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Someone just finished Mythic Weapon Task and Duties...Follow

#52 Dec 10 2008 at 6:13 PM Rating: Decent
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I mean, gimme something that requires more than deep pockets. 200 bolts of lightning to dodge, Chocobo race of 0:0 time limit... anything better than that cheap barrier.


How about being stuck in a chocobo race filled with birds and butterflies while dodging lightning bolts (race doesn't end until you dodge 200 lightning bolts consecutively) and get a 0:00 time followed by going into a blitzball match with all avatars as players. Oh, and you need a soul plate of every monster family in Vana d'iel, or else you need to start all over from the beginning.

Good luck!
#53 Dec 10 2008 at 6:41 PM Rating: Good
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No Surprise to me that is really ridiculous to obtain a Relic Weapon.

I've had major issues with the way that the Dynamis Relics are done, so they went and topped themselves with another type even worse than the original.

Great job SE, we really hate the amount of effort it takes to get one item.

Thanks for nothing.
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#54 Dec 10 2008 at 8:43 PM Rating: Default
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This is more of a rant, but bear with me if you feel like to.

Seriously, get over it, everyone is complaining that Mythic weapons are insanely hard to get, and no one will be there in at least 2 years but...

Yet this guy is already there.

Everyone is whining as well that get three ZM4 drops again will be a pain in the 4$$...

Yet I'm sure that he is already trying again and in less than one month(if not in less than 1 week) we will see a new try.

I said "get over it" because is time to accept it, no matter how much you complain, whine or yell, as long as those guys exists SE will have what hey need to prove that those quest are doable and the "player base", or whatever other name you want for this guy, is able to get the items.

If you want your supplier to improve the quality of the product stop taking it from their hands, before they can put it on the shelf. As long as people rush and race to complete the new stuff SE will keep making it harder and more time consuming(or wasting...).

Sincerely.

Ken.

P.D. Amazing effort of this guy, and I feel really sorry for him needing to get the ZM4 drops again, but his playing time and resources are far far
away from the average player scenario.
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#55 Dec 10 2008 at 8:49 PM Rating: Good
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What annoys us is that SE promised that the Mythics would be easier to get than the relics and that they would not replace the relics. So far both statements seem to have been blatant lies.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#56 Dec 10 2008 at 9:27 PM Rating: Good
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Lobivopis wrote:
What annoys us is that SE promised that the Mythics would be easier to get than the relics and that they would not replace the relics. So far both statements seem to have been blatant lies.


I assume it went something like

"Hey, the post ZM jobs don't have a choice of going after a Relic or a Mythic"
"Yeah, let's just make it harder on everybody so we don't have to gimp their weapons"
"OK LOL"
#57 Dec 10 2008 at 9:58 PM Rating: Decent
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SE wrote:
It's as easy as 1, A, V!


I don't know why anyone expected the fight to be won on the first try.
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#58 Dec 10 2008 at 11:55 PM Rating: Good
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Teratogen wrote:
Hope this ends up on G4TV too. Seems like that's the only thing that will get them to reconsider stupid things like this in the game... bad press.

Agree with what was said above. That's not a timesink... that's a waste of time.

That would be bad actually.

Remember last time this happened? Instead of having all day to take down AV, they "fixed" the problem by simply limiting the time for both the Jailer and AV to 2 hours.

I don't even want to think about how they will "fix" this problem then.
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#59 Dec 11 2008 at 12:57 AM Rating: Decent
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Lobivopis wrote:
What annoys us is that SE promised that the Mythics would be easier to get than the relics and that they would not replace the relics. So far both statements seem to have been blatant lies.


SE is famous for its doubletalk. By easy, SE seems to have meant it doesn't take a group fight unlike Relic. Yeah, right.

Feels like getting ganked... But by developers instead of Alliance.

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#60 Dec 11 2008 at 1:09 AM Rating: Decent
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It is entirely possible it is impossible to kill the mob right now, lets be honest without the duping bug which put a huge amount of extra Alex into the game there is no way he would be done this quick and they know that.
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#61 Dec 11 2008 at 1:27 AM Rating: Excellent
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KeiroThePoetic wrote:
SE wrote:
It's as easy as 1, A, V!


I don't know why anyone expected the fight to be won on the first try.


The bad part isn't that the guy didn't win on his first try, it's that he lost the 3 T4 ZNM drops. Each drop is something like 10% off a monster that practically takes an alliance to kill, that requires 9 relatively difficult/time consuming mobs killed leading up to it, not to mention the 100+ soul plates you need to trade to pop all the monsters (with a cap of 10 per day).

Multiply that by 3.
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#62 Dec 11 2008 at 1:32 AM Rating: Decent
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preludes wrote:
It is entirely possible it is impossible to kill the mob right now, lets be honest without the duping bug which put a huge amount of extra Alex into the game there is no way he would be done this quick and they know that.


