sleepygirl wrote:
Viertel wrote:
....it tells you right at the bottom of the post.
Must've rolled to disbelieve!
Simple enough, but that's a lot of Bayld. Why must repicking rewards always be so unpleasant?
~sleepygirl
.......to make the
choice meaningful.
They don't want players swapping rewards willy-nilly because they want it to be an actual choice you have to choose. But yet, they don't want to punish players who want to change their main job some months/years down the road because they took the wrong reward, so they allow you to change your mind later, but it usually costs you time, or in this case, a large chunk of bayld.
They obviously want this ring to be one of the BiS rings in the game for the chosen playstyle; when you choose this ring, you're supposed to make a conscious decision as to what you want to improve and what kind of playstyle you want in End-game. But yet, like I said, they don't want you to forever be locked into one playstyle until the ring is obsolete (if that will ever be a thing).
Otherwise, they'd just give you
all the rings, all at once.