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How to win WHM and influence peopleFollow

#1 Jan 23 2004 at 4:40 PM Rating: Good
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518 posts
Had to write this..took me 10 min but kinda sums up how i feel sometimes:)

When you invite a whm make sure he is at least in another town or better yet farming for gil in the middle of nowhere. Make sure he isn’t high enough to cast teleport as this would ruin the fun of watching him run to a town or a craig to get a chocobo. Once he get the chocobo (make sure it is right after he spends gil on it) tell him you found another whm to fill the slot and you are sorry you don’t need him, but will keep him in mind in case a spot opens up. This makes sure the whm is still receptive to you, afterall he wasted time/gil on your party, but that makes it all better. Once he is out in the fields again tell him your party has a slot that just opened as someone had to log. Don’t worry they jump at the chance to group as they never get invites to parties.
Once he gets to where you are, tell him he is the main healer,backup healer,nuker, and in charge of every buff/debuff, even if you have a rdm or blm in the party. They have lots of mana and they love to use it, make sure they use up every single mp left before each fight ends, and complain if they don’t, say something like hey you didn’t banish enough! But don’t get too nice, make sure you complain about long downtime due to getting mana back. Also never ever ever invite a brd above 25, or rdm above 41 into your party given whm hate to feel weak by having another person use an effect that would give him mp back. This only makes them feel wimpy because they don’t have enough mana. Always when you get hit for 1 damage yell “CURE!” because sometimes those whm just don’t pay enough attention to health as all they ever want to do is melee and be a tank like you someday, and this will wake them up and remind them they can cure.
Never forget that a whm cant do anything but use cure spells though, the rest of their spells are just wastes of mana, and don’t forget to tell them this often. We all know Dia and paralyze do nothing so make sure they understand this, repeatably. There is nothing a whm wants to hear more than how to do their job, I mean they weren’t smart enough to be a tank so they had to pick something as weak as a whm right?
If your whm decides to raise someone else complain profusely about how he is taking up your time and that the dead body at your feet can wait for someone else to raise them as you know him casting that spell will make you sit for 4 more ticks. Whenever the whm casts stoneskin or blur, yell at them and make sure to tell them they will never get hurt as you can always hold hate, in fact get upset when they cast protectra and they get the protect effect. In addition whm never know when you lose protect or shell, make sure to have everyone say “Protect wore off.” As stated above whm never pay attention.
When the puller of the group comes back and the tank gets hurt make sure never to cast provoke, you know the whm only gets spamed when you provoke so the less you do this the better, I mean the whm cast all those silly spells on himself, let him take a few hits for the team once in a while, they got all those hp they never use, its like a meat shield for the meat shield, makes the party chain more, afterall the tank gets hurt less and the healer can just rest right? Make sure to yell though if he rest during battle, and never ever let him sit for more than 20 seconds ever, I mean they are lazy enough trying to rest all the time, what a bunch of loafers, but make sure to yell that the downtime is all because they cant conserve mp well and tell them you make a great level <x> warrior with your level 1 gear because you haven’t died yet this hour.They get great joy out of people telling them their job.
Never thank a whm for his healing esp if it saved your life as this would just inflate their egos, I mean everyone else praises them, and they hate it, just say something like “man why did you let my hp get so low after that 300 hit, why don’t you wake up?” they truly love this.
If your whm doesn’t have a certain spell make sure to point this out and complain loudly. Afterall whm can afford all spells right when they level, and don’t let them go buy one I they level, just complain they haven’t gotten it yet and have it in their inv to learn it right them. This works esp well with those cheap upper level spells (raise III 588k). Without these proddings they wont become the best whm and they will love you for this later on.

For ones not in party:
If you die and you don’t have a whm who can raise you in your party for some reason (probably because you didn’t follow this guide well), make sure to have every single person in your party ask for a raise from every single whm in any area, even if they are too low to cast raise yet, this makes sure at least one can come, as we all know whm are never to busy to run anywhere to give you a raise. Make sure you do this when you died right outside a town where you have hp, nothing a whm loves better than to give a raise to you, afterall isn’t that why they became a whm? Once you find one who says they will come, complain about how long they are taking to get there as this is wasting your exp time, then right before they get there, respawn and don’t tell them. Or better yet wait until another whm has raised you and when a second comes and asks where the dead person is, tell them oh we already got a raise, thanks though. You know whm loved to be thanked for everything and they wont mind the long trip, as that thanks you gave them is enough to make them smile.Trust me.
After a whm is there and casting raise, make sure to ask if they used Divine Seal, as we all very much know that DS+raise is just like a raise II.Turn down the raise and call for another one if they try to tell you anything different, because you as a melee fight know their spells more than they do, educate them, that’s what you are there for.They will love you for this later on.
If you are talking to a whm and they ask for a donation after the raise, just start telling them that if you did that you would make all whm pay for your vokes, as all whm know that warriors are called 2 zones over for a provoke, happens everyday. Afterall paying for a service from a whm, unthinkable, they are uber-rich jobs, and can afford whatever they want. They just need to be put in their place, trust me they love this.

