13.53% Chance To Drop. (3,282 in 24,257) Found on 1 creatures in 1 zones.This item is found on creatures which usually require more than one group to kill. This item can only be found on specific creatures.
Nice PvP trinket in addition to owning for PvE. Having it's heal bonus reduced to 1500 from 15% makes it a bit better for level 60s, but reduces it potential at 70.
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Put that sig back again and you are banned. I already removed it once.
You guys have all been going on about 'its a pot' and 'use this after LS'. They are all ways it can be seen to improve you stats for a sustained amount of time.
Think of the Huhuran fight where ALL HELL breaks loose at 30%. Now use your head. 2 tanks, both with LS and LGG (and SW ofc).
31% comes, the slept melee dps awaken and GOGOGOGOGO!!!!
Tank1 pops Nature Pot, LS THEN LGG THEN Shield Wall Tank 2 keeps 5 seconds overlap and does the same as Tank1 at transition (except for popping the NR pot at 31%
The order is important for the amount of life you gain and time you have it for. The NR pot keeps u alive while you pop Last Stand, which gives a percentage health gain. THEN you pop Lifegiving Gem because it HEALS for a % of your CURRENT health after adding its 15% to the gain you just got from Last Stand. THEN you pop Shield Wall to sustain the increased health you have for the Race to 0% = GLORY FOR ALL!!!!
In any situation however, ALWAYS LS THEN LGG for best use
Got this a few weeks ago. It really does help for tanking nasty bosses. Saved my ass when we were fighting chrommie as out MT died at 12% so I ran in as I was OTing and as the healing was not on be due to the rapid tank switch I popped that, last stand and shield wall. Had around 14k hp and was laughing. Probably never needed all that but better safe than sorry :D.
For normal fights it's basically a potion with a 5 min cooldown. So in a fight you have this, then if you are still in trouble, pop last stand, then a health stone, then you have a major healing potion as well as shield wall to fall back on too. Very nice trinket and just gives you alot more fallbacks if the healing gets light at particular points.
Got this a few weeks ago. It really does help for tanking nasty bosses. Saved my ass when we were fighting chrommie as out MT died at 12% so I ran in as I was OTing and as the healing was not on be due to the rapid tank switch I popped that, last stand and shield wall. Had around 14k hp and was laughing. Probably never needed all that but better safe than sorry :D.
For normal fights it's basically a potion with a 5 min cooldown. So in a fight you have this, then if you are still in trouble, pop last stand, then a health stone, then you have a major healing potion as well as shield wall to fall back on too. Very nice trinket and just gives you alot more fallbacks if the healing gets light at particular points.
This is so good for Vaelastras BA it makes me cry. We killed him recently with only three warriors dead, if we all had this, maybe we could have done it with only two. Three MTs have Last Stand, btw.
And no, we didnt use any Flasks or potions, as we had three more warriors queued up and ready to die.
It works exactly the same way as LS does except it also heals you for 15%.
First, it'll heal you for up to 15% of your max hp if you are injured. Then it'll boost your HP by an additional 15%. No, it doesn't just set your max hp higher by 15% it'll add on to you the 15% worth of hp points. So, if you use this while you're health is at 85% or higher this trinket will heal you completely as well as increase your hp by 15%. You won't need healing :O
I recently got this and it first heals you for 15% of your total hp then it boosts your hp by 15% (which is also healed). So the extra 15% you gain is temporary but you still get a heal.
If this works the same way as Last Stand, if you enable this and last stand at the same time, you've boosted your base HP, that is, you've temporarily healed yourself for 45%, for your priests to get you to full HP. Then after 20 seconds, it wears off and you're back to your normal HP, but alive.
Is it just me or is the second portion of this trinket pretty much worthless...
The only time you'll use it is in combat, and then it won't matter what your max health is for 20 sec.
The only people I see making decent use out of this gem is for priests, druids, pallies and shaman... those who can immediately heal themselves for the extra life... of course by the time they are healed fully a good chunk of that 20 sec will be gone anyway..
Granted, it is situational, and requires the tank to have a very sharp mind to use to best effect, but 15% more health is not useless. 15% extra health against Broodlord himself would help tremendously against those nasty Mortal Strikes. In a fraction of a second he could MS for 7k+ and hit again for another 1k and kill off most tanks. If that tank had this triggered, he would most likely survive instead, and living tanks is key to beating that guy.
Think of the Huhuran fight where ALL HELL breaks loose at 30%. Now use your head. 2 tanks, both with LS and LGG (and SW ofc).
31% comes, the slept melee dps awaken and GOGOGOGOGO!!!!
Tank1 pops Nature Pot, LS THEN LGG THEN Shield Wall
Tank 2 keeps 5 seconds overlap and does the same as Tank1 at transition (except for popping the NR pot at 31%
The order is important for the amount of life you gain and time you have it for. The NR pot keeps u alive while you pop Last Stand, which gives a percentage health gain. THEN you pop Lifegiving Gem because it HEALS for a % of your CURRENT health after adding its 15% to the gain you just got from Last Stand. THEN you pop Shield Wall to sustain the increased health you have for the Race to 0% = GLORY FOR ALL!!!!
In any situation however, ALWAYS LS THEN LGG for best use
For normal fights it's basically a potion with a 5 min cooldown. So in a fight you have this, then if you are still in trouble, pop last stand, then a health stone, then you have a major healing potion as well as shield wall to fall back on too. Very nice trinket and just gives you alot more fallbacks if the healing gets light at particular points.
For normal fights it's basically a potion with a 5 min cooldown. So in a fight you have this, then if you are still in trouble, pop last stand, then a health stone, then you have a major healing potion as well as shield wall to fall back on too. Very nice trinket and just gives you alot more fallbacks if the healing gets light at particular points.
/use shieldwall
/use mass taunt
/use this trinket
demo shout
With that you dont even have to spam vent/chat that you are using mass taunt, they got time to target you even if there pass some time and then heal.
And no, we didnt use any Flasks or potions, as we had three more warriors queued up and ready to die.
TIA
olaf
It works exactly the same way as LS does except it also heals you for 15%.
First, it'll heal you for up to 15% of your max hp if you are injured. Then it'll boost your HP by an additional 15%. No, it doesn't just set your max hp higher by 15% it'll add on to you the 15% worth of hp points. So, if you use this while you're health is at 85% or higher this trinket will heal you completely as well as increase your hp by 15%. You won't need healing :O
Edited, Fri Nov 4 05:33:51 2005
/use trinket
/change trinket
-Vana
If this works the same way as Last Stand, if you enable this and last stand at the same time, you've boosted your base HP, that is, you've temporarily healed yourself for 45%, for your priests to get you to full HP. Then after 20 seconds, it wears off and you're back to your normal HP, but alive.
Not to mention the 15% heal, anyway.
"OMGZ USING A PROTECTION SPEC BUILD ABILITY IN A HIGHER-THAN-MC RAID INSTNACE? OMGZ! LOL STFU NUB!"
The only time you'll use it is in combat, and then it won't matter what your max health is for 20 sec.
The only people I see making decent use out of this gem is for priests, druids, pallies and shaman... those who can immediately heal themselves for the extra life... of course by the time they are healed fully a good chunk of that 20 sec will be gone anyway..
IMHO, this item wasn't well thought out.
http://wow.allakhazam.com/profile.html?55180
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