Just want to make a Comment on this:
Russian wrote:
8. If you see a Paladin in red and he's gonna die, provoking will be worthless most of the time (a good paladin will have close to 0 MP by the time he's close to being dead, which means he generated a lot of aggro). Best thing you can do is to increase your damage as much as you can to kill the mob before it wastes your tank. Remember, you will be next on the mob's breakfast menu.
Russian
Note I am stating this not as a Paladin, but as someone who is responsible for saving the Tank's life at varying times.
If and when your Paladin gets hit by a massivley powerful and devastating ability such as Sickle Slash. Or just generally goes into the Red, there is something that Either a Dark Knight or a Black Mage can do to save his life.
Stun or Weapon Bash
Note, if you use Weapon Bash, I would advise using Drk AF gauntlets as Wpn Bash is vastly improved with them equipped. I've pulled off 5 second stuns in the tree when the Pld Got hit with Sickle slash and Stun was still counting down on the timer. This second stun saved the Tank's life and allowed the Whm and Rdm to bring the Pld back up to good standing. Some Spiders LOVE to spam Sickle Slash. -_-;
But generally speaking, if you are a Dark, reserve at least enough MP for a stun just in case. Your Paladin, and your party will vastly appreciate it. As is generally the case that when the Tank goes down...everyone soon follows.
Draconis