I've been out of commission since early April and just played around with the first week or two of Adoulin stuff after the expansion launched. Wondering if there's any Adoulin starter guide now that people are a bit more comfortable with the new systems. Until taking my recent break I had played consistently for years, but the extent of my SoA experience was unlocking RUN and GEO (and doing some RUN leveling, I'm 60-something in it now), doing a handful of colonization Reives by following the crowd to the next battle, and wandering around a little in the city and surrounding zones.
I get the gist of Delve weapons and the resulting "you broke our R/M/E" debate, but don't quite understand how to get myself up to the current endgame/Delve level.
Some questions:
- What's the progress to go through the Adoulin content, and what to expect when doing it (i.e. hours of farming in a group? is Delve farming kind of like the new meripo?)
- How do the Naakual/Skirmish weapons play into things (i.e. are they worthwhile placeholders, how hard are they to get, do people actually do that content with any regularity, etc.).
- Is it plausible to make progress with limited LS help or with small groups of friends? Pickup groups reasonable for most new content or is it heavily weighted toward big LS time commitments?
Gear for my 7 jobs (MNK THF RNG NIN PUP COR DNC) is basically Abyssea/VW level stuff. Weapon-wise I don't have a ton of R/M/E, just a couple 85 empys (Armageddon & Kannagi), and otherwise lv99 magian elemental or similar grade AH weapons. Armor I have full Empy+2 sets, some good VW and Relic+2 pieces, etc., and I know I can get a little Bayld and at least get the Thurandaut stuff to start where it's better than my current armor. No NNI/Salvage v.2 gear. I suspect my COR is the most desirable job for a group because buffs, but some of the "Delve weapon or GTFO" talk has me a bit nervous.
Any tips on how to Adoulin?
Edited, May 31st 2013 8:05pm by Anza