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the end of final fantasy XI?????Follow

#1 Oct 13 2005 at 10:34 AM Rating: Default
The recent additions of the chariot and empress ring are great for people like me who have not been playing the game long and bad for those players you worked hard to get where they are today.
But has anyone why after two years or so that suddenly se has virtually given us an exp bonus items?
my thoughts are that they want people to progress quicker and more people to a "Complete game status". Why? well this is only speculation but maybe SE are thinking of shutting down ffXI and starting new final fantasy online game?
But dont worry if they are thinking of shutting down ffxi then it wont be for atleast 18-24 months.
Anyway i would like to know of other gamers thoughts on this matter.

Please note my comments are not meant to offend, I love the game and wish it to continue for a long time.

Generaltalon
hume
19war
10thief
#2 Oct 13 2005 at 10:37 AM Rating: Good
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929 posts
k - misread

Edited, Thu Oct 13 11:45:16 2005 by Dassureth

- they wont within 2 years shut down servers. the incline of people joining this game is still going up, and even more soon.

- Servers will stay up after they stop working on the game. look at lineage, and EQ. hell even go further and see that theres still people playing Diablo.

Edited, Thu Oct 13 11:53:04 2005 by Dassureth
#3 Oct 13 2005 at 10:39 AM Rating: Good
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580 posts
Two things point to you being incorrect:

1) SE has just announced a new expansion.
2) SE will release FFXI on an entirely new platform in the next few months.

If SE was thinking about shutting down the servers, I doubt that they would invest the time and resources necessary to create new areas and jobs. If anything, SE has decreased the total xp to 75 and has released the xp items to make xping less of a grind in an attempt to lure players back from other MMOs.
#4 Oct 13 2005 at 10:40 AM Rating: Default
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87 posts
for what all this exp boosts? because of wow offcourse, more people wants to do play solo in this game and with the npc and the new rings you can plzy a bit solo. i think this game wil not shut down for @ least 5 years or so, because of the xbox360 launch
#5 Oct 13 2005 at 10:41 AM Rating: Good
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53 posts
Yup exactly, they want to shut down FFXI in 18-24mos. I mean forget the pending XBox 360 release and the whole ne expansion that is in development. Sorry if I come off as an @ss, but there was almost no thought into what you posted. lvl75 does not give you complete game status. Finishing every mission and quest might, but they are always adding new things.
#6 Oct 13 2005 at 10:42 AM Rating: Default
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1,362 posts
o.o wow lol
"the end of final fantasy XI?????"Looks like GeneralTalon will have to make a new account to be above sub-default. Stop predicting this game will die down >.>
#7 Oct 13 2005 at 10:43 AM Rating: Good
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269 posts
Well there is much to say about this but I will try to be as short as possible.
Quote:
"Complete game status". Why?
I think they are doing it so they will have possibility to make new things and make new expansions for FFXI. At first they do it for those who will join when Xbox 360 will be released, so they will be able to get high lvls a little faster. So those ppl would be able to join end game reality.

At second they are doing it for Maat Cap, so people won't think that SE is fully crazy, but just a little. They give possibility for more poeple to get that item (and many others). Also if more people will be lvl 75 then more people will do Dynamis and it will be a little (very little (if not to think that every person will want to get it) easier to get Relic Weapons.

There are also many minor reasons to do it, but those 2 are main imo.

Conclusion: No, not at all. They are doing it not for shutting it down but adding more things. It's just the way that SE decided to solve problems.
#8 Oct 13 2005 at 10:47 AM Rating: Decent
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12,846 posts
I don't see FFXI getting shut down for a longtime if ever...look at Ultima & EQ. FFXI at least has some failsafes against cruel players such as when you die they cant rob you, you can't be robbed period (unless you "trust" someone with your codes), People cannot directly PK you.
FFXI has a variety of character options but not so many as to overwhelm you. I think this will last a lot longer than just 5 more years.
#9 Oct 13 2005 at 10:47 AM Rating: Good
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150 posts
With the amount of EXP it takes to get from 50-75 total, and the fact that you can only use the ring once every 16(?) hours, the ring is a very minimal influence on the time it takes to get to 75. ^-^

I think the rings are better suited for soloing, or lower level partying. Although a bit of free exp here and there is definitely not a bad thing. :)
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#10 Oct 13 2005 at 10:52 AM Rating: Decent
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72 posts
Hehe


I LOVE that ring se finally did something that People will Love and does not wreck the gamplay.


