and make this a statistical study? :)
You have several threads on the OF. You have my experiences with my own friends. And you have these forums. Quite a lot of people seem to be bored no matter where you go. Is the truth that hard to accept?
I especially like how your reading comprehension has gotten progressively worse as this thread has progressed.
Hitome wrote:
we just seek to maximize the value of all possible venues of what we consider endgame content
Is it that hard to understand? Many of us have found artificial inflation of the game's life through alt characters. In a game designed around just one character, this may hint to a bigger problem.
Many of us stick around because an MMO is about community. This FC has spent 6 months building our own. Why would we just throw it away due to lack of content when there is more possible content so very close? So some do just log in only when necessary but some of us still find things to do while biding the time till 2.2 That doesn't mean that we necessarily enjoy what we're doing to the maximum extent: it's just the only option left.
The LS I'm apart of is not equivalent to my FC. It has players who range from extremely casual (with maybe one level 50 and logging in twice a week) to extremely hardcore (a couple 50s, lots of endgame experience, and logging in daily). In fact, one of the members in that shell pretty much just crafts while only having slight interest in DoW/DoM jobs. Guess who I rarely see anymore due to the economy making crafting less viable?
You know: this is kind of what I already explained to you. Two of the more casual members who are friends outside of the game quit this week after logging in and discussing why they were leaving.
Just because I can find something to do doesn't mean it will appeal to the vast majority of people at level 50 doing nothing but logging in on Monday/Tuesday for coil and CT/myth capping.
A good indication of the general populace has always been in DF. In September, no one was able to do Garuda or Titan HM in DF. Towards November/December, most people could easily deal with Garuda but had trouble with Titan. In January, Titan HM became less of an issue. In February, Garuda Ex showed signs of becoming less of an issue. As of this weekend, I am seeing more and more DF parties get Titan Ex down to 15-20%.
PF has accelerated the rate at which people are able to clear content by removing a large portion of the variability that DF brings.
There are many clues in front of your face and I was generous enough to link you to some of them. If you wish to be willfully obtuse about it, that is your problem. After running DF Titan HM this morning and succeeding 6 times out of 8, I'd say you are the outlier.
Edited, Mar 3rd 2014 8:24am by HitomeOfBismarck