7.06% Chance To Drop. (844 in 11,960) Found on 1 creatures in 1 zones.This item is found on creatures which usually require more than one group to kill. This item can only be found on specific creatures.
It requires you to be in the red, which is about 25%, and once that low, It will unleash a total of 6 or so pillars of light every time you strike with it which extend about 50 metres. You will not do any damage if you are not in the red. </PhantasyStarOnline>
Wow, all the first guy said was "the dps warriors didn't want it"...
Besides, most guilds do give certain 2h priorties to dps warriors, because for PvE dps, similarly geared paladins can't keep up with similarly geared warriors. Not that paladins can't dps, obviously they can, and much more than most people believe, but you'll be hard pressed to find one that has a regularly scheduled dps role in a raid. So most of the time the 2h's go to raid dpsing warriors first, if they're specced for it. After that, no set class. Most officers favor guild progression.
Anyhow...
#2. YOu DO NOT have to be hit by criticals in the SAME FIGHT. You CAN save up the charges over several fights.
So what the hell killed everyone? You went through several fights without auto-attacking?
My point was that for single strike damage release no other class can do it.
Meh, as rare as it is weapon procs can stack pretty quick, regardless of being unable to proc from each other. Don't forget windfury.
you CANT keep us hamstringed which is your bread and butter in pvp ( blessing of freedom>hamstring EVERY single time)
10 sec duration, 20 sec cooldown. Also if (for whatever strange reason) the warrior you're fighting is prot specced w/ a shield equipped (figure heavy on the PvE), they can just attempt to slam it off you.
Not that they're going to be able to pull any of this off, but saying that they "CANT" keep you hamstringed just isn't true.
my paladin is a dwarf, racial ability is stoneform, ie IMMUNE to bleeding... ooops there goes your rend damage.....
And there goes your 3 minute cooldown. Feel free to watch the rends and deep wounds come back in 8 seconds.
if on the outside chance you get lucky and get us low on hp with a few crits....
Nah, those warriors never get crits.
we can always bubble and heal up..
While they run out of consecration range and bandage
oh... and against a warrior... we get 2 bubbles if the fight goes long enough... BOP and DS....
You're really undervaluing warrior dps...weren't you just complaining about the previous posters opinions on paladin dps? You're expecting the fight to go on for another full minute after you had to bubble?
"oh and we CAN stun you.... 2 times consecutively if retribution specd."
Trinket takes care of HoJ, repentance can be broken by berserker rage. Not that they always will be, just throwing that out there.
Besides not all of the things mentioned are usuable. If we look at what you just said, and assumed we had all these things at our disposal, we'd end up with an amazing 67 point talent build, at least. So there's always gonna be some holes.
"My advice to you is to not hate so much pal"
This coming after all you've just said? Are you kidding?
since ur talking about pallies, assuming this is prior BC, its not the warriors thatll be kicking ur ass, itll be the hunters and locks :) gg mate, hordes have each other covered
Seriously people, which class that will get this weapon, what kind of loot prio the guild who gets this has is totally up to them. Every Loot system got pro's and con's, there is always a "whiner".
But for the people saying that warriors should have this for pve they talk horsesh*t. Its a widely known fact that Dualwield is superior to Two handed weapon in PVE DPS.
This weapon is purely for pvp, as every 2hander is.
Kek, as much as I value your right to opinion I have to say that throughout your entire post your ideas are conflicting. First of all, the entire first half of your post is related to PvE damage. Then suddenly, you describe what appears to be a duel. More often than not, duels do not reflect in any way a true PvP encounter. Like you said, 1v1 a Paladin will beat a warrior 90% of the time, but in a true PvP situation, the fight is NOT 1v1 90% of the time. As for me saying I'm better than Paladins? No! I get spanked by them in duels all the time (partly because of my gear deficiency but that is entirely another story).
