heldemon wrote:
Skirmish II will also have 5? armor sets that are better then delve plasm armor by a couple levels. Off-hands for 1H jobs and the lance for drg will also be things to go after.
We don't know that they'll be better. They will have a higher item level, ( only by 2 though) but we have no idea what that means. It could mean we get a piece with INT +50, a huge boost worthy of a higher item level, on DRG armor or something. Or it could be better than delve armor. (
1 random augment out of every 100 tries when using Ghastly stones +2 only, anything less is inferior to delve still.)
And then there's of course the flaws of an item level system, inherent to their plan. We know everything labeled "Item Level 112" isn't actually going to be that good. Some will be way more powerful than the 112 they planned, and some will be worse than gear labelled level 95 or so. And a whole bunch are going to be worthless outright because the amount of stats on the piece will "equal level 112" in SE's calculator, but because half those points are MP+200 on a melee piece, or VIT and MND on a haste piece, or something, it's not worth using.
There will probably be a few useful pieces, but SE reps keep saying all the new non delve equipment will be inferior to delve gear, because it'll be easier to get for smaller groups.
Edited, Jul 7th 2013 11:57pm by louispv