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Your opinion on Haste II / New MarchFollow

#27 Nov 07 2012 at 6:03 PM Rating: Excellent
I'm not saying I'd want an uber spell like March III to be handed to me by a Moogle outside the AH. What I would like is something difficult but with a guaranteed reward at the end.

Hell, make it a frigging TotM quest for all I care. Make me land Elegy on a NM 500 times, or cast March on a full party ten thousand times. Just make it a guaranteed thing that I can get while actually playing bard.
#28 Nov 07 2012 at 8:16 PM Rating: Excellent
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Yep, that's pretty much the cleanest way to go about such things. A mix of being on the job in question while guaranteeing a light at the end of the tunnel, a tunnel not riddled with giant craters or death traps, mind you. That's pretty much where Emp weapons fail once you hit the HMP stage. Granted, things could be more imaginative than some ability spam.
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#29 Nov 08 2012 at 2:35 AM Rating: Decent
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Give Haste II a dread spikes recast time so it can't be spammed and I think you'd have a good addition.

I still don't know what is so bad about Regain, SE seems to be trying to avoid it hardcore now. It doesn't really break anything if it's in small amounts.
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#30 Nov 08 2012 at 5:34 AM Rating: Good
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Zafire wrote:
Give Haste II a dread spikes recast time so it can't be spammed and I think you'd have a good addition.

I still don't know what is so bad about Regain, SE seems to be trying to avoid it hardcore now. It doesn't really break anything if it's in small amounts.


SE doesn't really know how we play the game. Their testers only test for bugs / glitch's and not actual game mechanics. Hence when they test a new NM they do it with 9999 HP and invincibility turned on and thus never notice it's doing 1000~2000 damage aoes to them. Never notice it's spamming aoe death and stupid 30s terror. So it's no surprise that they can't really grasp what's overpowered or not. Hell look at their treatment of RDM, that job is so dead it's been buried and had several anniversary memorials, yet their still scared of it being "Over Powered" because a bunch of level 75 players took hours to solo things that could easily be killed with a party of six or so.
#31 Nov 08 2012 at 9:28 AM Rating: Excellent
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Good if its attainable. Very, very very bad if its behind a HNM roadblock like meteor.

Meteor is fine to be behind a roadblock because it doesnt change anything about BLM. Haste 2 or March 3 would make you ungroupable unless you had them.

Edited, Nov 9th 2012 10:46am by TheKhory
#32 Nov 08 2012 at 11:48 AM Rating: Good
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TheKhory wrote:
Good if its attainable. Very, very very bad if its behind a HNM roadblock like meteor.

Meteor if fine to be behind a roadblock because tit doesnt change anything about BLM. Haste 2 or March 3 would make you ungroupable unless you had them.


Unless SE changes the mechanics of haste caps, it wouldn't change grouping ability at all. Magic haste caps out at ~43% which is nearly attainable with Haste+Marchx2 which a BRD/RDM can handle entirely on its own. (if they use soul voice it is over capped). Heck i don't even know what the current cap is on Victory March, with the changes to skill levels, it might be entirely possible for a BRD/RDM to cap haste out right even without soul voice.

Unless SE changes the haste caps (including the 80% cap) these spells will be placebo's at best.
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#33 Nov 08 2012 at 12:35 PM Rating: Decent
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BRD with haste can cap haste on its own. The usefulness of a higher tier March would be tied to whether you could cap magic haste with March III and Haste. Based on existing March values, I think someone said you could do this only if you had Ghorn. Of course, if you had Celaeno harp you wouldn't be too far behind.

While people were up in arms before about Arise and Meteor prices, they are much more sensibly priced these days. Last I checked Meteor was 5m and Arise 7m, but I play on one of the most backwards servers around. Legion drop rates for these two scrolls is very high so they're definitely coming into circulation and anybody can afford them if they really want it.
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#34 Nov 08 2012 at 12:38 PM Rating: Excellent
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Zafire wrote:
I still don't know what is so bad about Regain, SE seems to be trying to avoid it hardcore now. It doesn't really break anything if it's in small amounts.


Eh, look at how stingy they are with gear refresh. They only just recently loosened up a bit with that, and still for most jobs getting more than 3 or 4 mp a tic gear refresh involves the hellish tedium of trying to get a hairpin from a gold box or doing a nightmarish repeatable dress-up quest.

It's MUCH better than it used to be, but man, I would LOVE it if they tossed refresh on 10 or so easy to attain bits of pre-75 gear. If only to make mage jobs as much fun as melee in that way (cause really does it matter, outside maybe a few level capped BCNM?).

And I would love it if getting refresh in a head-piece/legs for more jobs etc was less of a nightmare. Given how much MP higher end spells use I don't see that it would be broken. Anyway most of the time there are temps in events that negate the need for a lot of refresh, so it would really just make tooling about in the world less tedious.
#35 Nov 08 2012 at 1:10 PM Rating: Excellent
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So the moblins figured out where Hastega scrolls came from 8 years ago, and SE still hasn't let us in on it?

