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A Thought on Amour Look-AlikesFollow

#1 Oct 06 2008 at 3:23 AM Rating: Good
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Now I'm not any fonder of the cookie cutter armor and undyeable stuff than anyone (actually I really hate that sense of sameness) but I did have a thought about why it is.

Many many moons ago (going on 30 years now so my memory may be faulty here) I used to play a table-top game involving armies of little 25mm lead figures. I am no longer certain it was Warhammer, but it was something very similar if it wasn't, and it WAS played with lead miniatures. LOTS of minatures. Lots of hand painted miniatures. And one of the rules I remember was there were two kinds of troops, regulars and irregulars. If your miniature army was painted and painted each company alike, they were considered "regulars". If they weren't painted with at least two colors or painted up in different colors, they were "irregulars". And "regulars" were much stronger and better than "irregulars".

Since Warhammer's based on a tabletop game of the same type, it's possible the armor and stuff looks so cookie cutter because the minatures they are basing our templates on all looked exactly alike more or less, and all had to be painted alike. So it is technically part of the "lore" of the game that it's so.

On the other hand, I believe there are times when you can and should chuck the lore out of the window to make an adaptation of something more fun. And something as minor as armor coloring all alike is definitely something that should be tossed out for the computer game.
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#3 Oct 06 2008 at 3:53 AM Rating: Good
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*beats him about the head and shoulders with her walker and hearing aid*

Listen sony-boy, when I played that tabletop game it was cause there was no such banana as MMOs,the Internet, or "personal computers". Wouldn't at all surprise me if the game WAR is based on is older than a lot of its userbase! (It was first released in 1983, when were you all released? hehe)

So neener neener. ;)

*hobbles away to look for some geritol*
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#4 Oct 06 2008 at 5:44 AM Rating: Decent
Actually, i had an Atari XL home computer in 83. It was just a KB that plugged into your TV, and an understanding of basic computer programing was needed to use it for anything....

I lost my train of thought.....


/derail
#5 Oct 06 2008 at 5:58 AM Rating: Good
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Yeah and we had to play Pong barefoot in the snow uphill (both ways)! ;)
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#6 Oct 06 2008 at 6:30 AM Rating: Good
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Don't they purposely make the armors recognizable for each class so that you learn to identify what career folks are at a distance, since you cannot tell by clicking on them (or hovering)? I thought that was the idea behind the recognizable armors at least.
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#7 Oct 06 2008 at 6:44 AM Rating: Good
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Tenfooterten wrote:
Actually, i had an Atari XL home computer in 83. It was just a KB that plugged into your TV, and an understanding of basic computer programing was needed to use it for anything....

I lost my train of thought.....


/derail


I had the XL's grandpappy.. The Atari 400. Used to be make it show my name over and over on the screen. Did you have the cassette tapes for backing up data? What about the lightning fast 300bps external modem with honest to god phone cradle?

I remember when I got a digital watch with more processing power than that.
#8 Oct 06 2008 at 2:58 PM Rating: Good
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You can dye your armor at any merchant I believe. There are a few peices of armor that can't be dyed, but as you level up, more and more peices become available to dye.

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#9 Oct 06 2008 at 4:48 PM Rating: Good
Plagai wrote:
You can dye your armor at any merchant I believe. There are a few peices of armor that can't be dyed, but as you level up, more and more peices become available to dye.



I have had maybe 10 robes so far in my Archmage's career (level 19). The last 4 have not be dye-able and only 2-3 of the ones prior to that were. Most of my other slot items are currently not dye-able. I would rather have no dye system and more variety in the armor sets at this point --or let me dye my lowbie armor.

If destruction can't figure out that I am twirling an overlarge staff over my head while wearing a robe and therefore = squishy then I deserve my stealth fashion.

I really hope they add way more armor looks to the game. I dislike the chunky end-game armor style and would much rather wear a high-level potato sack (newbie magus look is great imo). I'd settle for some plate-look for my archmage though (with cloth stats is fine).
#10 Oct 06 2008 at 4:52 PM Rating: Decent
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You can dye your equipment and also there is the cool feature of adding trophies to your armor. My shaman is low level so the only thing I have on mine is some mushroom (He is saving them for a good night some time).



Hey and the game is not older then me, apparently we where born the same year.
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#11 Oct 06 2008 at 5:37 PM Rating: Good
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The gear you get starts to look better as you progress through the teirs. I've noticed new weapon, helm and shield models. Today I got a new armour model for my shoulders, and it looks pretty epic.

