I might have made a mistake rolling Sorcerer... I'm LOVING the class. I did 26k damage in a Scenario - the 2nd lead was at 12l 0_o.
I feel like a god, wielding the primordial power of the world, any that stands in my way gets maimed to pieces. Fear my wrath, for it is mighty, like Khaine's!
Hrmm. Yeah. Might have to reconsider my choice of class. =D
People notice my 26k damage and I got invited to a pre-made, and we've been dominating Order all afternoon.
I'm now Rank 11 and Renown Rank 10. Har!
A few things I've learned/observed:
Scenario: Nordenwatch > Khaine's Embrace in pretty much every way possible. One encourage turtling and is pretty boring, the other one is extremely fast paced and chaotic... KE rarely ends with 1 team reaching 500, and easily go for the full 15 minute, which also makes it feel like it take forever.
It kinda suck tho that there's a lot of 'hidden' rule in there, which aren't readily apparent. Nordenwatch has 3 node to capture (it's similar to AB for WoW player), but the central node is worth a LOT more points, but there's really nowhere where it says it... you kinda have to figure it out.
Sorcerer rules!... but their Dark Magic rule made them extremely healer reliant, as their dark magic goes up, their damage/crit goes up... but so does their chance to cause backlash and hurt themselves. That being said, with a good healer watching you, you can really go crazy (Like I did all afternoon) and become an harbinger of destruction.
They seem to be a somewhat odd gear disrepency in the game. For one thing, 'random world drop' are way more powerful then their item/level would indicate. I found several green items while leveling, that despite their low level were much, much better then higher level green from Public Quest... we're talking a level 3 Green Staff with +15int versus a level 6 Green staff with +6int here - not even the same league of item.
Also, as general rule, Renown Gear seems much better then PQ gear... do head over to the Warcamp asap and check if the renown gear you'll be able to get in a level or 2 is better then the PQ rewards - it's often much better to just out level a PQ and get the better Renown item then spend hours grinding influence for an item you'll replace in a level anyway.
It seems that from a Gear point of view, assuming equal level, it goes this way:
World Drop > PQ Chest reward > Renown Gear > PQ Influence Reward.
Renown Gear does have the advantage of matching tho :P
Speaking of Renown... your Renown Rank can't be higher then your normal Rank. I find that a bit annoying... sure, if you're leveling and doing some RvR on the side, it's no problem. But I spend the whole day doing Scenario (and winning, so making a lot of Renown) and I got to 99% and needing to go do some quest to allow me to hit RR10. It's kinda lame... it also somewhat 'forces you' to level at some point - and pvp already gives you xp, so you'd level ANYWAY... it feels unneeded.
And I think I found an unforeseen issue with the Chicken System. There's a quest in the DE area called 'Legend and Infamy'. This is an extremely long quest chain that you'll pick up around level 5 and finish near the end of Tier 1, most likely at level 11. This quest gives you an epic weapon. Normally, you can do it fine. However, because I RvR'd all day... I'm now a full 2 level ahead of where my 'quest progression' puts me. End result, I'll hit level 12 before I finish this quest line... if this was an open server, I'd become a chicken and be incapable of finishing that quest (And getting it's juicy reward). Kinda suck to think that I'd be getting punished because I pvped.
All around tho, I'm having a great time :)
Edited, Sep 8th 2008 12:51am by Tyrandor