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Extremely well said and valid. The only problem I see is that this game has been designed by a company from a nation that is neocentric culturally and very sexist, so I doubt that it will happen anyday soon.
Are you talking about Japan or America? :p
Honestly, something that I've noticed about all RPGs starting with D&D:
The primary settings for these games are based around Medival Europe or a fantasy equivilant. That and the fact that most players of RPGs are white (or asian for videogames) combine to make it obvious why most characters/art work feature white people: very little of the target audience will complain, so why put the extra work in to make a game diverse. When games actually DO make an effort to include additional human cultures and races, they are usually little more than a footnote with nothing but cosmetic changes.
Here is an interesting point though:
Note that the term for different creatures is always "race". How can black, white, and galkan all be a different race? What about dwarves and elves? Those are different races too, but races of what?
Here's what I think: Roleplayers want to experience life outside themselves, but because our actual culture is too messed up with racism and predjudice (not always extreem or violent, but there none the less), it is easier to play a hobbit than a mexican or an elf instead of a black man.
These "races" just represent different aspects of humanity, culturally and physically. Elves represent beauty and aloofness, dwarves represent industry and toughness, Tarutaru represent magic and innocence, and so on and so on depending on the game. Notice in most games, the human "race" is the generic one from which all other races are just modified? This is because the fantasy rpg human is just the generic player "playing himself".
So why can't the black rpger "play himself"? 'Cause alot of game designers make the humans as generic as possible to avoid problems and instead focus on the demi-humans instead. Unfortunately, white is generic because most rpgers are white... it's the only sport we have left :p (ok - bad joke).
I've seen a few games that allow players to make varied skin-tones for their characters, but to be honest, this usually leads to sterotypical jokes and bad roleplaying. Again, this is why people prefere to venture in trans-racial characters by chosing a safe demi-human like a hobbit.
RPers love to discover different cultures, that's what keeps the fantasy genre going, however, to point back to the opening line of this post - Japan/America is not as progressive and THIS is why you don't see many black skin tones in video-game rpgs.