(cutting off here as it is getting long, ask if you want more to this beautiful story)
#2 Jan 23 2004 at 5:21 PM Rating: Decent
LOL I hope no-one takes that to heart..
#3 Jan 23 2004 at 5:28 PM Rating: Decent
You forgot bribe them with gil?
#4 Jan 23 2004 at 5:38 PM Rating: Decent
WOW WHM is the only class that gets their *** kissed by all other classes. You must have woke up on the wrong side of the bed this morning =D I guess we are all just retarded slobs in your eyes tho. Glad im not onyour server =D
#5 Jan 23 2004 at 5:54 PM Rating: Decent
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64 posts
Nah, this topic is just a spinoff this guy's topic. Teeky isn't trying to start a flame war or anything. :)

http://ffxi.allakhazam.com/forum.html?forum=10&mid=1074794327250325766&num=15

I don't think I have anything to add. I think Teeky was pretty detailed. :)

Binsa, LV31WHM/LV19BRD, Bastok, Alexander
#6 Jan 23 2004 at 5:55 PM Rating: Decent
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64 posts


Edited, Fri Jan 23 17:57:50 2004 by bpfinsa
#7 Jan 23 2004 at 7:27 PM Rating: Decent
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318 posts
Lol.

I've never played a whm, and I never really thought about how much crap you guys really have to deal with...but I can honestly say that I've witnesed everything above at least once.

Good one Teeky.
#8 Jan 23 2004 at 7:39 PM Rating: Decent
People are mostly pretty good about being nice to WHM's. The shortage works in our favor. If anyone follows the "guide" above, we can just disband.

This isn't direct WHM abuse, but it's my current pet peeve as a 25+ lvl whm.

I get an invite, join, and prompty go ANON.
"You a WHM?", someone asks.
Dystar shows you his WHM union card. "Yep, I am your new WHM! ^^"
"What LVL?", they proceed.
"Level 27", says Dystar the WHM.
"Can't you just check the party menu you n00b?", says some other PT member.
"I'm anon", says Dystar.
"What's anon?", asks the n00b accuser.
"Means no one can see my level or job. Cuts down the 'raise please?' and 'wanna pt?' spam I get.", says Dystar
"I can't believe the spam is that bad, you shouldn't go anon so the other PT members can see your level.", says noob accuser.
Dystar sighs dejectedly.



#9 Jan 24 2004 at 4:35 PM Rating: Decent
Caerith: Whoa, stop, an elemental just spawned at camp.
Monk1: Yeah, it's an IT elemental, so let's move or wait it out.
Warrior1: Pulling Clipper!
Warrior2: Pulling Pugil!
[Two battles ensue, with the party monks doing all the work]
Warrior1: d00d, wtf didnt u cure me?
Caerith: Have you been paying any attention to anything anyone said recently?
Warrior1: I was paying more attention to levelling, duh.

Caerith: afk for a few minutes while healing, k?
Monk1: Sure, let us know.
Caerith: K, will do. AFK!
Warrior1: Pulling Bogy!
Warrior1: Cure me plz!
Warrior1 spams a lot.
Warrior1: OMFG u suck!
Everyone dies.
Caerith: Um, back.

Warrior1: Pulling Goblin Pathfinder!
Caerith: Why not let someone else pull, because you have no armor?
Warrior1 slaps Caerith.
Everyone gets hurt, Caerith cures, Goblin hates Caerith.
Paladin, Warrior1, Warrior2, Monk1 all provoke at once.
Everyone gets hurt, Caerith cures, Goblin hates Caerith.
Everyone stands there and watches Caerith get beat up.
Caerith zones to shed hate, returns to find a dead goblin.
Caerith: Could you please do your jobs, people?
Warrior1: F*** you, Caerith

So, yeah. This is why I don't party. And this is why I will probably cancel my subscription soon. If you're going to make a new character, try a server other than Sylph.
#10 Jan 24 2004 at 6:39 PM Rating: Decent
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592 posts
ahh the Dunes are a great place to have people teach me how to do my job.

