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#1 Mar 25 2014 at 12:24 PM Rating: Excellent
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Why do so many people automatically assume your a terrible player if your character was boosted to 85? Been playing my SK. He was lvl 60ish when I took the boost. Since then I am now a ways into 87. I have epic 1.5 and an extra 200 AA. Managed to upgrade 5 pieces of my armor and all of it has augmentations in it.

I see alot of it in chat and last night tried to get into a House of Thule group and they asked if I was heroic and immediately stopped replying when I told them I was.
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#2 Mar 25 2014 at 1:29 PM Rating: Excellent
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fronglo wrote:
Why do so many people automatically assume your a terrible player if your character was boosted to 85? Been playing my SK. He was lvl 60ish when I took the boost. Since then I am now a ways into 87. I have epic 1.5 and an extra 200 AA. Managed to upgrade 5 pieces of my armor and all of it has augmentations in it.

I see alot of it in chat and last night tried to get into a House of Thule group and they asked if I was heroic and immediately stopped replying when I told them I was.

Only because they think you are a new player or you are trying a new class and you have no clue what spells/abilities do what.
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#3 Mar 25 2014 at 2:01 PM Rating: Good
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I think several factors come into play. The first is that HC were given so much as far as level, AAs and gear is concerned. I would say that most of the established player base feel that they are superior because they earned their levels, AA and gear.

I think the second reason is comfort level and being content. So many players have found there core play team either being a box army, or a regular friend or two to play with. Over the years a lot of players have been burned by inviting strangers who go afk for a long time, who don't know their role in group so they wipe the group messing up the xp grind etc, or tired of carrying a player who doesn't pull their weight. So I would say a lot of players have given up on trying new people.

The third reason is the ugly "newbie green" armor tint HC are given. You can spot a HC a mile away. Smiley: lol

I hope I'm not sounding like a hater of HC. I wish the HC the best. I hope your able to move forward and enjoy the game. I was just answering the question as I see it.

#4 Mar 25 2014 at 2:44 PM Rating: Good
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I think he nailed it.... people feel that they are better if they worked for their levels... so they hate if they think that people are getting free stuff. Whats funny is most those who hate Heroic.... some of them have benefited from mercenaries and from the easy exp that was changed years ago... SO technically they hate the fact that others get "easy mode" as they put it... while at the same time.. they are using easy mode.... and will use the Heroic Characters themselves.... they are Hypocryts,
#5 Mar 25 2014 at 3:44 PM Rating: Excellent
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SilverValor wrote:
who don't know their role in group
Mostly this. Whether it's warranted or not is another discussion, but that's the biggie, I think.
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#6 Mar 25 2014 at 4:36 PM Rating: Excellent
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Rukkuss wrote:
fronglo wrote:
Why do so many people automatically assume your a terrible player if your character was boosted to 85? Been playing my SK. He was lvl 60ish when I took the boost. Since then I am now a ways into 87. I have epic 1.5 and an extra 200 AA. Managed to upgrade 5 pieces of my armor and all of it has augmentations in it.

I see alot of it in chat and last night tried to get into a House of Thule group and they asked if I was heroic and immediately stopped replying when I told them I was.

Only because they think you are a new player or you are trying a new class and you have no clue what spells/abilities do what.


Yeah. This. It's not even that they assume you are a bad player, but that you just don't know anything about playing the class. And to be quite honest, they're kinda right. I finally decided on creating a berserker as my heroic character, kinda specifically cause I'd never played one, or anything like one. Guess what? I appeared in Feerrot, with a whole set of nice gear, and a healer merc, and a couple rows of hotkeys and no freaking idea what any of them did. Literally, I knew what the "melee attack" button did (ok, and maybe sit and find).

I read through the AA and combat ability descriptions and sorta figured out what a few of them did, and proceeded to go do some of the quests. It was sufficient to beat up mobs (cause I was just beating up mobs), but I'm quite sure I was at best working at maybe 60% effectiveness. I just didn't know what most of the abilities did, much less when to use them effectively. And that's for a relatively simple class (in terms of what you do while playing). I totally felt lost.