Stick it out, it gets better.
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#12 Oct 06 2008 at 6:31 PM Rating: Decent
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Only 17 Archmage and every robe I've had I've dyed either green or light blue. Sometimes I redye the same robe when I get tired of looking at it. My cape stands out though and I wanted it to match my robe. SO my light blue robe and bright white cape is no good. May just hide it...
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#13 Oct 06 2008 at 8:07 PM Rating: Decent
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Dosgamer wrote:
Don't they purposely make the armors recognizable for each class so that you learn to identify what career folks are at a distance, since you cannot tell by clicking on them (or hovering)? I thought that was the idea behind the recognizable armors at least.


Intended or not, this is appreciated. For a while I couldn't differentiate between Archmage and Swordmaster from a distance. On my Black Orc, closing in on a healer vs a tank is a pretty severe distiction in how long it's going to take to kill. (I've since differentiated them in proper Black Orc fashion, glowy stick vs pointy stick. Oi! Bash da glowies!)

Also, I think the reason for the roughly matching armor on a whole is that unlike other MMOs, your character isn't supposed to be an "epic hero of the realm" You are just another grunt in the realm's army. As you progress in your career, you essentially move up through the ranks and get fancier and fancier gear. A private has the same combat fatigues as any other private, but a 5 star field general, especially in a "medieval fantasy" setting, is going to have flashier gear. The warband commander always has the furry shoulders, battle-scarred chest, and massive grinning-skull shield.

Quote:
Stick it out, it gets better.

Purely based on my experience from 1 - 19 I strongly agree with this.
There are fancy bits of metal pointy every which way instead of just basic covering.
My shield went from a boring circle to a more jagged circle with a symbol of Mork (or Gork) in the middle.
Gloves went from furry wristbands to thick steel plates with spikes
Even my axe went from a basic hatchet to a twisted piece of wood with a giant hunk of jagged metal on the end.

As for dyability, my helmet is the only piece of armor I'm wearing that isn't died. (and shield of course)
#14 Oct 06 2008 at 10:59 PM Rating: Good
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I don't mind that the armor all looks alike, though I admit WoW's huge assortment has spoiled me a bit. But I much prefer the elegant (mostly) look of what WAR offers in place of WoW's cartoony variety. I do, however, strongly object to the vast amount of items that simply cannot be dyed. I mean come on, 3/4ths of the merchants offer to dye stuff. Dyes drop from kills. Alchemists make it. We should be able to use it on every item. There is no logical reason why this chest piece you can dye freely, while that chest piece that is EXACTLY THE SAME in looks, is unable to be dyed.
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#15 Oct 07 2008 at 12:45 AM Rating: Good
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I'll be wearing a nice body armor with lots of navy blue and white details followed by a nice pair of gloves and boots that are white with some navy blue and some nice golden trim. Don't forget the nice light blue cape that drapes down my back. What do they do? Ofcourse they throw me some boots with better stats that are **** brown that I can't dye.
#16 Oct 07 2008 at 1:27 AM Rating: Good
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I'm assuming that much of the gear thats currently unable to be dyed is simply not working properly yet. Itemization was literally the last thing they redid before release, and its still not right for most of the Epic (Purple and above) gears.

Next time you get a purple or gold bag from a PQ, check out how **** most of the supposedly epic gear is.

I've been feedbacking all the obvious silly gear I find (like Runepriest purple items with ballistic skill).

Hopefully they fix it up.
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#17 Oct 07 2008 at 6:53 AM Rating: Decent
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This was my first game console:

Fairchild Channel F

I'm 34.
#18 Oct 07 2008 at 9:39 AM Rating: Good
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Quote:
I don't mind that the armor all looks alike, though I admit WoW's huge assortment has spoiled me a bit.


Really? I guess in the 5 years that WoW has been out they have amassed a large number of models for armors and weapons but there is a certain homogenization of looks. The longer the game is out, the more people look the same.

Not to mention for levels 1-69 you are wearing a mish-mash of gear that makes everyone look like a clown.

In this game I've yet to see a goblin wearing the same helm I had (until I replaced it last night).
#19 Oct 09 2008 at 8:51 AM Rating: Decent
11 posts
"(It was first released in 1983, when were you all released? hehe)"

I was released that year, too! XD

Er, anyway, I only just started playing this game yesterday! But I really like that they have a dye and trophy system. The only weird thing is, I dyed a body armor for my warrior priest with gray dye that I got from a quest, and it turned sky blue. O.o Oh well, it IS a pretty color of blue. *shrug*

But yeah. I never was a fan of looking exactly like everyone else. On my 75 black mage in FFXI. I would run around in gear that was less than ideal, just cause it looked cooler (only in towns, of course, heheh...)
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