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#27 Dec 16 2005 at 3:25 PM Rating: Decent
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Felicite wrote:

I am, on most mobs, healing more.. using more mana.. and quicker heals. To be safer. 'Cause I am doing things like Tipt with a 9k (buffed) Warrior (as the one and only tank ie: no charm).


That's kind of crazy; last time I did Tipt I saw Jhiru splatter my 12k/2100 pally friend in a matter of a few seconds because I don't think the cleric with us knew what to expect (good thing we had two pallies with us :))
#28 Dec 16 2005 at 4:13 PM Rating: Decent
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Theophastus wrote:
Felicite wrote:

I am, on most mobs, healing more.. using more mana.. and quicker heals. To be safer. 'Cause I am doing things like Tipt with a 9k (buffed) Warrior (as the one and only tank ie: no charm).


That's kind of crazy; last time I did Tipt I saw Jhiru splatter my 12k/2100 pally friend in a matter of a few seconds because I don't think the cleric with us knew what to expect (good thing we had two pallies with us :))


It was.. but we won on the second try (first try ended really fast =)). Warrior went out around 50%.. but we all got our flags that night.

Sadly not much is Mind Wrackable in Tipt.. kinda over shot my example.. but I heal the way I heal.. cause it works. I was told by keyed friends that we "could not win Tipt" with the group we had. Suprise.
#29 Dec 16 2005 at 4:40 PM Rating: Decent
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In my experiences, and having played a cleric myself for years, the best clerics can use several different styles of healing, depending on the situation, and react quickly to changing situations. Drop a HoT on the puller, keep up a steady CH chain on the MT if his AC and HP permit it, but be able to duck out of the CH and, say, throw a quick heal on the chanter and a couple blast heals on the MT if an add comes in... Stuff like that. CH can be a valuable tool; it's mana efficiency is unparallelled, but it's not for every situation and shouldn't be your only trick.

Example time - pally I mentioned earlier was tanking a Creator for my zerker alt, some other guildies, and a random cleric we picked up. Puller pulls 4 on accident, the chanter gets them all nicely locked down... but the cleric was only using CH and it couldn't land fast enough, so by the time they were locked down the pally was dead (and 12k/2100 is way overkill for a tank for a Creator). I stepped up to tank; my zerker's not in good gear at all, and only buffs up to 8k/1200ish. Tanking one mob, not seeing any heals inc... Get down to 30%, then pop Reckless (equivalent to warrior Furious), so that should give the cleric 12 seconds to heal me up. No, I see a "CH inc" message just as I hit the floor. That's a case where CH doesn't fit the situation.
#30 Dec 17 2005 at 3:40 AM Rating: Decent
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Always keep at least 4 heals up as a Cleric - CH, Big heal, quick heal, heal over time. Add group heal or replace Big heal depending on the situation.
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#31 Dec 17 2005 at 3:49 AM Rating: Decent
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Craziest heal ive ever seen, and mind this was before lucin tank was going down was to late to stop ch warrior feinted , but before that last hp went cheal went off i bet that doesnt happen often anymore heh i only saw it happen once.
#32 Dec 17 2005 at 4:08 AM Rating: Decent
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Smelleye wrote:
Craziest heal ive ever seen, and mind this was before lucin tank was going down was to late to stop ch warrior feinted , but before that last hp went cheal went off i bet that doesnt happen often anymore heh i only saw it happen once.


That's called Purple Clubbing, and it's an art form.
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