So I totally get the hate. Maybe not "fair", but it's a reasonable reaction. There are a ton of people running around playing classes they have no clue how to run correctly. Hah! And I'm one of them! Muahahaha!!!
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#7 Mar 26 2014 at 12:57 AM Rating: Good
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Before HC hit I allready had a nice red and black dye going. I hate to say it but I guess there are alot of dumb HC. I noticed this doing the J5 quest and the quest "Panting Lizard" Go to any of the lizard camps and there are about a dozen corpses and plenty of others in the quest areas for J5. I can understand the lizard camps having corpses its easy to pull a mess but I can't figure out the corpses near the npcs for the J5 as they seem pretty trival. I suppose I only did this quest on my SK maybe other classes have it a lot harder.

Just wish people would think abit before deciding your a complete newb. I mean lvl 87 epic 1.5 j5 merc should kinda seperate me from the nubs abit? Haven't died yet since the ding to 85.
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#8 Mar 26 2014 at 4:53 AM Rating: Excellent
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The bottom line is that "rep" still matters in EQ, like in most important things. Once you get into groups and start demonstrating you can play your toon, your rep will get you past the stigma of being HC.

Bottom line also is that players SHOULD be concerned about grouping with an untested HC. Hell, in my heavy grouping days I always welcomed newcomers to my group because I loved meeting new players. But there was always a bit of a concern about their skill level, especially in the old days when a lousy tank or cleric could wipe the group and generate a multi-hour long corpse run, depending on where it happened. Other players I grouped with regularly would be far less welcoming and I'd never hear the end of it when a stranger I invited to the group to fill an empty spot turned out to be inexperienced or unskilled. Heck, there would be players on the server whose lack of skills were so legendary that their negative rep was well-known far and wide. (This was REAL world faction lol.) In the old days all you knew about a stranger was that you did NOT know if he had any skills. Now with HC, unfortunately for you, there's a darn good chance that the player really IS clueless about the class he's playing. I mean I would suspect at least 75% of HC toons have been made by players trying out a new class meaning they've probably never played that class before much above noobie level.

Your question perhaps was rhetorical?
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#9 Mar 26 2014 at 9:07 AM Rating: Decent
lol they had that special server where everybody started at level 51. its the same thing except they raised the level to 85 and its on blue servers.
#10 Mar 26 2014 at 9:09 AM Rating: Decent
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There's another problem: crappy mercenaries bundled with silver accounts. I made a HC shaman and took him to Field of Scale. After figuring out a buff spell set and a heal spell set, I tried my hand at playing a shaman for the first time. The merc could handle the animals fine, and only needed a moderate amount of healing. But siccing him on an iksar or a sarnak, and he died in three rounds, too quickly for me to heal through. I imagine a healer merc would not be very helpful in Feerot on a silver account without a J5.
#11 Mar 26 2014 at 11:47 AM Rating: Good
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The whole point of HC is for players to try something new.... Most people do not want to have to level and AA a new character. Its a way to relieve the burden of creating new character so that people stuck with nothing to do in End game can try something new. Its also designed to give returning/new players a chance to catch up. Yes you will have players that have NO clue how to play their new class... some may know how to play at lower levels but be clueless at higher levels.... well that can still happen regardless of rather or not they started at level 85 or level 1. Just because a person starts at level 1 doesnt make them a good player. Its easy to get to level 85 without knowing how to play your class. Through Power leveling and using easy mode to let merc do all your fighting and others etc.. you can easily end up with people being unable to play their class.

This idea that somehow all HC players will be bad is a cop out. People are angry because they like being angry. These are the same people that argued when Kunark release had Monks.. they argued when heck levels were removed.. they argued when disciplines were added.. they argue every single time something changes. Thats all they do.. and what they enjoy doing. There are going to be people who do not know how to play a class. HELP them.. if you see someone doing something that may be bad.. tell them... Where is the sense of community that used to exist that helped new players etc? Why cant we teach people how to play..instead of going Dr00dz on them and calling them Noob's and that they suxxor. We need to stop acting so elitist, yeah your going to have some players that will never learn their class or figure out what to do. But they wouldnt learn regardless of what level they start. We should just support them.. because you never know when you will find that new person that will shine in the class and become your greatest ally.
#12 Mar 26 2014 at 1:10 PM Rating: Excellent
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Dusk, I think you're over-reacting. I don't know about people being "angry" over HCs. Maybe you're reacting to Sony forum posters. I don't see that HERE. It's isn't a cop-out for players to be cautious about inviting HC players to groups because of fears that they may not play their chosen heroic class competently. It's a no-brainer justified reaction. Even a long-time experienced player may be very marginal if they're running an 85-level toon of a class they've never played before.

