Ilani said
Quote:
I was in marshlands and guess what cons easy to be I am thinking I need a vine so I hop of my KFC and hit it with a slow/dia/paralyze/silence spell 31war/whm my Great AXE 48d my Bow 43 dmg + arrow
Heheh... I completely understand this. I saw an easy Morlboro, took it down pretty easy with my RDM. Didn't get the vine, so I saw a DC one, thinking it shouldn't be that hard. Boy was I wrong. It put a beating on me. Lucky I always save mana for gravity, and I ran out of that zone as fast as I can. Some mobs are just harder than other mobs, and some are just way underconn'd like the marlboro.
Like what somebody said, it all depends on the mob, and what their special attack ability is.
Curently as a lvl 30 Red Mage, I'm still solo'ing Tough Quadavs in Rollanberry Field. If I don't have food effect, I normally stick with just tough cons (takes all Mana and HP). If I have food effect, I go high defense conning Quadavs. I do even cons also. I normally stick with casters as I can silence them and I find that they don't hit too often. I stay away from the gobbue farmers because of their silence ability.
For those that don't believe RDM solo'ing, it's possible. I currently wear brass scale (the lvl 30 one) for feet, leg, arms, Steam scale mail for body, the +3 att CP glove, the +5 att tiger stole, +2 att beetle earring x 2, +5 att lantern shield, cotton cape, the sandorian ring and an onyx ring. As you can see, I'm pretty much stacked with +att items. I normally cast Enxxxx spell line with Protect 2, blaze spike, and slow/paralyze the mob, so it's possible with a RDM. Oh yeah, food effect also.
Down time is the worst part (5 minutes from one kill to the next kill), but grouping xp goes by a lot faster. I only solo now when I can't find a group, or only have like 2-3 hours of play time.