Many of us find ourselves with a vital weapon underleveled. Now, you can say to yourself
"Yourself, that's not so bad. It won't hurt."
But you'd be wrong. Using an underleveled weapon could be considered more harmful than having an underleveled subjob. And we know how bad that is, don't we?
Your current combat skill for any weapon is a measure of your proficiency with that weapon. It is based on your experience using that form of weapon and determines the strength and accuracy of your attacks. Having an underleveled weapon means you will do less damage and you will miss the mob far more. IT+ mobs (you know, the kind you kill for experience points in parties) can be nearly impossible to hit if your weapon is drastically underleveled.
Now, let's see why you may have an underleveled weapon. This is usually due to one of two reasons:
1) Your job has a high rating for two or more weapons
Some jobs excel with more than one weapon. Players, however, tend to concentrate on one of those weapons as they level. Only later will they come to find that having all your best weapons leveled makes you a better party member. You are then stuck with the duty of leveling up that forgotten weapon.
Example: Warriors have a high skill rating in both 1 Handed Axes (A-) and Great Axes (A+). Many warriors may opt for one weapon when they begin and never level p the other. It is, however, very helpful to have both leveled.
2) You used the wrong weapon for your job
This actually happens far more than you might think. Just as each class has weapons they excel in, they also have weapons they have low skill using. It sometimes happens, though, that people will still use that low rated weapon. Many players think using a weapon for an advanced job when they start will help them in the future. This is a mistake that has been propagated by misinformation.
Example: Warriors have a relatively low skill rating with Polearms (B-). Many future Dragoons, however, think it is beneficial to start using a polearm from the very beginning. This actually appears in several beginner's guides. This practice, though, is fairly useless as you would gain the same skill starting with polearm when your DRG is level 1. Stick with your best weapons.
In order to find out your job classes weapon ratings go to www.ausystem.org/~aushacho/gbox/ff/skill-e.html. You will find some great information about what weapons each class should use and how to figure out the skill cap for each level.
What's a skill cap you say?
Above I stated that your comabt skill with a weapon influences the strength of your attack. Now would it be fair to attack a poor Wild Rabbit if you had a combat skill of 255 on your weapon? Of course not.
Your job level affects your total possible combat skill level for any weapon. When you have gained all the skill possible for your level, it is considered capped or fully leveled. Weapons with a higher skill rating have a higher skill cap per level. This is another reason why using your A weapons is very important.
Now how do I raise my skill?
Ask any mage how they raise their magic skill. They'll tell you to use the magic and you will gain skill points. Experience counts towards proficiency. The more you use a skill in this game, the better you'll be at it.
In order to raise your combat skill with a weapon, you have to use that weapon. To gain combat skill points, you must fight mobs that have moderate to high defense. If you check a mob and it reads
"It seems to have low defense"
then you will not gain any skill from fighting it. If this is missing from the check message, you will gain combat skill.
HOLD ON?! You mean we can gain skill from Too Weak To Be Worthwhile mobs?
Yes, you can. As long as that mob has moderate to high defense compared to your current combat skill for the weapon you are using, you will still gain skill. This actually leads us into the best way to level your skill.
Low level:
In order to gain skill, I suggest taking two versions of the weapon you have to raise: the lowest possible level weapon of that type and the highest that you can equip. You then find an area in which mobs check as having moderate to high defense, but are still low level enough for you to easily solo. Equip the low level weapon and start attacking. The low damage will mean many more swings per battle which will translate to more skill ups. If you run into trouble, equip the high level weapon and slaughter away.
High level:
Now, as you get higher in level, it gets harder and harder to solo mobs. This is when a skill up party is essential. Find a group of players who all want to raise their skill with a weapon and you can work together. You will often see shouts in Jeuno that read
"Skill Up Party. Can I have it?"
or something similar. Find a group around your level, and work together to find mobs that will help you raise your skill.
It gets more and more difficult to raise skill as you near your skill cap. This is due to the fact that the mob's defense is related to your attack. Your attack raises as your comabt skill does. Therefore, skilling up will mean the mobs in the area will have a lower RELATIVE defense. You will literally outgrow mobs and have to find a new area to raise skill.
Don't worry though. If your weapon is only slightly underleveled (3-5 points) you should gain this fairly quickly in a normal experience party.
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Now why would I write this?
When I first started, I intended to become a DRK. I leveled WAR using a scythe because that's what several guides suggested. I did it and it worked fine. My damage was high in pts. I now, however, find myself wanting to level WAR again, but I had 0 skill in both Axe and GAxe. I had to go back and start over skilling up each weapon. It only took a couple of days and it was well worth it.
Good luck to you. I hope this helps.