I also very much doubt a significant part of the target market for Sony here are players who've reached end-game and have nothing much more to accomplish with their mains. What % of the game-playing pop has reached that lofty level? The market for HC are players who Sony wants to entice into EQ, either as new or returnees, by handing them a reasonably high level toon with "ready to go" gear, spells and AAs so they don't have to do the work of getting their toon geared and leveled up. It would be naïve not to anticipate some irritation on the part of other players who have put an enormous amount of time and energy into getting their own toons to the same level.

I agree good-spirited players will try to assist HCs in acquiring the skills needed to become solid contributing members of groups and guilds. Just like they do now with low level noobies. But it's good advice for HCs to show proper humility and deference in soliciting such assistance, just like new players starting out with their level 1 toon in a noobie zone, because expressing rancor over not being instantly invited into groups is going to get them NOWHERE big time. It's hard enough already to find groups sub-100. It's going to be all the harder being an obvious HC and even harder still being an HC with an attitude or a "chip" on the green-tinted heroic piece of armor they've been GIVEN at no cost to wear on their newly minted level 85 shoulders.
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#13 Mar 26 2014 at 2:53 PM Rating: Good
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Duskrequim wrote:
Yes you will have players that have NO clue how to play their new class... some may know how to play at lower levels but be clueless at higher levels.... well that can still happen regardless of rather or not they started at level 85 or level 1. Just because a person starts at level 1 doesnt make them a good player. Its easy to get to level 85 without knowing how to play your class. Through Power leveling and using easy mode to let merc do all your fighting and others etc.. you can easily end up with people being unable to play their class.


Sure. There are some players who will just PL their characters all the way up and thus could end out at level 85 (or higher) with no clue how to play their class. But you'll note the qualifiers there. Some. Could. With heroic characters, barring the rare exception of someone who chooses to create an HC of a class they've already played to 80+ level in the game, everyone is going to be that clueless. So what is the exception with non heroic characters becomes the norm.

And I don't think it's that the players are "bad", but that they aren't experienced with the class they're playing. There are sufficient differences between the class abilities (especially in the post 80 game) that no amount of skill playing one class is going to allow anyone to be more than "adequate" at playing another. Point being that people normally expect a certain degree of player skill in the post 80 game. The leveling rate has slowed sufficiently at that point that you can't just sit back and let the merc handle everything. Most players have learned to play their characters "well" by that point. So you toss in someone who hasn't, and they'll stick out.

Again though, it's not about the players being "bad", or something. But being a pro golfer doesn't mean you can play basketball at a pro level. Same deal here. You're asking people to start out playing a class for the first time (in most cases) at what amounts to the "pro" level. And that's going to result in a lot of people falling flat on their faces.
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#14 Mar 26 2014 at 3:41 PM Rating: Decent
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I understand that there is not really a Hate here on this forum.. but the hate I see on other forums and in game.. all seem to be from people who are considering HC as easy mode. Thats what I was addressing, and I do not thing everyone who plays HC characters will be clueless.... there are going to be alot though. But most will learn their characters and be just fine. I really dont think the golf/BB analogy works... this is a MMO.. not a sport... it doesnt take rocket science to try a new character and get good at it... its a video game... you dont have to deal with physical retraints and demands. My kid is learning to play the game.. if a kid can play a game and get good at it I see no reason why other cant. .... Not to say that there are some people who couldnt learn how... im just saying that given a couple weeks HC people will be indistinguishable from others...
#15 Mar 26 2014 at 3:47 PM Rating: Decent
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Duskrequim wrote:
I really dont think the golf/BB analogy works... this is a MMO.. not a sport... it doesnt take rocket science to try a new character and get good at it... its a video game... you dont have to deal with physical retraints and demands.


