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Feign DeathFollow

#1 Jan 11 2004 at 5:25 PM Rating: Decent
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331 posts
Before this message continues, lets presume that there is no casting or hitting that has an effect on the feign. Ignore all of that.

A monk's chance of succeeding or failing the feign is based on skill level. I understand that much. What I want to know, is what determines the likelihood of a necro or SK failing or succeeding? It is level based or a certain spell type that determines it? I'd also like to know if harm touch is a skill that advances as you use it, and follows the typical skill progression formula(level * 5 + 5), or if it just exists and works the same through all levels, only increasing in damage as your hp or whatever does.
#2 Jan 11 2004 at 5:54 PM Rating: Decent
Not sure about the Feign Death thing, but the Harm Touch is just like the paladin Lay Hands. It is on a timer, and the damage goes up as you level.
#3 Jan 11 2004 at 7:21 PM Rating: Good
FD spell has a small % of failure. a few things have been rumored (i say this as i have done all of these things and still had it work) to cause FD to not work.

1. dots
if you DoT mob FD will not work. that is BS, it may increase the odds of a failure, but i have done this many times as 98% of the spells i have memed at any givin time are some form of dot.

2. darkness does not play well with FD.
again this is false as this is how a SK, or Nec will FD split. pull with dark, FD, wait for rest of mobs to return to spawn point, stand up and continue with single pull.

3. level differance
this i know has some effect, but it should(has not for me even on T2 zone boss flag mobs) not have a you will fail, but does increase the odds your chance of a failure will increase. was in pov and killed the big dragon there for that flag and FD worked great, until the Ae hit me, but by then i droped agro so no biggy. i was only 55 at that time.

hope that helps. the HT was answered 100% correct by the guy above me.
#4 Jan 11 2004 at 7:45 PM Rating: Excellent
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261 posts
I did a little searching for this, according to EverQuest Caster's Realm - Feign Death Guide, the Spell: Feign Death is based on how high your Abjuration and Channelling skill levels are. This is not the only thing it is based on however, there still is a small chance thrown in the equation that you will fail, which is based on randomness. However, under the discussion of the spell on Caster's Realm, one necromancer reports that it has been almost 100% successful until recently, when a lot of monks, shadowknights, and necromancers started failing more often, even though their skill in either Feign Death or Abjuration and Channelling was capped.

Edit: Reading over my posts, I leave out words a bunch. =/

Edited, Sun Jan 11 19:48:37 2004 by PsyoofXev
#5 Jan 12 2004 at 11:54 AM Rating: Decent
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161 posts
I believe that for both monks and SK's/necros, if a mob is casting on them the chances of FD working decrease as well.
#6 Jan 12 2004 at 12:56 PM Rating: Decent
Harthina wrote:
I believe that for both monks and SK's/necros, if a mob is casting on them the chances of FD working decrease as well.


if a mob is casting on you and you FD before the spell goes off it will ALWAYS fail. you will get hit with the spell and take the full damage and still maintain agro.
#7 Jan 12 2004 at 1:18 PM Rating: Decent
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75 posts
I always thought cha had something to do with it. My little SK isn't high enough level to FD yet, so i haven't been able to proove it my self. Also if the mob is in the middle of swinging when you FD, he will hit you and know your not really dead. Also if a cleric throws a regular heal on you, the mob will regain agro (if FD worked to begin with). HoT spells are non agro so any good cleric would always put a HoT (what i call a pummpy heart =D) on you.

When i played my monk a while back i found that if i backed up as i FD'ed that it would work better because your getting out of the mobs hitting range as you FD. When your casting FD you can probly do the same thing just time it perfectly, right before the spell is cast. Practice it if your not good at it. It will save your life =P.

If only rangers had FD.
#8 Jan 12 2004 at 1:24 PM Rating: Default
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75 posts
I always thought cha had something to do with it. My little SK isn't high enough level to FD yet, so i haven't been able to proove it my self. Also if the mob is in the middle of swinging when you FD, he will hit you and know your not really dead. Also if a cleric throws a regular heal on you, the mob will regain agro (if FD worked to begin with). HoT spells are non agro so any good cleric would always put a HoT (what i call a pummpy heart =D) on you.

When i played my monk a while back i found that if i backed up as i FD'ed that it would work better because your getting out of the mobs hitting range as you FD. When your casting FD you can probly do the same thing just time it perfectly, right before the spell is cast. Practice it if your not good at it. It will save your life =P.

If only rangers had FD.
#9 Jan 12 2004 at 1:34 PM Rating: Good
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261 posts
Forgot to mention, another big thing that causes failure is having autoattack on when you Feign Death. I didn't realize that until level 29 on my monk and promptly made a hotkey to turn off attack, fd, and con the mob.
#10 Jan 12 2004 at 2:07 PM Rating: Decent
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75 posts
Hot buttons are the way to go. make it so that all you have to do is press 0 (any number of your choosing) on your number bar for you to fd and find out if it worked. If the mob cons indiffrently when you FD then you know it worked, but if it cons anything else then you need to make a sit hot button so you can get up as fast as you FD'd. An easy way to practice FD and (insert kick/punch here) at the same time with a monk is to have your kick on hotbutton 3 and your FD on hotkey 4. Make the FD practice button look like this.

/hotbutton 3 (your kick should be in hot button 3)

/hotbutton 4 (FD)
/pause 5
/sit (to stand up after you fd)
/attack (turn auto attack back on)

Press this button every time FD or your kick comes up. If you do this consistantly you will max out FD very fast.
#11 Jan 12 2004 at 3:13 PM Rating: Decent
PsyoofXev wrote:
Forgot to mention, another big thing that causes failure is having autoattack on when you Feign Death. I didn't realize that until level 29 on my monk and promptly made a hotkey to turn off attack, fd, and con the mob.


that has nothing to do with FD success on a nec.

i dont know if it does for SK or not. this is a spell, it either worked or it failed. only the things listed will have barring on the outcome.

since i started using FD on my nec the biggest thing that has caused it to NOT work outside of the random % of a failure is when my timming is off, or the level differance is more then 8 levels. most mobs that are 8+ levels higher then you will not be 'tricked' by FD spell and will still maintain agro/hate toward you. this is what i have found over the past few years playing a nec.
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