I guess my point is... Don't be judgmental about how a Warrior fights based on duels which do not mimic a true encounter. That's analogous to comparing going to a shooting range and going into a live fire combat area. They aren't the same thing....
----------------------------
Give a man a match, adn he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.
not just rend but stoneform removes deep wounds also... its a bleed effect.... you don't use deep wounds in pvp? you don't have a choice if you are specd for it.. its a passive effect for increased damage and its significant... and if you have it... you most likely have 3/3 in it as it does 60 % of melee wep average damage over 12 secs... now if you think thats not significant.... fine with me..... all i said was.. both rend and this effect are neutralized by stoneform..... as far as the person who said " there goes your 3 min cooldown"... lol i don't need 3 mins to kill you.... most 1-1 pvp fights last about 30 secs or less... so for 1/3 of that fight you... as a warrior... who can only melee damage cant make me bleed.... you may not think its significant... however since you can only deal damage in one way... this is a significant damage reduction... you may not like it... but thats how it is.....
of course the individual skill comes into play.... but.... basically... a well played properly specd paladin will beat a warrior 1-1 90% of the time.... mostly because of the pally's self heal ability.
many can disagree or think as they will and thats fine... having played a warrior for a long time before switching to a paladin... im telling you now... its very easy for me to beat nearly any warrior on my pally.
Also, even if you do get the full benefit of rend (either not likely or you will have to cast rend again, wasting valuable rend) if you do decide to use it, it still does minimal damage. Without the spec (and if you are fury, as I am) rend only does in the mid 100 damage range. Rend relies partially on weapon damage now, implemented last patch.
They changed specs last patch. Nobody is rend spec'd anymore, now that you can get impale without it. The only time I EVER use rend in PvP is to rend a rogue so he pops out of stealth if he tries vanishing. Even then, I rarely do because deep wounds does the same trick... and costs 0 rage.
FOr all of those who think that all 2h weps should go to a warrior over a paladin... let me ask you this...... ever been hit by a protection specd paladin with reckoning with a solid wep such as this when he has saved up max charges? I dont care who you are.... or how much health you have.... if he crits with max charges when he hits you.... you are 1 shot dead... PERIOD... NO other class in the game can do this.....
There is a video out of a paladin, who, before it got nerfed.... saved up over 200 charges in reckoning and 1 shot'd Lord Kazzak!! Lol blizzard nerfed reckoning within 24 hours
So for all of the warrior lovers who think paladins cant dps... or do real" damage.... find your self a t2 geared pally with a wep such as this and duel him... if he has reckoning...... I "reckon" you WILL die.... and FAST.
You are a complete moron: "ever been hit by a protection specd paladin with reckoning with a solid wep such as this when he has saved up max charges?" The paladin has to take 5 crits before this happens. And since their damage blows they can't fight someone off for long enough to rack that many up. Thinking that another class can't kill something this quick is foolish. How long does it take to run around and get crit 5x without dying then find a nice cloth wearer to unleash on. Meanwhile all the warriors in your group have racked up 30 kills a piece. All that being said, I don't care if this weapon goes to a loladin because it is too fast for a warrior. It would benefit a guild much more to shard than to give to a paladin, but whatever.
Also in that video reckoning is stacked 1816 times, not 200. Which, of course, you cannot do anymore.
#1 last time I checked, 1816 is slightly over 200, I belive I said over 200, and I belive I said it got nerfed, thereby acknowledging that you can't stack it that many times anymore. Learn to read perhaps?
#2. YOu DO NOT have to be hit by criticals in the SAME FIGHT. You CAN save up the charges over several fights.My point was that for single strike damage release no other class can do it.
#3. "since their damage blows" interesting. You must obiously have fought a paladin who has no idea how to play his class. Dueling, or fighting warriors from the other faction, is rather easy: judge crusader on them, ( inc holy damage) fight with SOC up, and wtfpwn any warrior you ever fight. Warriors = a joke for a good paladin to beat 1-1 everytime.
