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Ok, I'm hooked. Love the game and have a blast playing but is there ANY hope in the future for a UI that isn't this nightmare?
Please, I need a REAL mouse movement (mouse look+mouse move forward) with a locked camera angle (*** cam). I hate using keys to move around, it is so inaccurate and slow. With a decent mouse movement system you can spin around quickly, with keys it takes me forever to turn around to look behind myself. The current "mouse movement" makes you move around like someone with half a leg on one side and you can't target while you are using it... and without the locked camera mode you can't really turn around and move somewhere and SEE where you are going.
Let us configure keys to specific things, like rest, call for help, target nearest pc, npc/etc. Right now you can't reconfigure the keys at all. I tried the compact keymode that makes you THINK you can reconfigure some of them but it doesn't work, or didn't for me.
Another thing that would be nice is allow us to move the windows around and resize. Being a whm I'd love to be able to actually SEE the group window. at 1600x1200 in the bottom right corner is tiny.
Has there been any talk from them about "updating" or improving the UI for PC players? It's kinda hard to find information on this game from the dev side, not like EQ where you can go read the forums they have.
Game would be 10 times better with a UI improvement for me.
No, and it's almost certain to not happen because they want to maintain a common cross platform interface.
That said, I have no problems with it. When played with a controller it's efficent, problems only begin when you try to use a mouse/keyboard. Personally I like being able to lean back in my chair and play without touching the mouse or keyboard (well, I still use the keyboard for some commands, but not many) The control when using a gamepad works perfectly, you move with one stick while manubering the camera with the other. After a few days you'll get so good with it that you'll be able to run in one direction while panning the camera around you without having to use autorun. If you've ever wondered how people cross a crowded room and know where every VT and IT mob in it is looking is as they manuver though, this is how it's done. The dpad scrolls through the menus, and you quickly learn to be able to swap your right thumb to the movement stick while your left thumb scrolls through menus.
Of course, I'm someone who likes Lightwave's UI and despises 3DS Max's endless menus and drag & drop crap, so maybe I'm biased toward this sort of menu/button based UI.
About PC gamepads, so far I have found only one good one and that is Logitech's Wingman Rumblepad. all other gamepads I have tried (including Logitech's cheaper models) have been complete garbage. What I would reccomend is that you get that, or a PS2->PC controller adaptor and an actual PS2 Dual Shock controller (make sure the adaptor supports vibration funtion)
Edited, Wed Jan 14 15:05:27 2004 by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.
I thought of it first:
http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20