It's a nice thing if you ask me. I never bothered with the 14day trial because depending on many things I'm likely to end up only seeing 2 hours of play in a starting area due to time restrictions.
So I got into it and had a look.
Previously I played WoW. I had quit because they ruined PvP servers by allowing people to have chars in both alliance and horde at the same time.
I had a first try of WAR today.
It looks like WAR's design was made out of a plan based on "How to do correctly everything that WoW did wrong". So it has none of the flaws of WoW. Sadly, at least at first sight, it seems to have missed the part of "How to do correctly everything that WoW did correctly".
Graphics are totally better than WoW, no discussion.
The starting areas too. You start into the game seeing a War and battles, (in contrast in wow you're hunting down wolves and pigs that are just wandering about).
The class mechanics look pretty good.
What has disappointed me so far was that I made it up to the first public quest and it seemed too unchallenging. I know I shouldn't expect a serious challenge on a starting level but when you're learning a game trough trial and error you still expect success and failure based on doing things right or wrong.
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NOTE: I may post comments about my like/dislike/approval/disapproval of game features.
1- They are NOT a complaint. They are a perspective.
2- They are NOT advocacy. They are a perspective.
Overlord Theophany wrote:
Insults aren't needed