Sure. So pick golf and bowling if that's an easier analogy to wrap you head around. It's not about the physical restrictions, but that to become "good" at anything requires time and practice doing that precise thing. The time and practice you spent learning to consistently bowl strikes isn't going to translate into consistently hitting a golf ball onto the green (or vice versa). Similarly, the time and practice you've spent learning how to use the skills/spells/abilities of one class isn't going to translate at all to knowing how to use those on another.


Quote:
My kid is learning to play the game.. if a kid can play a game and get good at it I see no reason why other cant. .... Not to say that there are some people who couldnt learn how... im just saying that given a couple weeks HC people will be indistinguishable from others...


Absolutely. But in the first week? Not so much. I suspect that's where a lot of the "hate" folks are seeing is coming from. And to be perfectly fair, if I were invited to a group and saw green armored folks, I'd probably steer clear too. At least for now. Certainly, this last weekend, which is when most people decided to create their HCs (judging purely by the mass of people and corpses I saw anyway). Give it a couple weeks, and a dye job, and no one will know or care if that character is HC or not. They'll judge based on how well you play and nothing else.
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#16 Mar 26 2014 at 7:45 PM Rating: Good
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gbaji wrote:
Duskrequim wrote:
I really dont think the golf/BB analogy works... this is a MMO.. not a sport... it doesnt take rocket science to try a new character and get good at it... its a video game... you dont have to deal with physical retraints and demands.


Sure. So pick golf and bowling if that's an easier analogy to wrap you head around. It's not about the physical restrictions, but that to become "good" at anything requires time and practice doing that precise thing. The time and practice you spent learning to consistently bowl strikes isn't going to translate into consistently hitting a golf ball onto the green (or vice versa). Similarly, the time and practice you've spent learning how to use the skills/spells/abilities of one class isn't going to translate at all to knowing how to use those on another.


Quote:
My kid is learning to play the game.. if a kid can play a game and get good at it I see no reason why other cant. .... Not to say that there are some people who couldnt learn how... im just saying that given a couple weeks HC people will be indistinguishable from others...


Absolutely. But in the first week? Not so much. I suspect that's where a lot of the "hate" folks are seeing is coming from. And to be perfectly fair, if I were invited to a group and saw green armored folks, I'd probably steer clear too. At least for now. Certainly, this last weekend, which is when most people decided to create their HCs (judging purely by the mass of people and corpses I saw anyway). Give it a couple weeks, and a dye job, and no one will know or care if that character is HC or not. They'll judge based on how well you play and nothing else.


One thing I do agree with Gbaji about is that in a couple of weeks this will be a moot point, I think. Many people will by that point have figured out how to play their characters more completely ( I made my first mage, and am doing pretty well with it, but don't know the cool tricks about them yet... will be fun to find them) It would be helpful if more people let them group, but people hate wiping/dying ( I do it so much, doesn't bother me...Smiley: sly ) but I think this is something that will work itself out in the end.

#17 Mar 27 2014 at 7:24 AM Rating: Good
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I think it will take more than two weeks. Yeah, maybe once upon a time playing a toon for two weeks intensively in a wide variety of situations---solo, groups, raids---could get you that level of experience but I doubt that can be accomplished anymore. Really skilled play requires experience which takes a lot of time in game: knowing how spells are resisted, knowing when to cast heals or nukes, knowing how mobs react (although the agro meter helps with that NOW), knowing how to coordinate with other players (especially in raids), etc.