Level 15 with my red mage subbed. I join a party and all seems well. After the first kill which was a little to high for our group, the level 15 non- subbed Monk starts yelling at me for not healing him when his health was red. Instead I was spending mast last heal on the tank..the one getting attacked. I endure a bit of it and finally say "Sorry guys, I'll find another group." I leave and start resting in front of them and put my flag up. Of course they rest of the party apologized and begged me to rejoin them. After a i was completley healed, I rejoined them and they promptly told the idiot to shut up. Anyway, after awhile of this one guys noob antics we were getting ok exp. All of a sudden this guy says. "I have to log off to check my messages, this icon is annoying me." I say "dude, you don't have to log off you can check it in game in your menus." He says, "I HAVE TO LOG OFF TO CHECK THE MESSAGES!!" and he disapears. His friend in the group apologized for him being an idiot and we waited 20 minutes... finally we get another person and all ws well.

I try to be nice as possible, but if someone is going to not listen to friendly advice even when he was already an *** to me..then well...I have no pity on them.

I love being able to just up and leave a group playng White mage if they are being jerks.

I HAVE THE POWER!!!!
#11 Jan 24 2004 at 6:54 PM Rating: Decent
I would never charge anyone gil to raise them if I was a WHM. That's just stupid to me. If they are near my location and I don't have to travel far, I'll just raise them. If they are far away and I don't feel like travelling, I'll just tell them no. It's that simple.

Xander
#12 Jan 24 2004 at 9:58 PM Rating: Decent
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318 posts
I think there are probably two types of people who become white mages, and these are much like people who become police officers.

1.) People who really like helping other people and filling a necessary and exciting though often thankless role in the community.

2.) People who like an easy way to have power, control, and jerk other people around.

The second one is hopefully pretty rare, but it exists. If you feel you are seriously owed when you rezz someone 30 seconds away from you, you probably should be a different class. It's no different than a beefy class responding to someone's Call-for-help. Each class has their role and can be a life saver and it's each persons' responsibility to be a giving and polite member of the community. Sure you can ask for something in return for hauling *** 5 or 10 minutes to raise someone, but that's about it.

There are lots of uncoordinated parties out there and certain types of players will always loudly point blame at someone else no matter what the class of the undeserving recipient. If it wasn't the WHM for "not healing when he's in the red" it's the war for not taking hate off him soon enough or the DRK for dropping the ball on the skill chain (whoops, I don't have my great sword with me).

This is how we americans get our reputations as ******* gamers.

...

What was I talking about again?
#13 Jan 24 2004 at 11:37 PM Rating: Decent
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55 posts
Ive played a few jobs to level 30 (mnk, whm, drg thus far) and I never had any of the above problems... maybe i was lucky.. I did notice, however, that it is more often than not the whm who are the jerks. My blacklist is over 50% whm becuase they seem to be the holier than thou bunch. Such as...when a whm says they are leaving and quickly disbands the group, leaving them stranded away from safety without proper escort back. When a whm feels that, jsut because they are a whm, they should always be invited to a group that already has 5 people waiting for them. God forgive be invited to a group that is just being put together... and there are still members to be invited. and whm who get offended when it is suggested that a second whm join the group (i can preserve mp, im enough healer). Guess they never experienced a group of nonstop exp chains on IT mobs...

just saying... the ignorance runs all over... not just with tanks. There are players who are skilled, and players who seem to lack it... doesnt matter what job they are. Ive only had people be extremely nice to me as whm... never asked for money after a raise, but i have been offered it many times...

maybe odin is just a fun loving server.
#14 Jan 25 2004 at 4:56 AM Rating: Decent
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110 posts
Any whm that doesn't want a second whm in the party if possible really doesn't know the value of a second caster. 2whm + 1 blm, or 1 whm + 2 blm is a great magic back line. In the latter case, the whm does the main healing and the blm (if they have whm subbed, as most do) can help heal if someone gets real low, real fast.

But yeah, I've had almost all of those things happen to me. Usually I try to tell them I know what I am doing and only yell at me if you wind up dead on a mob we shouldn't have had a problem killing.
#15 Jan 25 2004 at 5:46 AM Rating: Decent
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130 posts

WOW teeky, a little jaded are we... :>

my favorite line was "I mean the whm cast all those silly spells on himself, let him take a few hits for the team once in a while, they got all those hp they never use" ROFL!

