Meldi wrote:
Janeash wrote:
* Don't limit JP's to higher level mobs so you can start urning them from 75+ like merits.
No, we can't ever go back to 75. It's gone. Let it go. Embrace level 99.
Janeash wrote:
*Automatically start urning JP's once EXP and Merits are capped.
I don't even understand this one. As it currently stands, we get JP concurrently with EXP and or Merits. Why would you want to link them?
I only see really two things that the JP system really needs.... well 3.
Higher base points obtained when vanquishing a foe
Chain bonuses
Lower capacity point requirement to obtain a JP.
Yeah I think you have a slightly different understanding of what I was aiming for in my last post.
The way JP's work is you can't urn them just anywhere on the map in the same way as EXP and Merits. (As already mentioned so you won't get EXP, Merits
with JP's if your not targeting the correct lvl mobs.)
I never want to go back to lvl 75, that wasn't what I was saying.
Level 75 mobs should check around EP around 99 so if you could earn JP from them it might make them more accessable then they are currantly.
Making the lowest level a player could start urning JP's 75+ is a nice idea as you could sellect between EXP/Merits/JP's from that point.(Unless they become capped and then they automatically get added to the next set of points..
A previous poster said they have to use up their merit points many times before they get any JP's so this
may solve it.
This means you can urn points while doing other things.
However if the currant system works fine for you then your all set :)
(I think SE was aiming for Merits V2 with JP's anyway so they seem to want minimum of lvl 99's to do this stuff and I doubt they would lower it.)
Me on the other hand, I probably won't touch JPs the way it is and we can only see how many people are really trying this content when the servey is completed.