Maelstrom's Wrath
Binds when picked up
Unique
Neck
Miscellaneous
+10 Agility
+6 Intellect
+9 Stamina
Classes: Hunter
Equip: Decreases the cooldown of Feign Death by 2 sec.
Equip: Increases attack power by 20.
Predator's Armor
Maelstrom's Wrath
Renataki's Charm of Beasts
Zandalar Predator's Bracers
Zandalar Predator's Belt
Zandalar Predator's Mantle
2: Increases attack power by 20.
3: Decreases the cooldown of Concussive Shot by 1 sec.
5: Increases the duration of Serpent Sting by 3 sec.
Two best pieces of the set are the neck piece and shoulders (you even pick up some AP in the bargain). Not bad, but again, it's not near as good as GS. But it's ZG, so it's not supposed to be.
The rest of the set is crappy compared to BS, even, or the crit gear from DM. And the set bonuses don't make it half worthwhile to wear them anyway.
And the trinket . . . please explain to me how a trinket that clears the cooldown on a few abilities that have a cooldown of maybe 10 secs max (for aimed shot) is anything but Teh Suck. Admittedly, Volley is 1 min, but it's also channeled . . . I am hard pressed to think of any situation in which I need a second volley right away. Or ever.
I really don't understand why you would take that trinket over +48 ranged AP or +2% crit. Both of which are more obtainable anyway.
ever think of the new death combo? Aimed+multi+auto would be replaced with Aimed+multi+auto+multi+arcane+auto (depending on your weapon speed). This would be an amazing way to frontload damage and you would act like a trinket mage, able to kill pretty much anyone from range when that cooldown is ready.
Edited, Tue Mar 28 20:20:06 2006
Two best pieces of the set are the neck piece and shoulders (you even pick up some AP in the bargain). Not bad, but again, it's not near as good as GS. But it's ZG, so it's not supposed to be.
The rest of the set is crappy compared to BS, even, or the crit gear from DM. And the set bonuses don't make it half worthwhile to wear them anyway.
And the trinket . . . please explain to me how a trinket that clears the cooldown on a few abilities that have a cooldown of maybe 10 secs max (for aimed shot) is anything but Teh Suck. Admittedly, Volley is 1 min, but it's also channeled . . . I am hard pressed to think of any situation in which I need a second volley right away. Or ever.
I really don't understand why you would take that trinket over +48 ranged AP or +2% crit. Both of which are more obtainable anyway.
Please reroll. Preferably in a different game.
I can think of MANY occasions where a second volley would be wonderful, like Lava Packs, several of the ZG boss fights, etc...
Clearly you a) don't raid enough to have anything competent to say about a raid instance or its drops, and b) need to lern2play.
'That's the spirit!!'
'No, MY slaughter!'
Edited, Tue Feb 7 05:49:58 2006
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