Yeah, I wouldn't put it past SE to release something unfinished yet still let people waste hours upon hours just getting it to pop. Hi2u ATNM Balrahn Test?

Tho it's probable people just don't know the trick yet.

Edited, Dec 11th 2008 3:33am by Eltio
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#63 Dec 11 2008 at 2:07 AM Rating: Good
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Funny thing is? Compared to Relics..some of the requirements are actually a lot more easier for a casual player, but it's still way too excessive, it would have made sense to go through an "either/or" situation..not all of the tasks. There's also the fact SE more than likely didn't expect people to get to the final stages so quickly. Now that there's someone near completion..there won't be any adjustments.


Aside that, they probably ended up changing their minds on "ease of access", because of how powerful these weapons are.
#64 Dec 11 2008 at 4:21 AM Rating: Excellent
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KeiroThePoetic wrote:
I don't know why anyone expected the fight to be won on the first try.
Imagine fighting Maat, losing, and him taking all of your inventory for losing.
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#65 Dec 11 2008 at 4:33 AM Rating: Good
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/comfort for the poor guy that went through all of those **** things and ended up with a slap in the face.
#66 Dec 11 2008 at 4:39 AM Rating: Good
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preludes wrote:
It is entirely possible it is impossible to kill the mob right now, lets be honest without the duping bug which put a huge amount of extra Alex into the game there is no way he would be done this quick and they know that.


I'd hope SE would have learned their lesson from things that have happened in the past.
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#67 Dec 11 2008 at 4:44 AM Rating: Good
His Excellency Soracloud wrote:
preludes wrote:
It is entirely possible it is impossible to kill the mob right now, lets be honest without the duping bug which put a huge amount of extra Alex into the game there is no way he would be done this quick and they know that.


I'd hope SE would have learned their lesson from things that have happened in the past.


I doubt it.

This is pretty messed up. Yes, in Dynamis, obviously it's a one shot deal with the hourglass for Attestation runs, but you get to try again 72 hours later... SE should see this and give him another shot, and ninja fix the fight...
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#68 Dec 11 2008 at 5:17 AM Rating: Default
I often wonder, does anyone at SE play the game? Does a single one of their employees (who works on making the game), play the **** thing? Maybe that's why SE is one of the better companies at weaving out RMT, they invest all their money there and don't have a testers department, or more than one person working in account recovery.

From there, they come read the Alla boards, they read everything the community has to say over a year, and take the most common problem with ratings of Good and up since Sub-Default-Decent might just be a whiny ****** who doesn't know what he's talking about.

They then address this issue, but don't test it, so the update contains more problems, once again, back to the forums, is this problem legit? So since there's only 1 guy who accomplished this mystic weap feat, and only 2 people per server who do Ballista, the casket glitch won't get any attention, and neither will this.

I'd like to think this theory is how their company works...
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#69 Dec 11 2008 at 8:06 AM Rating: Good
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Funny thing is? Compared to Relics..some of the requirements are actually a lot more easier for a casual player, but it's still way too excessive, it would have made sense to go through an "either/or" situation..not all of the tasks. There's also the fact SE more than likely didn't expect people to get to the final stages so quickly. Now that there's someone near completion..there won't be any adjustments.


Aside that, they probably ended up changing their minds on "ease of access", because of how powerful these weapons are.


She said it best.

And really, aside from the situation at hands I personally find the requirements suitable considering the weapons. Although I have to agree with everyone's outrage with the lost of items. Even though if the person was going purely on their own it take maybe 2 weeks in a shell willing to let them sponsor it longer shorter depending on luck. Assuming a shell isn't willing to let that person take any of the trophy items considering not many shells even wanna touch P warden.
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#70 Dec 11 2008 at 8:42 AM Rating: Excellent
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This is more of a rant, but bear with me if you feel like to.

Seriously, get over it, everyone is complaining that Mythic weapons are insanely hard to get, and no one will be there in at least 2 years but...

Yet this guy is already there.

Everyone is whining as well that get three ZM4 drops again will be a pain in the 4$$...

Yet I'm sure that he is already trying again and in less than one month(if not in less than 1 week) we will see a new try.

I said "get over it" because is time to accept it, no matter how much you complain, whine or yell, as long as those guys exists SE will have what hey need to prove that those quest are doable and the "player base", or whatever other name you want for this guy, is able to get the items.

If you want your supplier to improve the quality of the product stop taking it from their hands, before they can put it on the shelf. As long as people rush and race to complete the new stuff SE will keep making it harder and more time consuming(or wasting...).

Sincerely.

Ken.

P.D. Amazing effort of this guy, and I feel really sorry for him needing to get the ZM4 drops again, but his playing time and resources are far far
away from the average player scenario.