Paladins have the same, if not more armor than you, despite what you might think CAN hit a lot harder than you realize by combining melee with holy damage, CAN keep you in combat with consecration so you can never bandage yourself in the fight, you CANT keep us hamstringed which is your bread and butter in pvp ( blessing of freedom>hamstring EVERY single time), my paladin is a dwarf, racial ability is stoneform, ie IMMUNE to bleeding... ooops there goes your rend damage..... if on the outside chance you get lucky and get us low on hp with a few crits.... we can always bubble and heal up..( I do know how you hate this :) oh... and against a warrior... we get 2 bubbles if the fight goes long enough... BOP and DS.... then of course there is always LOH if absolutely needed...oh and we CAN stun you.... 2 times consecutively if retribution specd.
My advice to you is to not hate so much pal, you will end up with a stress heart attack.... oh and if your toons are alliance... I am quite sure you are the same guy who loves to hate paladins because you have to compete for plate and 2h weps with them, but you are also the guy crying " need kings! need BOM!, heal me!!"
I have a 60 pally and a 60 warrior... Without arguing whos better or whatnot, all I will state here is the Warrior are capable of dealing more damage and higher max hits in more situations ober pallys can.
Wow, all the first guy said was "the dps warriors didn't want it"...
Besides, most guilds do give certain 2h priorties to dps warriors, because for PvE dps, similarly geared paladins can't keep up with similarly geared warriors. Not that paladins can't dps, obviously they can, and much more than most people believe, but you'll be hard pressed to find one that has a regularly scheduled dps role in a raid. So most of the time the 2h's go to raid dpsing warriors first, if they're specced for it. After that, no set class. Most officers favor guild progression.
Anyhow...
#2. YOu DO NOT have to be hit by criticals in the SAME FIGHT. You CAN save up the charges over several fights.
So what the hell killed everyone? You went through several fights without auto-attacking?
My point was that for single strike damage release no other class can do it.
Meh, as rare as it is weapon procs can stack pretty quick, regardless of being unable to proc from each other. Don't forget windfury.
you CANT keep us hamstringed which is your bread and butter in pvp ( blessing of freedom>hamstring EVERY single time)
10 sec duration, 20 sec cooldown. Also if (for whatever strange reason) the warrior you're fighting is prot specced w/ a shield equipped (figure heavy on the PvE), they can just attempt to slam it off you.
Not that they're going to be able to pull any of this off, but saying that they "CANT" keep you hamstringed just isn't true.
my paladin is a dwarf, racial ability is stoneform, ie IMMUNE to bleeding... ooops there goes your rend damage.....
And there goes your 3 minute cooldown. Feel free to watch the rends and deep wounds come back in 8 seconds.
if on the outside chance you get lucky and get us low on hp with a few crits....
Nah, those warriors never get crits.
we can always bubble and heal up..
While they run out of consecration range and bandage
oh... and against a warrior... we get 2 bubbles if the fight goes long enough... BOP and DS....
You're really undervaluing warrior dps...weren't you just complaining about the previous posters opinions on paladin dps? You're expecting the fight to go on for another full minute after you had to bubble?
"oh and we CAN stun you.... 2 times consecutively if retribution specd."
Trinket takes care of HoJ, repentance can be broken by berserker rage. Not that they always will be, just throwing that out there.
Besides not all of the things mentioned are usuable. If we look at what you just said, and assumed we had all these things at our disposal, we'd end up with an amazing 67 point talent build, at least. So there's always gonna be some holes.
"My advice to you is to not hate so much pal"
This coming after all you've just said? Are you kidding?
other than that why in gods name would u post that here?!
Does morality come from morons?
If anything its a 2hand fury weapon, and that isnt a very good spec imo.