Everyone has missed my personal favorite (or maybe they didn't and I missed it): When a battle is over don't take the time to heal yourself, especially if the whm is low on mana. Healing is THEIR job! And if you're not fully healed up by the time the next pull comes in, make sure to let them know that if they don't start doing their job you'll kick them and find another.
#16 Jan 26 2004 at 11:42 AM Rating: Decent
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518 posts
Just to let people know, all of that i posted has happened to me on more than one occasion. And you might think you treat whm like gold, but a lot dont. Heh i got tons more, as i didnt hit our 2hr, healing after battles, and myths about a couple of spells. ^^
#17 Jan 26 2004 at 1:58 PM Rating: Decent
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278 posts
a wee note about the WHM not wanting a second WHM in the party ^^

if the reason stated was as above, the "i'm enough of a healer" thing, well that's silly. personally, though, i'm guilty of often asking "do you already have a WHM" when sent an invite. my reasoning, though, is when you're in a zone with a big WHM shortage, and groups can't get started and sit around for hours waiting because they can't find a WHM, it's the most obnoxious thing in the world to see someone /shout, "Party looking for Voker 20-21, We have 2 WHM". when i know there are groups without a WHM, i'm not going to join a group that already has one. i'm going to join a group that needs me to *play*, rather than one that needs me to chain.

so there's an alternative reason.. the WHMs you're talking about may not be ignorant about chaining.. they may just be trying to be nice for someone else's benefit.

*may*.. not saying that's the case. ;)

atherisch
40 blm / 28 whm
12 pal / 6 war
7 thf / 5 mnk / 5 rng
#18 Jan 26 2004 at 4:01 PM Rating: Decent
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Any whm that doesn't want a second whm in the party if possible really doesn't know the value of a second caster.


This is just nonsense. A well balanced party doesn't NEED a second white mage. Whenever I play my WHM, I always try to help balance the party, which often means telling them NOT to get a second WHM.

A common party I've seen is 4 WARs, and 2 WHMs. This party is absolutely useless. Yes, the 2 WHMs help reduce downtime, but the damage the WARs do to the enemies is often much too small. The real solution is to add a characater that can do more damage quickly to reduce the number of cures that the WHM must hand out over the course of the battle. NOT adding a second WHM to simply provide a larger mana pool for the cures.

I usually try to ensure that the party has a WHM, BLM and either a RDM or a BRD. The WHM should be enough to handle the cures. The BLM can deal damage quickly and help make battles much shorter. The RDM at low levels can do enfeeblements to weaken the enemy, further reducing the amount of damage it will do to the party, and increasing the damage that the melees can do. He can also act as a secondary healer when necessary. A bard can fufil the same role in slightly different ways. At high levels, the RDM can use Refresh and Convert, which will greatly reduce the amount of downtime due to the mages.

The way I see it, if you need a second WHM, your party is probably leaning too much towards the defensive side and needs to add more offense to the mix.
#19 Jan 26 2004 at 4:29 PM Rating: Good
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947 posts
Quote:
Everyone has missed my personal favorite (or maybe they didn't and I missed it): When a battle is over don't take the time to heal yourself, especially if the whm is low on mana. Healing is THEIR job! And if you're not fully healed up by the time the next pull comes in, make sure to let them know that if they don't start doing their job you'll kick them and find another.


If I'm White Maging and a Warrior rests for more than 2 ticks, I will correct them. If they three strike on this behavior, and don't pick up the hint from my irate berating, they will get das boot. Saving TP for successful Skillchains is essential to an effective group. If the group is moving along properly, the White Mage should easily be able to keep everyone topped off.

[Edit: Though, if they just finished up a battle in which TP was used, sure, that's fine. :) ]

Quote:
This is just nonsense. A well balanced party doesn't NEED a second white mage. Whenever I play my WHM, I always try to help balance the party, which often means telling them NOT to get a second WHM.


I've never been in a party that hasn't benefitted from having a second White Mage. Yes, running 4 WAR 2 WHM will not give you much benefit, but 2 WHM, 1 WAR, 1 DRK, 1 BLM, 1 THF certainly will!

[Edit edit: Weapons play a big part here. The damage gap between a Warrior that has not yet picked up Great Axe and is still swinging away with their Sword is really really big. Warriors of the world, I encourage you, practice more than one weapon! ]

Edited, Mon Jan 26 16:37:17 2004 by Arctyc
#20 Jan 26 2004 at 4:34 PM Rating: Decent
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463 posts
I can attest to the 4 war x 2 whm not being very effective.. We couldn't do more than one chain.. and it was sort of pathetic, I thought. I probably could have solo'ed for quicker xp.