I use that ring once a day i try to lvl. Then once i finish pting I'll Uselly Do the 10 Million mission or quests I've been meaning todo for awhile lol.
#11 Oct 13 2005 at 10:55 AM Rating: Decent
The only reason SE is offering alternate and new means of gaining exp is due to other MMOs, not because they want more people at end-game. SE sees people leaving FFXI for games like WoW where earning exp doesn't mean sitting in a town seeking for 3 hours, get to a camp with a party and then disband after an hour. Of course SE doesn't want to make things too easy, so as you see we get exp options here and there, but they are still tightly limited in use in how long they are effective and how much you can earn. Most people I've spoken to who have left for other games agree that its still not enough to entice them back.

But anyways, to the OP, SE isn't shutting down FFXI anytime soon. With the new expansion in the works and the 360 beta starting in a couple months, there is no reason why they would pull the plug now or even in a year or two.
#12 Oct 13 2005 at 10:56 AM Rating: Good
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800 posts
I doubt SE will stop the servers for a very long time. Think decades.

Once development ceases, whether after next expansion or sometime later, the cost to SE for keeping servers up is nominal. There will be no more updates and very few server maintenances. The main cost for SE currently is the constan revision of game balance, and the work being put into changes. Once that stops, and every developer is working on a new project, they can keep the FFXI servers running on low cost, high profit pretty much indefinitely.

As long as there are still players.

I for one see myself playing this game for years and years to come. And I suspect there are tens of thousands of players like me.
#13 Oct 13 2005 at 11:03 AM Rating: Good
First off, I LOVE my Empress band. You see, I hate leveling Thief. Now that I have to start all over again that means that I have to level Thief again. If I level Thief exclusively with this ring that means that I have to earn 1,000 less xp each session, meaning I can farm more stuff sooner and get back to the jobs I love (WHM, RDM, SMN, and Bard as soon as I unlock them again.)

So thanks a bunch SE. You've made me one happy Manthra.
#14 Oct 13 2005 at 11:13 AM Rating: Good
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826 posts
CojiCoji wrote:
With the amount of EXP it takes to get from 50-75 total, and the fact that you can only use the ring once every 16(?) hours, the ring is a very minimal influence on the time it takes to get to 75. ^-^

I think the rings are better suited for soloing, or lower level partying. Although a bit of free exp here and there is definitely not a bad thing. :)


Who cares? Seeing 245+ exp from VT - low IT mobs is mesmerizing. I don't care if the effect only seems to last 30 minutes, thats 30 minutes of getting 220-350 exp from IT chains. Chain 2 yesterday on an IT++ yielded 388 exp, but we were more than satisfied seeing 275 on chain 5 on a Goblin.

Just because they're better suited to soloing doesnt mean you have to solo with them. Besides, 1k extra per exp party isn't bad. SE did say the effects were small but would quickly add up in the pre-update notes.

I'd rather see a bazillion exp from exp mobs than barely 50-75 from mobs I can solo. And I can't solo much, trust me; not enough to be able to make the ring worth the full 1k exp.
#15 Oct 13 2005 at 11:14 AM Rating: Decent
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72 posts
and even if se decides to stop makeing updates and if server population drop (which i don't see happening) Se would just move one server into another to sove server shortages.


Now with that said we have ffxi 360 comming out and a new expansion. I don't see any change well like forever. Think of it there eill br s new System in 5 years from now. Se will then develope for that one to attact new players. In fact i can't even see se stopping the upgrades. Maby even add new expansion down the road with a whole new story line. That's for people lvl 75+ todo.
#16 Oct 13 2005 at 11:18 AM Rating: Decent
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67 posts
I love how all the 3rd 4th 5th generation of 75 people always cry about all the exp changes that make it easier....

Did anyone stop to think that maybe they are adding these items as a reward for the dedicated people that are working on thier 2nd 3rd 4th & 5th jobs to 75?

& fyi FFXI is nowhere near shuting down when they start to shut down servers due to lack of people on then then you can worry.

FFXI is still going stronger then ever rest assured the newly announced expansion is the 3rd of many more to come.

Get a grip people & stop all the stupid baseless speculation FFXI will be around for years to come.
#17 Oct 13 2005 at 11:23 AM Rating: Default
Even if SE was making a new online FF game its not like it would be anytime soon. It would take atleast 4 years if they began now. To make the game 1 and 1/2 year and then to put together all the online servers and all that crap is not like a sudden thing.
#18 Oct 13 2005 at 11:24 AM Rating: Decent
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292 posts
Your logic is flawed...

A few points:

When the NA release, and subsequent PS2 influx happened, the emphasis seemed to be on exp. The fact that you assume getting to 75 is "game completion" confirms this, and the attitude is rampant. I'm not sure SE intended the game to be all about grinding. The other Final Fantasy games had myriad side quests, items, storyline, and alternatives to simply making your character stronger.

The rings "give" you 7,000 exp/week. Assuming a level of 21,000 exp (picking a medium number), that's three weeks of busting the limit on the ring every single day. "Why?" you ask...

