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Question about the benchmark for ARRFollow

#1 Mar 29 2013 at 7:43 AM Rating: Decent
Ok so I'm not in the beta so I can't/won't know if there's a change. When I run the benchmark I get a very high score on med. on high I get a "high" score. But the difference in shading in Gridanias leaves bother my eyes or just seem weird on high graphics on my laptop. I don't know if its just me but in that city especialy "crap load of trees" it looks off on high? I do remember on 1.0 at times in Gridania my system would crash in that city I would have to lower my resolution to play there. Just putting this out there to see if anyone ran into this? I know they said the would change the graphics comp. so more systems would be able to play? I hope so.
#2 Mar 29 2013 at 7:47 AM Rating: Excellent
Comparing it to 1.0 isn't terribly useful because the engine has been rewritten from the ground up. Have you tried messing with the individual settings and not just using the presets? There are a lot of things you can toggle and play with.
#3 Mar 29 2013 at 8:08 AM Rating: Decent
No, just used the presets but ill mess with the presets after church. Thanks didn't even know I finagle with with the settings on a benchmark? Again thanks wint
#4 Mar 29 2013 at 10:32 AM Rating: Decent
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144 posts
lol I get high score on top setting but average frame rate is like.. 14-20fps lol.. Do they even account for frame rate in the score??
#5 Mar 29 2013 at 10:33 AM Rating: Decent
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144 posts
Btw I love Exploration.. I showed it to my friend who doesnt play Final Fantasy that often and he fell in love!
#6 Mar 29 2013 at 11:22 AM Rating: Good
Yeah my FPS is a bit lower on the maximum 1080P as well, but there are some settings that are clearly intended for the very highest end gaming rigs on that setting that impact performance more than they provide quality. I turned those off and the FPS jumped back up to 30. (It's my processor that's the bottleneck at this point.)
#7 Mar 29 2013 at 12:07 PM Rating: Excellent
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1,310 posts
catwho wrote:
Yeah my FPS is a bit lower on the maximum 1080P as well, but there are some settings that are clearly intended for the very highest end gaming rigs on that setting that impact performance more than they provide quality. I turned those off and the FPS jumped back up to 30. (It's my processor that's the bottleneck at this point.)


I suspect those high performance scores on Ivy Bridge systems using a hexacore CPU paired with a simple Intel HD GPU suggest that the ARR game engine is coded with the PS3 in mind since it too is reliant on using its cell processor to do most of the graphical heavy lifting. It should be good news for those with modern processors but not necessarily the strongest of graphics cards.
#8 Mar 29 2013 at 12:12 PM Rating: Excellent
Don't forget that SLI support is coming before launch but isn't available in the benchmark and that they're targetting 6 months down the road for DX11. Should see some nice improvements in the first year.
#9 Mar 30 2013 at 7:23 PM Rating: Decent
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514 posts
Will it also support Crossfire? I'm using 2 XFX HD 5770s
#10 Mar 30 2013 at 9:17 PM Rating: Excellent
Yep!
#11 Mar 30 2013 at 9:21 PM Rating: Decent
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514 posts
Good to know =)
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