Besides, most guilds do give certain 2h priorties to dps warriors, because for PvE dps, similarly geared paladins can't keep up with similarly geared warriors. Not that paladins can't dps, obviously they can, and much more than most people believe, but you'll be hard pressed to find one that has a regularly scheduled dps role in a raid. So most of the time the 2h's go to raid dpsing warriors first, if they're specced for it. After that, no set class. Most officers favor guild progression.
Anyhow...
#2. YOu DO NOT have to be hit by criticals in the SAME FIGHT. You CAN save up the charges over several fights.
So what the hell killed everyone? You went through several fights without auto-attacking?
My point was that for single strike damage release no other class can do it.
Meh, as rare as it is weapon procs can stack pretty quick, regardless of being unable to proc from each other. Don't forget windfury.
you CANT keep us hamstringed which is your bread and butter in pvp ( blessing of freedom>hamstring EVERY single time)
10 sec duration, 20 sec cooldown. Also if (for whatever strange reason) the warrior you're fighting is prot specced w/ a shield equipped (figure heavy on the PvE), they can just attempt to slam it off you.
Not that they're going to be able to pull any of this off, but saying that they "CANT" keep you hamstringed just isn't true.
my paladin is a dwarf, racial ability is stoneform, ie IMMUNE to bleeding... ooops there goes your rend damage.....
And there goes your 3 minute cooldown. Feel free to watch the rends and deep wounds come back in 8 seconds.
if on the outside chance you get lucky and get us low on hp with a few crits....
Nah, those warriors never get crits.
we can always bubble and heal up..
While they run out of consecration range and bandage
oh... and against a warrior... we get 2 bubbles if the fight goes long enough... BOP and DS....
You're really undervaluing warrior dps...weren't you just complaining about the previous posters opinions on paladin dps? You're expecting the fight to go on for another full minute after you had to bubble?
"oh and we CAN stun you.... 2 times consecutively if retribution specd."
Trinket takes care of HoJ, repentance can be broken by berserker rage. Not that they always will be, just throwing that out there.
Besides not all of the things mentioned are usuable. If we look at what you just said, and assumed we had all these things at our disposal, we'd end up with an amazing 67 point talent build, at least. So there's always gonna be some holes.
"My advice to you is to not hate so much pal"
This coming after all you've just said? Are you kidding?
You sir.... Just burned him.
Every Loot system got pro's and con's, there is always a "whiner".
But for the people saying that warriors should have this for pve they talk horsesh*t.
Its a widely known fact that Dualwield is superior to Two handed weapon in PVE DPS.
This weapon is purely for pvp, as every 2hander is.
I guess my point is... Don't be judgmental about how a Warrior fights based on duels which do not mimic a true encounter. That's analogous to comparing going to a shooting range and going into a live fire combat area. They aren't the same thing....
`Cera-60 Human Warrior-Boulderfist`
I didn't even know any warriors used rend in PvP for any other reasons than on rogues.
of course the individual skill comes into play.... but.... basically... a well played properly specd paladin will beat a warrior 1-1 90% of the time.... mostly because of the pally's self heal ability.
many can disagree or think as they will and thats fine... having played a warrior for a long time before switching to a paladin... im telling you now... its very easy for me to beat nearly any warrior on my pally.
U need a 2h with speed 3.5 sec or more to have nice procs on SoC
Zerona - Lvl 60 Undead Rogue
There is a video out of a paladin, who, before it got nerfed.... saved up over 200 charges in reckoning and 1 shot'd Lord Kazzak!! Lol blizzard nerfed reckoning within 24 hours
So for all of the warrior lovers who think paladins cant dps... or do real" damage.... find your self a t2 geared pally with a wep such as this and duel him... if he has reckoning...... I "reckon" you WILL die.... and FAST.
here is the link to the video.... enjoy!
( you can cry later warriors )
http://www.warcraftcinema.com/00120062001003018/PaladinsolosLordKazzakReckoningBu.movie?u=5
it was around 1600 charges he built up...
was quite impressive to watch...