A lot of people are upset over the flaw within the Mythic Weapons system. I think most of it stems from what appears to be a mistranslation over what was said when comparing Mythics to Relics; that they were supposed to be easier to obtain. Mythic Weapons have you jumping through many hoops just to get past Task & Duties, in which in the CS the Empire apologizes saying that they didn't want to give the task of investigating the Mythic Weapons to just anyone, thus they they have all those "errands" that you have to run. I am "Ok" with the quest Task & Duties because it's more of an investment of time even though I firmly believe that Alexandrites should also drop in Nyzul Isle, but that's another discussion.

The real problem is the Tier 4 ZNM pop items that is required for the final BC fight.

Taken from the ZNM Developer interview:
Quote:

Up through tier-3, the trigger items for the next tier always drop, but then tier-4 has a low drop rate. What was the reason for setting it this way?
Itou: The final tier monster is a exceptional compared to the others, and we wanted to set it apart. If you can get there easily, the value of it fades. (laughs) Also, the items are tied to the acquisition of Mythic Weapons. If there were tons of these to go around, it wouldn’t be much of a hurdle anymore, hence the low drop rate.

http://www.jpbutton.com/?p=1219

So you are looking at a low droprate, and then you have to choose helping someone upgrade their mythic over a chance to fight PW knowing that if they lose the battle, then the pop is completely wasted. This is what most of the uproar is about.
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#72 Dec 11 2008 at 8:54 AM Rating: Good
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Starting to think that the mistranslation that tummie was talking about was that the Dynamis relics will be easier to obtain than the Mythics and not what we heard...
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#73 Dec 11 2008 at 5:43 PM Rating: Good
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the fight is extremely easy, its just that the blu didnt expect the fight to be that way so he used chain affinity alot.


Zahak is there only for you to store TP on him and for storyline reasons. He depops at 95% or when you get 100 TP, so no you do not have to solo a hydra.
After he depops Balrahn says he is amazed you stodd toe to toe with zahak and defeated him or something along those lines. yyou then fight balrahn with the 100% TP you just got from zahak.

you Weaponskill him from 100-199%, he says something in say. something along the lines of "can you feel the blood pumping in your veins, this is the aftermath, or something like that" (look in the .DATs).

Then you use another WS at 200%-299% and he will say something like "you think you seen that full power of aftermath? you are a fool, you still do not know the true power of aftermath. something about Witness the true power of my arms"
(once again check the DATs for the exact sentence, mines is not the exact words but close to what I can remember. You now have level 2 aftermath on, and it should be easier to get 300 TP with it.

Then finally, at 300% TP, you do a level 3 aftermath, and he says something along the lines of. "your spirit is true, Take this knowledge I lent you and carry it with you, This is the the true aftermath." something along those lines, that is the 3rd sentence in the DATs and is used when you obtain the 3rd aftermath.

Balrahn is not like the maat fight. He will not use 2 hrs, and he wont try to completely destroy you with nasty spells. He will give up once you do the 3rd aftermath regardless of his HP. If you did not get the 3rd aftermath off when he reaches 1%, you might not be able to get that TP back since you are hitting him for Zeros, unless you are SAM or /SAM, and use an icarus wing.

I would sub sam fight the fight just to speed up the level 1 and level 2 aftermath, and use an icarus wing for the 3rd plus your DA from level 2 aftermath and meditate to speed up to 300 TP.

Zahak is only there probably to store TP on. He will depop when you get him to 95% or possibly depops when you reach 100 TP. Therefore, No whm has to solo a hydra and no whm has to get destroyed by balrahn or anything like that.

Like we said, This was a Blue mage. So its very common for blue mages to burn their TP at 100% when using chain affinity to Skillchain, or using Chain affinity to use up TP on a spell to increase a dmg/acc of a spell.
I doubt a blue mage is going to say, "let me store 300% for my chain affinity expiacion"

The blue should have read the .DATs and paid attention to to the text on his 1st weaponskill. But nonetheless, he was the first person to enter the bcnm and sadly became a test subject, and its sad and not fair he has to get the ZNM items again without another free re-try.

#74 Dec 11 2008 at 6:18 PM Rating: Default
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Well, at least we know how to beat it now.

I talked to Dragunov last night about the fight and he said his LS "might" get the items for him to do the fight. The shell in question is a very busy HNMLS, so I assume they will "get around" to getting him his items to re-do.

I know it's hard to ask people to do things for others, but if I was the shell leader, I would be dropping everything to help him get this done ASAP.
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#75 Dec 11 2008 at 7:45 PM Rating: Decent
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taruwaruSeraph wrote:
lots of stuff


Looks like we've got an expert on our hands.

I didn't know anyone's beaten the whole thing yet. Gratz! Which mythic did you upgrade?
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