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Grouping: Basic things to remember...Follow

#77 Mar 12 2004 at 1:11 PM Rating: Decent
18 posts
Great advice. One "little thing" which I really appreciate is having another char hold doors open behind me!

My Pally is usually pulling, MA, and MT in LDoN. Most of the time I'm using Pacify on a room full of mobs. The door shuts behind me. By the time I turn click on the door and wait for it to open the mob is on me and doing damage.

You have to stay far enough out of the way to not get agro, but that's usually not a problem as long as you are standing.

It's often the little things that make a difference.

#78 Mar 12 2004 at 2:00 PM Rating: Decent
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161 posts
There are times when it IS necessary for the MT to assist the puller to get their target (though everyone else should still assist the MT).

If the puller is using a DoT to pull, then the mob they call as incoming will NOT be mezzable, so even if another mob makes it to camp first, THAT mob should be mezzed rather than tanked. I have seen both bards and SK's use a snare/DoT to pull..it's great for making sure that the puller can get back to camp ahead of the mob and not take a beating, but if they get adds on the way back from respawns or walkers, the first mob back to camp is not going to be the right mob to start attacking.
#79 Mar 12 2004 at 4:17 PM Rating: Decent
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For example, I've had to BEG for mod rods at times from a mage in my own group, kei from the enchanter, sow from the druid, etc. This should be automatic
You're right, and for most people it is. Are you really having to BEG, or are you perhaps being impatient if the cast doesn't come in the second you ask for it?

Conversly, if you ask for a fresh mod rod or buff mid-fight, it's very possible the caster didn't see your request the first time. Mod rods are also not cheap mana wise, so if the magician's running close to OOM (very common in LDoN), it may take a minute for them to be able to whip one up. Be patient.

If you're freshly rezzed and your corpse is looted, hit that mod rod as soon as you're at full health. You're going to be sitting for a minute anyway waiting for rez effects to wear off. People forget this one all the time.

On regeant eating spells: Many of my cleric friends have a habit of casting temp or virtue on me every time they see me, even just standing around PoK. Stop that! It's sweet as pie, but it's entirely possible I'm not going into combat any time soon. Now I feel bad because you just wasted a dot. If you're one of those kind hearted clerics who casts these buffs without having been asked, don't be suprised that your peridot expendatures are high.

Nobody except for my husband ever gives me pearls to cover the cost of CoTH (Call of the Hero), which I am asked to use pretty frequently. I don't expect reimbursement, but I wouldn't mind if groups tossed me a pearl now and then.
#80 Mar 12 2004 at 4:59 PM Rating: Good
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Harthina wrote:
If the puller is using a DoT to pull, then the mob they call as incoming will NOT be mezzable, so even if another mob makes it to camp first, THAT mob should be mezzed rather than tanked.


Hmmm... That's a really good argument for never ever using a dot to pull. So I'll say it: Don't ever use a dot to pull!

See? Problem solved. I would also argue heavily against using snares to pull either. You should be able to outrun the mob on the pull, snared or not. You want to bring the mob to the group as quickly as possible. There's nothing more annoying then seeing that ranger/bard/sk's INC message and then waiting a minute and a half for the mob to sloooooooowwwwwwly walk to the room you are pulling to.

The puller's job is to pull. Nothing more. No one (yes, that includes the puller), should be dropping dots on mobs until the MA calls for assist. The MA should always be the MT (especially in a group). Thus, the puller should not use dots on a pull. It's just not that complicated. Don't "attack" the mobs until assist is called. Once you understand this, grouping problems just disappear.
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#81 Mar 12 2004 at 11:48 PM Rating: Decent
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781 posts
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Are you really having to BEG, or are you perhaps being impatient if the cast doesn't come in the second you ask for it?


I've noticed of late, that the more I join people in pick-up groups, the less they automatically buff everyone.
For me it's an automatic thing to buff the group, especially if I've just joined it.
Yes quite often I'm finding that I do have to "beg" to get any type of buffs, especially when playing my Warrior.
Sadly I'm getting the feeling, that people, espcially sub-46, are realying more and more on their gear and less on available buffs. It's almost like buffing and the time required to med back the mana, is "bad", because it deals getting exp and killing mobs.

I'm old school: I like to see buffs, I don't care how good your gear is...
#82 Mar 13 2004 at 6:49 AM Rating: Good
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2,514 posts
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Yes quite often I'm finding that I do have to "beg" to get any type of buffs, especially when playing my Warrior.


Oh, how I love shamans and beastlords who drop Avatar and Ferocity after asking for them. On the Paladin.

/sigh
#83 Mar 13 2004 at 8:05 AM Rating: Good
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564 posts
I'm reading a lot of posts on these boards saying things like,"The enchanter can make suggestions about what to attack next, but it's the MT(or MA, I'm not picky;)'s decision on what he's going to attack".

That makes it sound like the enchanter is sitting there telling the group,"I think we should kill the enchanted latrine digger next because he's wearing a blue jacket". There's a very good reason that enchanters(or any crowd control designated person) would want a specific mob targetted first. It's because they know what spells they've casted, when they were cast, and how long those spells will last.

Case in point...you've got an enchanter who's doing crowd control and slowing. The group gets several adds. The enchanter mezzes the adds, everything is going great. Now, most enchanters understand that thier slow spells aren't terribly long duration spells(They usually last long enough for one fight. Funny how that works out:), so in order to save mana an enchanter is not going to slow every mob right when it's mezzed, waste of mana. Usually slowing the mob when the current target is down to 20% or so does the trick. So, if the MT decides that he's going to pull whatever mob he wants regardless of what the enchanter says, and he doesn't happen to pick the one that the enchanter slowed...he just caused the enchanter to use that much more mana to slow the new target, throw extra mezzes on the one that would have worn off sooner ect. If the enchanter says,"soandso is slowed, please attack him next", or even "please attack soandso next", there's usually a good reason for it.

Oh and one last thing, if the enchanter does ask that a specific target be attacked next...please use /assist to see what he/she is targetting. Trying to guess which of the 3 screeching wombats the enchanter was talking about doesn't work too well Smiley: smile
#84 Mar 13 2004 at 10:26 AM Rating: Decent
32 posts
One thing to add ...
When you create your /assist MA key, do NOT put in a line that says "I am assisting MA on (target)". What this shows is that you are a gimp who can't be trusted to target the correct mob. Just use your /assist MA key.

I've seen people do this at 65. Can you imagine if all the people in a full raid force did this? 72 people going "I am assisting mobX!" the spam would be horrendous!
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