Also in that video reckoning is stacked 1816 times, not 200. Which, of course, you cannot do anymore.
#2. YOu DO NOT have to be hit by criticals in the SAME FIGHT. You CAN save up the charges over several fights.My point was that for single strike damage release no other class can do it.
#3. "since their damage blows" interesting. You must obiously have fought a paladin who has no idea how to play his class. Dueling, or fighting warriors from the other faction, is rather easy: judge crusader on them, ( inc holy damage) fight with SOC up, and wtfpwn any warrior you ever fight. Warriors = a joke for a good paladin to beat 1-1 everytime.
Paladins have the same, if not more armor than you, despite what you might think CAN hit a lot harder than you realize by combining melee with holy damage, CAN keep you in combat with consecration so you can never bandage yourself in the fight, you CANT keep us hamstringed which is your bread and butter in pvp ( blessing of freedom>hamstring EVERY single time), my paladin is a dwarf, racial ability is stoneform, ie IMMUNE to bleeding... ooops there goes your rend damage..... if on the outside chance you get lucky and get us low on hp with a few crits.... we can always bubble and heal up..( I do know how you hate this :) oh... and against a warrior... we get 2 bubbles if the fight goes long enough... BOP and DS.... then of course there is always LOH if absolutely needed...oh and we CAN stun you.... 2 times consecutively if retribution specd.
My advice to you is to not hate so much pal, you will end up with a stress heart attack.... oh and if your toons are alliance... I am quite sure you are the same guy who loves to hate paladins because you have to compete for plate and 2h weps with them, but you are also the guy crying " need kings! need BOM!, heal me!!"
GG cya moron.
Besides, most guilds do give certain 2h priorties to dps warriors, because for PvE dps, similarly geared paladins can't keep up with similarly geared warriors. Not that paladins can't dps, obviously they can, and much more than most people believe, but you'll be hard pressed to find one that has a regularly scheduled dps role in a raid. So most of the time the 2h's go to raid dpsing warriors first, if they're specced for it. After that, no set class. Most officers favor guild progression.
Anyhow...
#2. YOu DO NOT have to be hit by criticals in the SAME FIGHT. You CAN save up the charges over several fights.
So what the hell killed everyone? You went through several fights without auto-attacking?
My point was that for single strike damage release no other class can do it.
Meh, as rare as it is weapon procs can stack pretty quick, regardless of being unable to proc from each other. Don't forget windfury.
you CANT keep us hamstringed which is your bread and butter in pvp ( blessing of freedom>hamstring EVERY single time)
10 sec duration, 20 sec cooldown. Also if (for whatever strange reason) the warrior you're fighting is prot specced w/ a shield equipped (figure heavy on the PvE), they can just attempt to slam it off you.
Not that they're going to be able to pull any of this off, but saying that they "CANT" keep you hamstringed just isn't true.
my paladin is a dwarf, racial ability is stoneform, ie IMMUNE to bleeding... ooops there goes your rend damage.....
And there goes your 3 minute cooldown. Feel free to watch the rends and deep wounds come back in 8 seconds.
if on the outside chance you get lucky and get us low on hp with a few crits....
Nah, those warriors never get crits.
we can always bubble and heal up..
While they run out of consecration range and bandage
oh... and against a warrior... we get 2 bubbles if the fight goes long enough... BOP and DS....
You're really undervaluing warrior dps...weren't you just complaining about the previous posters opinions on paladin dps? You're expecting the fight to go on for another full minute after you had to bubble?
"oh and we CAN stun you.... 2 times consecutively if retribution specd."
Trinket takes care of HoJ, repentance can be broken by berserker rage. Not that they always will be, just throwing that out there.
Besides not all of the things mentioned are usuable. If we look at what you just said, and assumed we had all these things at our disposal, we'd end up with an amazing 67 point talent build, at least. So there's always gonna be some holes.
"My advice to you is to not hate so much pal"
This coming after all you've just said? Are you kidding?
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