It'd be an infinitely better spell than Haste II. Casting one spell then being free to do something else for 3 minutes would be much better for everyone involved than having to cast Haste or Haste II 6 individual times. What the hell was the justification to prevent Accession from working with Haste again?
#36 Nov 08 2012 at 1:53 PM Rating: Default
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A haste rework is pretty much necessary to add anything haste related now.

Make JA, Gear, and Magical Haste all multiplicative with their own slightly raised caps:

DRK: 55% magical cap x 35% gear cap x 25% JA cap = 78.1% reduction. No more total cap silliness, no more shedding gear just because your buffs are too strong. WARs and one-handers can go back to having their higher Gear haste while DRK sticks to their JA source, making the performance spread much more variable with buffs and build.

DNC: 55% magical cap x 35% gear cap x 58% dual wield x 10% JA = 88.9% reduction. Welcome to 'DD potential' though hitting that new gear haste cap would require crazy new gear. If you capped Dual Wield at 50% you'd get 86.8% reduction, so that's an option too.

Hell, WAR/NIN might make a comeback. This opens a lot of options and really shakes the game up from this 'cap haste, stack multihit, spam ws' gearing paradigm that it's stuck in.

Yes, I realize I'm advocating a reduction in maximum haste for my favored job (it hits 2-handed WAR much harder mind you), This opens the door for a 2-handed mastery trait or something.

Somebody wanna tell me what MNK would be at though?

Edited, Nov 8th 2012 11:58am by Raelix
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#37 Nov 08 2012 at 2:22 PM Rating: Excellent
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detlef wrote:
BRD with haste can cap haste on its own. The usefulness of a higher tier March would be tied to whether you could cap magic haste with March III and Haste. Based on existing March values, I think someone said you could do this only if you had Ghorn. Of course, if you had Celaeno harp you wouldn't be too far behind.


March 1 + March 2 + Haste Spell can only cap magical haste if the bard has a 99 G.Horn. Otherwise with Celaeno Harp you are 1% short of the cap. Which is good, especially with the half-SV JA every 10 minutes which puts you well well over the cap for 6(ish) minutes out of every 10.

The magical haste cap is 448/1024. Haste is 150/1024, so to hit the magical haste cap you need 298/1024 coming from marches. AF3+2 hands plus G.horn 99 adds +80 to each March song. So even with G.horn, that would mean that March 3 has to cap out at a base of at least 218/1024. March 2 caps at 96, so you're assuming that March 3 would be well over double the potency of march 2. That's not "based on existing march values", that's based on assuming SE will make it insanely powerful.

So all March 3 will be good for (unless it's supremely OP, which can't be ruled out if they intend to make it extraordinarily rare) is squeaking out an extra 1% haste for an extra 3.5-4 minutes out of every 10, and that's only for bards that don't have a relic horn at 99.
#38 Nov 08 2012 at 2:26 PM Rating: Excellent
detlef wrote:
BRD with haste can cap haste on its own. The usefulness of a higher tier March would be tied to whether you could cap magic haste with March III and Haste. Based on existing March values, I think someone said you could do this only if you had Ghorn. Of course, if you had Celaeno harp you wouldn't be too far behind.

While people were up in arms before about Arise and Meteor prices, they are much more sensibly priced these days. Last I checked Meteor was 5m and Arise 7m, but I play on one of the most backwards servers around. Legion drop rates for these two scrolls is very high so they're definitely coming into circulation and anybody can afford them if they really want it.


At 75 cap, you needed Ghorn to cap out Victory March's formula in "perfect March gear", but at 99 any bard who isn't naked ought to cap it based on its raw formula (since it's based on the formula of Singing skill + Wind Skill and caps at 600 total skill.)

Extensive BG testing from around level 85 on this matter: http://www.bluegartr.com/threads/99367-Victory-March-now-caps-%28Sad-Face-Here%29

Right now, the only additional improvement possible to march comes from +1 instruments and equipment and the JA Marcato. The absolute gear cap on that is March +5 from a level 99 Gjallarhorn (+4) and Empyrean +2 hands +1.) That is an additional 8% haste. More likely you'll see +4 from the Empyrean hands and Langy Harp or Level 90 GHorn which is more like having a second Advancing march case at 6.3%.

Edit: lol look at all us bard nerds

Edited, Nov 8th 2012 3:28pm by catwho
#39 Nov 08 2012 at 3:33 PM Rating: Good
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Huh. My understanding of it was a tad off eh.

I guess I've had Ghorn too long.

Edited, Nov 8th 2012 11:35am by detlef
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#40 Nov 08 2012 at 5:44 PM Rating: Default
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I'm not a fan of Haste II, but I'm excited of getting another spell. I can't imagine haste doing anything for group invites. I see it more of a solo spell.
#41 Nov 08 2012 at 6:37 PM Rating: Decent
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catwho wrote:


Edit: lol look at all us bard nerds



Would those be berds? Or nards?
#42 Nov 08 2012 at 7:37 PM Rating: Good
Spoony bards.
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