You can now lvl a job you might not want to take to 75 a bit faster, and just get that subjob lvl overwith. You can now *perhaps* in theory take the emphasis off of fighting IT++++OMG+++ mobs.

Most importantly, the exp "help" when looked at together, seems to be about freeing up more time to explore other jobs, get involved in the storyline, and move on to new areas. PMs can be pesky; some do best with a lot of mages, others with a lot of melee, still others call for a BST/NIN's touch. The point? Getting to Sea would optimally also mean having several jobs available to you.

Lastly, imagine starting a job from scratch, or starting after the Xbox release. Those of us who know a fair amount about the game have aquired most of that knowledge from being in the game, and we've learned it all over a long time. People arriving at this game have a LOT on their plate. In order to not have it all seem entirely impossible, one smart move would be to have this "exp assistance" in the game.

In other words, when you really look at it, the recent additions, announcements, and concessions point to a longer, healthier FFXI. The Chicken Little attitude, though, will prevail and always find root. Hopefully SE will "throw out" some of the NPCs and buildings which are little-used, making the game more streamlined in the longrun.
#19 Oct 13 2005 at 11:29 AM Rating: Decent
3 reasons why there not gonna end it soon.
1:New expansion is coming
2:Vandiel Collection just came out
3: I just joined :)
#20 Oct 13 2005 at 11:30 AM Rating: Decent
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66 posts
Yes, I believe someone mentioned EQ and Ultima. Thoser games have been around for years and don't show sign of stopped[ as far as I know]. I don't think you could predict the collapse of an MMO just because of an item release... Servers are filling up more and more, expansions are coming out, SE still has consistant updates, and they're expanding XI to another platform. No signs of stopping.


As for those rings, I think 7k xp is worth 1k CP. Sure it will take you 100+ hours to fully obtain that 7k [because of the recast], but I think any addition is a good help for quicker leveling. I'll definately be using them from now on.
#21 Oct 13 2005 at 12:00 PM Rating: Decent
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992 posts
Because of this ring, I gained 20k xp yesterday, instead of 19k. GAME BREAKING! It saved me 10-15 minutes of leveling, now I'm going to get 75 without working for it! And I'll have no skills endgame, because I didn't fight those 5-6 more mobs :(
#22 Oct 13 2005 at 12:29 PM Rating: Good
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94 posts
I would imagine that they introduced the empress/chariot bands specifically to *keep* people playing. At this point, the hardcore FF people are all level a million and what they're trying to do now is keep those of us who are interested in the game but don't particularly feel like killing the same walking turnip over and over and over and over for a month until we're a high enough level to get to anything interesting from just walking away.

From my experience, it works, too. I was juuuuuuuuuuust about ready to give up at level 15. Then they introduced the exp enhancers. If anything, the exp enhancers will *extend* the life of the game rather than shorten it, because all of us who would have gotten tired of the ongoing walking turnip massacre from hell a month ago now have a reason to keep playing (namely, we are now able to continue with the actual game).

As for getting people to "endgame status" more rapidly: I'm married to a hardcore FF freak. Trust me, they just start over. :) On top of that, the unique thing about this kind of online game is that it never really has to come to an "end". SE can just keep adding to it and changing variables (which seems to be the plan).

The point, as far as I can guess, isn't to get people to complete the game. It's to keep them paying thirteen bucks a month. Nobody enters into a business proposition where the goal is to get people to *stop* giving them money.
#23 Oct 13 2005 at 12:48 PM Rating: Decent
Can I just take a quick chuckle, did you actually sit down and think before posting this. Maybe even stand up and think, possibly even tried the lotus position?

No I thought not, obviously the indications all point to the end of FFXI. These obvious indicators are xp grind being relaxed over the last 12 months, SE investing on porting the game to a next generation console, the development of a new story line just as CoP completed and of course the whopping great we're making a mint player base.

Yes I expect it to be shutdown next Tuesday.
#24 Oct 13 2005 at 2:45 PM Rating: Default
yeah most of you are probably right, it was just a thought i had and wanted to see what other people think. the answer im nuts.lol
So there moving in on the 360, more people, gotta be a good thing, although more noobs, so an increase in the funny noob thread predicted. Anyway better get back to lvl up my thief and war, now when did i last use that ring, ahh dam maintence.
#25 Oct 13 2005 at 3:12 PM Rating: Decent
General, you post about there being more "noobs" to the game with the 360 exspansion... yet you make a thread like this and expect us to believe that you arent a noob? Your still a 19 War youve got a LONG way to go.
#26 Oct 13 2005 at 3:14 PM Rating: Decent
You can't talk exo.

Rawr!
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