I like how you think, but the professional endgamers will scream "overpowered" at such a proposal.
Edit--Didn't have much time on my break to add anything but here's a quick contribution:
RUN
Artifact--Fencer's Attire (focus generally on accuracy, MDB, and Great Sword skill)
Relic(?)--Guardian's Attire (focus on MAB, Effusion potency and Ward duration)
Empyrean(?)--Champion's Attire (Focus on Haste, Higher MAB, Fast Cast bonuses, and Enhancing skill)
GEO
Artifact--Geomancer's Attire (Focus on Indi-spell duration, Magic Accuracy, and pertinent skills)
Relic(?)--Terra Attire (Focus on MAB, Luopan HP drain reduction, and Indi/Geo-spell potency)
Empyrean(?)--Gaia Attire (Focus on greater MAB, Fast Cast, greater Indi/Geo-spell potency, and Luopan PDT-)
Edited, May 6th 2013 2:20pm by AriesMCMLXXIII