I will agree that within two weeks you'll see a significant decline in HCs being played as players get bored or tired of their new creations. As time passes remaining players who still log in should start getting better with their HCs and at after that point the key easy measure of competence will be whether a HC has attained 90,95 or even 100.
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#18 Mar 27 2014 at 11:32 AM Rating: Decent
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See I disagree , I have always played Warriors... I have a monk and Bst in their 70's as well but for casters and other classes I never made anything last too high.. I got to 50's. SO with Heroics I created a Mage a Necro a Bard a Wizard and a Ranger. I have never really played any of these classes but so far I think I am doing quite well... I have not leveled to 86 yet because I am working on making sure I have the routine and the play styles down. But in about 2 weeks time I should be going strong with no major issues... Now I think if given enough time.. people will learn their characters.. I dont think people will get bored with them that fast.. and while some will go back to old characters and others will stop playing. I see alot sticking to them, and working.. at this point this puts players closer to everyone else power/level/aa wise than ever before. I am hoping that we will see a steady number stick around to keep this game running strong.
#19 Mar 27 2014 at 1:31 PM Rating: Good
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Sure. I kinda see that as being "adequate" though. My main is a paladin. So mostly melee. I chose berserker as my HC. While I obviously had no issues with just doing the basic melee thing, and wasn't even terrible at it (taking on blues with out much sweat), I know for a fact that the depth of skill just isn't there. With my Paladin, I can run into an "oh crap!" moment and know a host of different things I can do to get through it. I know exactly which defensive skills to activate depending on the severity of the situation. I've literally got 4 different clickable defensive abilities with varying degrees of effectiveness. I've got 4 or so heals I can choose from at any given time. Do I use the one that damages the mob and heals his target, or the one that heals his target and places a damage mitigation buff on him as well, or the one that creates a twinheal, or do I just direct heal, fast cast, slow, AE, group? And that's on top of several agro control abilities, a fade, stuns, interrupts, etc. All of which I can rapidly activate, fingers flying about, in well practiced movements. Cause I've been playing this character for a long time.

On the beserker? I can turn on autoattack. And click the bonus damage thingies when they come up. Seriously. That's all I've learned about that class so far. I know that every single one of those bonus damage thingies comes with some additional effects. Effects that I want to learn how and when to use properly. I also assume that some abilities will work in conjunction with others. But I don't know which ones, and how to do that yet. Point being, that anyone can just do the basic stuff. Start a mage on day one, and it doesn't take long to send in pet and join with nukes. But the difference between just playing "ok", and playing "well" can be massive. The instinct just isn't there. I got in over my head on the berserker one time and I remember thinking "I don't know what the hell to do here". Ultimately, I ended out just running for the zone (and even made it). Point being that there were probably 8 different things I could have done that could have handled the situation without me just having to run. But I not only didn't know what they were, but even if I did, likely couldn't think of them or find the right buttons for them when in a panic situation.
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#20 Mar 31 2014 at 4:17 PM Rating: Good
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same here, GBaji...

Quote:
Ultimately, I ended out just running for the zone (and even made it). Point being that there were probably 8 different things I could have done that could have handled the situation without me just having to run. But I not only didn't know what they were, but even if I did, likely couldn't think of them or find the right buttons for them when in a panic situation.


saw the special offer with the Free HC, so I came back to EQ... apart from the fact that I don't know shoot about EQ nowadays (zones, where are the birdbaths for augs, how does the Merc work), on top of that you have 40 buttons of AA's, no macros setup, no filters for chats etc....

well, told my guild I would be soloing for a while, so I started my Epic, was in BoT yesterday, soloing greens (sorry, whites :-P), getting the key, will be doing some questing...and I will only start grouping with them, once I am comfy...

as to the hate (OP) I can understand that... but, it will calm down :) Maybe use some tint :-D

safe travels!

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#21 Mar 31 2014 at 6:45 PM Rating: Decent
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Oh. Birdbaths are no longer needed btw. They're still there, but just give you a message saying you don't need to use them. You can just move an aug into an aug slot on an item to put it in. Right clicking the aug slot on the item will remove the aug if you have the correct distiller (it'll prompt you asking if you want to remove it, so no danger accidentally removing stuff).
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#22 Apr 01 2014 at 7:57 AM Rating: Good
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Vaguely related is this: I needed to raise some faction on an alt. A quest involving batwings works. Always has been a time-consuming process getting from Indiff to Allied using quest turn-ins since the writeup here for this quest says, as is usually the case, you have to turn in 4 batwings at a time UNSTACKED. Well, I haven't done such a quest in ages so at first I stacked all 4 together. DING! Got the faction raise message. Weird, eh? So despite my certainty it wouldn't work, I stacked EIGHT wings together and submitted. DING DING! Two faction messages and two useless spell scrolls appeared in my inventory.