And it's not an MP issue.. it was the the 4 wars took a lot of damage.. and used a lot of healing from both whm's. I was just leveling my sub for brd.. so I even would sing paeon on them.. but the downtime still killed. :) Nothing to the dual regens I'm used to as bard primary. :)

I was in a single whm, but 2 subbed whm party once that totally rocked! a nuker, a brd, and a full time whm really kept the downtime to NOTHING. Mass chaining ensued!
#21 Jan 26 2004 at 4:40 PM Rating: Decent
whm31 bard12, not in that order...working on bard main...

OK, I see several good points on both sides of this coin and I just want to add my little bit...

I enjoy being a whm very much and I feel I fall mostly in the first category set above, but not entirely I suppose. Whm is not entirely thankless, there are those who give you praise adn I can't tell you what that means as a whm or a bard. If I happen to leave my anon=off then I will go make a raise IF..

1. I'm not in a party and your less then I dunno i map away say.
2. If I've played with you before and like you, might go 2 maps away.
3. If I AM in a party and your less then half a map away and the WHOLE party is cool with it. (This is very important) No one likes a whm who leaves their party stranded for 15 minutes while you go do a raise....period.


To clear up some WHM myths in my Opinion (Yes, I'm allowed to have them, argue if you must)...

1. True, you do not HAVE to tip a whm for a raise, but it is VERY kind and the WHM will remember you did that in the future. This is very appreciated if I trucked my *** clear across the map for you, or even ditched my choco for you. Remember, just because a whm has raise doesn't mean he has teleport. So he may be walking his butt all the way back to town just to raise you and it'll cost him another choco...done it many times.

2. It is NOT a whm's job to raise you. It is his option, he's the one who forked over the gil to buy that spell, not you. And if a whm says he can't raise you or a friend, please oh please don't pester him/her, it'll only get you blacklisted.

3. Typical tip? There is none. If you can't afford to give anything you can't. I won't be mad. Actually, I don't get mad in anycase except when I ditch my choco. I have given anywhere from a 500gil tip to a 2000gil tip for every single raise and have recieved that range for myself, but of course not from many raises. The high level *** players usually know how to treat a whm, I almost always get tips from them and many thanks.

4. I NEVER ask. Unless. They are more then one map away you might get a "That's far, what's it worth to you?" This is the only time I will mention money.

5. I've even had multiple teamates walk up to me and give me little each. Very considerate. :D


The funniest thing I heard last night while barding and dying while a high level whm was raising me I sent party chat to tell the party to tell the whm to stick around for a tip from bard. One of my mates said"send it to him in Delivery box, they hate to get it traded right here". What kinda BS is that? I've never been offended by it and never had anyone scoff at me for handing them gil...dumbass...

Yeah, that's all I have to say about that. Look forward to playing with you all on Caitsith....

Peace,

~Mm
#22 Jan 26 2004 at 4:56 PM Rating: Decent
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863 posts
Quote:
So, yeah. This is why I don't party. And this is why I will probably cancel my subscription soon. If you're going to make a new character, try a server other than Sylph.



I'm on Slyph too, Grelix, mainly Bst, but I have alot of other jobs cooking too. Sorry to see you leave, as it's hard to see a nice whm leave the server and the game. Slyph isn't completely bad, but I have seem more than my fair share of, how shall I put it, less gifted individuals playing the game. I've never had a character on another server for more than a day, so I can't really say if this is something that's game wide, or just relegated to our wonderful little server. If you happen to come back though, you'll find that (if you already didn't know) if you stick with people in your groups that have rank 4+, you can eliminate many hardships. Usually a higher rank means people have been playing for awhile, know how to be organized, patient, and (although not always) useful. Unless im in a low level zone, I really stick to this rule, and I find decent, honest, and good players every time.

Try it, and feel free to /tell me, I can always switch to another character and try and reduce the retardation in the group...
#23 Jan 26 2004 at 5:01 PM Rating: Decent
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518 posts
Ya know i never thought about the delivery thing, i myself turn down all tips by canceling trades or jsut saying no. But if somone sent me cash i would keep it..i wont say no to cash that way, true i wouldnt remember why you sent it to me but heh i wont turn that down. He is right though a lot of whm turn down tips, but a surpise in the mailbox is a nice idea:)
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