Hmmm... Batwings stack to 100. It couldn't be... could it? I submitted a stack of 100. What's the worst that could happen. NPC would eat them, costing me 8gp, or he'd just return them. ("I have no need for this"... blah blah.) Click SUBMIT... DING DING DING DING DING.... etc. 25 messages. 25 spell scrolls.

8 more stacks of 100 submitted within a minute and now I'm allied.

The CARE BEARS have visited this NPC and convinced him to "play nice" with the modern player base!


Anyone who remember the PITA of doing these kinds of quests where you have to submit all the quest ingredients unstacked in 4 different slots... over and over... you understand what I mean about CAREBEARNESS taking over EQ and while I'm not so callous as to think that EVERYONE should have to "suffer" through this kind of quest tediousness just because us "old-timers" did, please DO be a little understanding and tolerant when any of us "grey-beards" complain about how Heroic Characters "deprive" new players of the real challenge which constituted achieving success in Everquest once upon a time. You guys will never know what you missed. Smiley: lol





Edited, Apr 1st 2014 10:05am by Sippin
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#23 Apr 01 2014 at 2:20 PM Rating: Decent
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Hah! Yeah, I remember the days of handing things in, 4 at a time, unstacked. Good times!
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#24 Apr 01 2014 at 4:22 PM Rating: Good
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Check out this thread on the Sony forums:

https://forums.station.sony.com/eq/index.php?threads/failed-harder-than-in-any-other-game-post-heroic.209624/

New player with MMO experience starts out in EQ with a level 85 wizard. Dies so many times he's managed to DE-level to 84. Now he's so afraid of losing more levels THAT HE'S SCARED TO LOG IN. Putting the lie to the "hate", the people responding to this plaintive post are all offering extensive advice for such basic things as BINDING IN POK, USING PORT SPELLS and moving from the Ferrott Heroic "noobie" zone to more manageable zones where this player can regain lost XP slowly while LEARNING THE BASICS.

The best advice I read there is to can temporarily his heroic toon, make a level 1 wizard and level it the old-fashioned way to 30 (I would have suggested 51 and 200 AA's, all EARNED rather hand handed to him) and then once having acquired a minimal level of experience and confidence in how to manage an EQ toon, THEN switch to the level 85 heroic toon and see if he can now start moving forward instead of backwards.
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#25 Apr 01 2014 at 7:51 PM Rating: Decent
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Oh Jesus. A wizard? While not the hardest character to start out from scratch with (I'd hand chanter that honor from an HC perspective), it's pretty much a death sentence in that starting zone. You *can* do the burst dps with a healer thing (cause I do it), but probably not against dark blues at that level, and if you don't know which spells to cast up ahead of time (*cough* XXXX Guard *cough*) you'll likely die before your healer gets a spell off. And hell, if you don't know which 5 or 6 nukes out of the couple dozen you get in every 5 level spread you actually want to have loaded (as opposed to all the incredibly situational ones), you're humped anyway.

And for a complete EQ newbie? Wow. Bad choice.
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#26 Apr 02 2014 at 10:06 AM Rating: Good
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Sippin wrote:
Anyone who remember the PITA of doing these kinds of quests where you have to submit all the quest ingredients unstacked in 4 different slots... over and over... you understand what I mean about CAREBEARNESS taking over EQ and while I'm not so callous as to think that EVERYONE should have to "suffer" through this kind of quest tediousness just because us "old-timers" did, please DO be a little understanding and tolerant when any of us "grey-beards" complain about how Heroic Characters "deprive" new players of the real challenge which constituted achieving success in Everquest once upon a time. You guys will never know what you missed. Smiley: lol


Oh how I remember handing in bone chips in the Field of Bone the first time I wanted faction for a non-Iksar..... Now, buy bone chips, hand them in stacked and voila, faction at light speed!
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